Player Matchup

Thanatos
Thanatos
ATOM1968
Thanatos
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 2L
1,739 Elo+
Solo
Chaac
Chaac
D0NDI
Chaac
Level 40
God Stats
0W - 4L
1,342 SR
Queue Stats
63W - 78L
1,483 Elo+
Party 3
Ymir
Ymir
Eghawed
Ymir
Level 29
God Stats
33W - 18L
1,700 SR
Queue Stats
148W - 161L
1,530 Elo+
Party 2
Charybdis
Charybdis
PrinZomas
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,486 Elo+
Party 2
Tyr
Tyr
iVeTried
Tyr
Level 26
God Stats
2W - 2L
1,919 SR
Queue Stats
22W - 22L
1,569 Elo+
Party 3
Team Averages
Level 33
1,549 SR
1,561 Elo+

VS

Team Averages
Level 50
1,492 SR
1,514 Elo+
Izanami
Izanami
Aquish
Izanami
Level 45
God Stats
6W - 2L
1,909 SR
Queue Stats
22W - 17L
1,584 Elo+
Party 1
Ravana
Ravana
ArcagelVoid
Ravana
Level 33
God Stats
10W - 12L
1,574 SR
Queue Stats
104W - 110L
1,469 Elo+
Solo
Ra
Ra
Doggydogboy
Ra
Level 40
God Stats
3W - 4L
1,306 SR
Queue Stats
141W - 144L
1,498 Elo+
Solo
Khepri
Khepri
SweatySnus
Khepri
Level 29
God Stats
3W - 3L
1,336 SR
Queue Stats
26W - 19L
1,551 Elo+
Party 1
Osiris
Osiris
Vortunes
Osiris
Level 101
God Stats
6W - 12L
1,334 SR
Queue Stats
132W - 108L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATOM1968
Thanatos
9
1 / 4 / 1
4,894
489
2,805
6,035
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
D0NDI
Chaac
9
1 / 5 / 0
5,377
538
1,770
7,152
4,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Eghawed
Ymir
7
0 / 5 / 0
4,430
443
2,158
7,308
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
PrinZomas
Charybdis
7
0 / 6 / 0
4,535
454
4,273
6,742
1,184
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,863
486
2,954
7,130
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aquish
Izanami
11
4 / 0 / 6
6,477
648
7,046
5,876
2,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
10
3 / 0 / 6
6,336
634
4,632
4,233
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 1 / 1
6,749
675
3,590
3,252
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
SweatySnus
Khepri
10
6 / 0 / 5
6,427
643
3,193
5,947
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Vortunes
Osiris
12
7 / 1 / 2
7,366
737
6,254
5,780
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
23
23
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ATOM1968
Thanatos
1
4
1
0.38
W
Izanami
Aquish
Izanami
4
0
6
7
W
Ravana
3
0
6
6
L
Chaac
D0NDI
Chaac
1
5
0
0.2
W
3
1
1
3.5
L
Ymir
Eghawed
Ymir
0
5
0
0
L
Charybdis
PrinZomas
Charybdis
0
6
0
0
W
Khepri
SweatySnus
Khepri
6
0
5
8.5
W
Osiris
Vortunes
Osiris
7
1
2
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
24,715
34,367
Taken
25,088
14,054
Mitigated
15,099
8,325
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ATOM1968
Thanatos
2,805
352
0
2,634
6,035
2,168
139
2,395
3,640
0
16,043
W
Izanami
Aquish
Izanami
7,046
5,870
0
820
5,876
2,508
657
999
4,877
0
40,948
W
Ravana
4,632
1,526
0
1,609
4,233
1,290
358
0
4,189
0
31,296
L
Chaac
D0NDI
Chaac
1,770
152
0
1,179
7,152
4,106
0
0
7,152
0
15,685
W
3,590
567
128
1,414
3,252
967
0
0
3,252
37,961
0
L
Ymir
Eghawed
Ymir
2,158
933
0
613
7,308
3,751
0
2,324
4,960
10,470
0
L
Charybdis
PrinZomas
Charybdis
4,273
3,098
0
717
6,742
1,184
0
1,174
5,501
0
21,932
W
Khepri
SweatySnus
Khepri
3,193
936
971
1,476
5,947
3,456
0
1,159
4,788
11,131
0
W
Osiris
Vortunes
Osiris
6,254
2,133
0
349
5,780
6,878
699
0
5,619
0
34,833
L
2,954
634
0
3,182
7,130
2,845
0
799
6,331
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
33,355
163
Minions Killed
327
0
Camps Cleared
0
985,082
Distance Traveled
1,015,836
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,894
489
33
3
0
213,112
0
W
Izanami
6,477
648
94
9
0
191,980
0
W
Ravana
6,336
634
65
7
0
231,884
2
L
Chaac
5,377
538
31
3
0
197,899
3
W
Ra
6,749
675
83
8
0
200,508
4
L
Ymir
4,430
443
11
1
0
160,428
1
L
Charybdis
4,535
454
43
4
0
191,185
1
W
Khepri
6,427
643
10
1
0
206,713
4
W
Osiris
7,366
737
75
8
0
184,751
0
L
Tyr
4,863
486
45
5
0
222,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role