Player Matchup

Cliodhna
Cliodhna
F8TALF3N1X
Cliodhna
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 294L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
TrenchCoatCat22
Danzaburou
Level 109
God Stats
5W - 8L
1,426 SR
Queue Stats
279W - 361L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
sapient_project5
Kukulkan
Level 15
God Stats
7W - 13L
1,417 SR
Queue Stats
11W - 32L
1,265 Elo+
Solo
Team Averages
Level 70
1,448 SR
1,307 Elo+

VS

Team Averages
Level 65
1,478 SR
1,447 Elo+
Ra
Ra
MrBlueburry
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
Warning Goliath
Jing Wei
Level 111
God Stats
4W - 6L
1,294 SR
Queue Stats
74W - 75L
1,502 Elo+
Party 1
Ymir
Ymir
megahufin420
Ymir
Level 77
God Stats
3W - 2L
1,641 SR
Queue Stats
127W - 183L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
F8TALF3N1X
Cliodhna
12
4 / 3 / 8
9,759
697
7,399
10,400
3,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
TrenchCoatCat22
Danzaburou
14
7 / 2 / 10
11,249
804
17,373
7,521
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 7
10,666
762
15,646
6,064
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
8,404
600
1,938
14,137
4,737
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
12
3 / 5 / 2
8,686
620
7,758
14,865
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 4
7,898
564
3,477
18,341
13,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
5
5
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
F8TALF3N1X
Cliodhna
4
3
8
2.67
L
2
8
1
0.31
W
Danzaburou
TrenchCoatCat22
Danzaburou
7
2
10
6
L
Jing Wei
3
5
2
0.8
L
0
7
4
0.29
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
13,173
23,985
Taken
47,343
8,891
Mitigated
23,015
5,774
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
F8TALF3N1X
Cliodhna
7,399
1,601
236
2,054
10,400
3,328
191
2,655
7,745
0
21,261
L
1,938
286
470
301
14,137
4,737
0
5,701
8,436
15,360
0
W
Danzaburou
TrenchCoatCat22
Danzaburou
17,373
6,202
117
2,125
7,521
3,292
1,179
1,502
5,959
0
48,884
L
Jing Wei
7,758
4,960
876
2,158
14,865
4,856
0
3,327
11,538
0
29,433
L
3,477
0
76
1,748
18,341
13,422
0
6,875
11,466
17,811
0
W
15,646
1,355
0
1,242
6,064
2,271
517
1,661
4,353
46,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
24,988
156
Minions Killed
110
7
Camps Cleared
2
790,886
Distance Traveled
594,210
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,759
697
26
2
3
278,855
2
L
Ra
8,404
600
25
2
0
159,015
0
W
Danzaburou
11,249
804
55
4
1
252,012
0
L
Jing Wei
8,686
620
57
4
1
241,352
2
L
Ymir
7,898
564
28
2
1
193,843
3
W
Kukulkan
10,666
762
75
5
3
260,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role