Player Matchup

Serqet
Serqet
PJRforPOTUS
Serqet
Level 160
God Stats
4W - 5L
1,532 SR
Queue Stats
657W - 616L
1,512 Elo+
Party 1
Izanami
Izanami
Pube1155
Izanami
Level 13
God Stats
1W - 4L
1,502 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 1
Anubis
Anubis
TräshPändä
Anubis
Level 142
God Stats
13W - 10L
1,633 SR
Queue Stats
341W - 319L
1,524 Elo+
Party 1
Achilles
Achilles
ZMB3Outlaw
Achilles
Level 144
God Stats
11W - 5L
1,773 SR
Queue Stats
295W - 261L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
ZeusExotic
Sylvanus
Level 69
God Stats
5W - 7L
1,497 SR
Queue Stats
163W - 147L
1,511 Elo+
Party 1
Team Averages
Level 106
1,588 SR
1,499 Elo+

VS

Team Averages
Level 54
1,449 SR
1,552 Elo+
Sun Wukong
Sun Wukong
AcidDragonLD
Sun Wukong
Level 128
God Stats
1W - 0L
1,127 SR
Queue Stats
22W - 18L
1,604 Elo+
Party 2
Tiamat
Tiamat
BrazenRooster
Tiamat
Level 18
God Stats
2W - 2L
1,477 SR
Queue Stats
13W - 10L
1,570 Elo+
Party 2
Ravana
Ravana
Drako1327
Ravana
Level 32
God Stats
2W - 5L
1,251 SR
Queue Stats
109W - 99L
1,508 Elo+
Party 3
Artemis
Artemis
Gazoolz
Artemis
Level 50
God Stats
3W - 2L
1,496 SR
Queue Stats
98W - 80L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
ImLuckyyAF
Sylvanus
Level 44
God Stats
21W - 9L
1,896 SR
Queue Stats
93W - 85L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
9 / 4 / 11
13,898
535
15,493
21,029
9,224
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Pube1155
Izanami
17
0 / 6 / 1
10,652
410
4,135
12,077
3,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 4 / 9
12,568
483
18,596
22,722
10,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ZMB3Outlaw
Achilles
17
5 / 4 / 9
11,621
447
18,451
29,101
36,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
ZeusExotic
Sylvanus
16
3 / 7 / 10
10,339
398
8,616
18,775
20,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcidDragonLD
Sun Wukong
19
3 / 7 / 7
13,091
504
15,744
25,582
19,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 5 / 8
13,169
507
13,338
13,867
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Drako1327
Ravana
19
5 / 7 / 6
13,292
511
9,915
16,848
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Gazoolz
Artemis
20
7 / 1 / 14
14,977
576
22,229
14,555
5,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ImLuckyyAF
Sylvanus
18
7 / 6 / 13
12,574
484
14,020
23,648
35,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
73
25
Kills
25
25
Deaths
26
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcidDragonLD
Sun Wukong
3
7
7
0.93
W
3
5
8
1.4
W
Ravana
Drako1327
Ravana
5
7
6
1.14
W
Artemis
Gazoolz
Artemis
7
1
14
14
W
Sylvanus
ImLuckyyAF
Sylvanus
7
6
13
2.25
L
Serqet
9
4
11
3.63
L
Izanami
Pube1155
Izanami
0
6
1
0.08
L
8
4
9
3.13
L
Achilles
ZMB3Outlaw
Achilles
5
4
9
2.38
L
Sylvanus
ZeusExotic
Sylvanus
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
75,246
103,704
Taken
94,500
79,707
Mitigated
73,890
38,878
Healing
32,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcidDragonLD
Sun Wukong
15,744
3,370
0
7,661
25,582
19,028
504
8,012
16,247
3,624
76,095
W
13,338
776
111
4,112
13,867
7,143
933
4,916
8,951
88,401
0
W
Ravana
Drako1327
Ravana
9,915
2,087
0
3,380
16,848
6,721
1,179
7,869
8,822
0
76,594
W
Artemis
Gazoolz
Artemis
22,229
15,145
0
6,258
14,555
5,701
5,550
4,834
9,307
0
138,890
W
Sylvanus
ImLuckyyAF
Sylvanus
14,020
2,553
3,338
7,443
23,648
35,297
725
10,416
12,638
41,083
11,420
L
Serqet
15,493
3,747
0
8,894
21,029
9,224
778
3,989
16,884
0
115,134
L
Izanami
Pube1155
Izanami
4,135
2,114
0
849
12,077
3,212
360
2,077
9,996
0
66,762
L
18,596
663
794
10,493
22,722
10,331
823
8,513
13,839
71,153
0
L
Achilles
ZMB3Outlaw
Achilles
18,451
3,274
784
6,429
29,101
36,503
495
4,073
24,786
21,962
49,485
L
Sylvanus
ZeusExotic
Sylvanus
8,616
1,791
5,394
5,241
18,775
20,437
252
7,992
10,458
35,064
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
67,103
644
Minions Killed
673
0
Camps Cleared
0
2,296,598
Distance Traveled
2,330,089
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,091
504
147
6
0
435,436
0
W
Tiamat
13,169
507
149
6
0
478,158
4
W
Ravana
13,292
511
113
4
0
502,392
6
W
Artemis
14,977
576
185
7
0
469,107
1
W
Sylvanus
12,574
484
79
3
0
444,996
8
L
Serqet
13,898
535
200
8
0
549,211
5
L
Izanami
10,652
410
144
6
0
458,472
7
L
Anubis
12,568
483
124
5
0
406,337
6
L
Achilles
11,621
447
111
4
0
478,094
1
L
Sylvanus
10,339
398
65
3
0
404,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role