Player Matchup

Merlin
Merlin
DivineGrnd
Merlin
Level 27
God Stats
13W - 15L
1,509 SR
Queue Stats
85W - 68L
1,446 Elo+
Solo
Scylla
Scylla
Mohoneim
Scylla
Level 25
God Stats
5W - 10L
1,485 SR
Queue Stats
55W - 60L
1,349 Elo+
Solo
Tiamat
Tiamat
Monsters-_-kiler
Tiamat
Level 23
God Stats
1W - 1L
1,782 SR
Queue Stats
8W - 17L
1,326 Elo+
Party 1
Bastet
Bastet
Rookshank3265
Bastet
Level 28
God Stats
22W - 16L
1,703 SR
Queue Stats
325W - 331L
1,422 Elo+
Solo
Kukulkan
Kukulkan
legy_niki
Kukulkan
Level 4
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 5L
1,631 Elo+
Party 1
Team Averages
Level 21
1,591 SR
1,435 Elo+

VS

Team Averages
Level 33
1,522 SR
1,413 Elo+
Vamana
Vamana
Pitufo gg
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 83L
1,364 Elo+
Solo
Ganesha
Ganesha
Tansero
Ganesha
Level 9
God Stats
1W - 0L
1,531 SR
Queue Stats
7W - 3L
1,651 Elo+
Party 2
Agni
Agni
boss9game
Agni
Level 23
God Stats
7W - 8L
1,553 SR
Queue Stats
419W - 487L
1,368 Elo+
Solo
Set
Set
javitoumo
Set
Level 17
God Stats
3W - 4L
1,277 SR
Queue Stats
24W - 30L
1,317 Elo+
Solo
Cernunnos
Cernunnos
jayvee667
Cernunnos
Level 85
God Stats
1W - 0L
1,748 SR
Queue Stats
215W - 234L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DivineGrnd
Merlin
16
1 / 2 / 2
9,284
516
9,662
6,336
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Mohoneim
Scylla
16
4 / 8 / 0
10,050
558
6,419
12,348
3,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 8 / 4
8,840
491
7,234
18,718
6,701
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 3
10,477
582
15,357
12,477
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
legy_niki
Kukulkan
10
0 / 16 / 4
6,632
368
3,581
13,851
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Pitufo gg
Vamana
15
1 / 1 / 1
8,990
499
3,672
14,618
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Tansero
Ganesha
16
6 / 5 / 9
10,134
563
14,838
15,223
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
13
9 / 9 / 7
8,579
477
13,594
12,031
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 6 / 3
9,566
531
7,032
13,631
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
jayvee667
Cernunnos
15
8 / 1 / 5
9,701
539
7,149
12,589
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
22
Kills
33
36
Deaths
22
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
DivineGrnd
Merlin
1
2
2
1
L
Scylla
Mohoneim
Scylla
4
8
0
0.5
L
6
8
4
1
W
Vamana
Pitufo gg
Vamana
1
1
1
1.5
L
11
2
3
6.25
W
Ganesha
Tansero
Ganesha
6
5
9
2.1
W
Agni
9
9
7
1.39
W
9
6
3
1.75
W
Cernunnos
jayvee667
Cernunnos
8
1
5
10.5
L
Kukulkan
legy_niki
Kukulkan
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
46,285
63,730
Taken
68,092
18,869
Mitigated
34,409
12,580
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DivineGrnd
Merlin
9,662
484
0
1,535
6,336
1,800
666
633
5,541
64,207
0
L
Scylla
Mohoneim
Scylla
6,419
1,062
0
4,022
12,348
3,640
882
5,511
6,837
49,528
0
L
7,234
614
0
3,532
18,718
6,701
72
9,159
9,088
30,707
0
W
Vamana
Pitufo gg
Vamana
3,672
1,194
0
5,661
14,618
5,738
490
8,867
5,751
0
52,021
L
15,357
5,393
0
3,296
12,477
3,616
0
4,575
7,806
0
59,786
W
Ganesha
Tansero
Ganesha
14,838
1,060
0
5,118
15,223
6,841
1,499
3,670
11,553
70,300
0
W
Agni
13,594
2,096
0
458
12,031
3,188
90
4,871
6,970
36,981
0
W
7,032
3,555
0
3,008
13,631
7,437
295
2,884
10,699
0
53,901
W
Cernunnos
jayvee667
Cernunnos
7,149
3,214
0
1,087
12,589
11,205
832
6,351
6,152
696
52,391
L
Kukulkan
legy_niki
Kukulkan
3,581
890
0
195
13,851
3,112
537
7,578
5,894
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
46,970
393
Minions Killed
450
0
Camps Cleared
0
1,642,155
Distance Traveled
1,675,075
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,284
516
118
7
0
334,881
0
L
Scylla
10,050
558
85
5
0
301,259
2
L
Tiamat
8,840
491
50
3
0
333,998
1
W
Vamana
8,990
499
100
6
0
362,805
0
L
Bastet
10,477
582
100
6
0
381,703
1
W
Ganesha
10,134
563
65
4
0
307,337
5
W
Agni
8,579
477
57
3
0
304,352
4
W
Set
9,566
531
97
5
0
360,947
0
W
Cernunnos
9,701
539
131
7
0
339,634
1
L
Kukulkan
6,632
368
40
2
0
290,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role