Player Matchup

Yemoja
Yemoja
AlphaDon11
Yemoja
Level 22
God Stats
5W - 1L
1,664 SR
Queue Stats
71W - 78L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AndrewWolf
Cu Chulainn
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 149L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
Grazorus
Cthulhu
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
99W - 100L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
Spewka
Baron Samedi
Level 17
God Stats
3W - 6L
1,263 SR
Queue Stats
20W - 27L
1,314 Elo+
Solo
Anhur
Anhur
devilarm
Anhur
Level 23
God Stats
16W - 4L
1,751 SR
Queue Stats
107W - 122L
1,400 Elo+
Party 2
Team Averages
Level 23
1,579 SR
1,397 Elo+

VS

Team Averages
Level 23
1,364 SR
1,401 Elo+
Ah Puch
Ah Puch
LekarVedun
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,473 Elo+
Solo
Mercury
Mercury
OFFHARD777
Mercury
Level 29
God Stats
36W - 40L
1,491 SR
Queue Stats
169W - 199L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Re1ag
Morgan Le Fay
Level 22
God Stats
0W - 4L
1,212 SR
Queue Stats
21W - 34L
1,320 Elo+
Solo
Yemoja
Yemoja
VerpeilUs
Yemoja
Level 29
God Stats
2W - 3L
1,270 SR
Queue Stats
297W - 397L
1,391 Elo+
Party 1
Nemesis
Nemesis
ZenHeras
Nemesis
Level 29
God Stats
26W - 31L
1,347 SR
Queue Stats
213W - 272L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlphaDon11
Yemoja
20
3 / 2 / 21
15,367
960
6,570
18,564
25,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
AndrewWolf
Cu Chulainn
20
10 / 2 / 18
15,669
979
30,525
28,145
25,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Grazorus
Cthulhu
20
3 / 4 / 28
15,226
952
28,519
28,244
35,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Spewka
Baron Samedi
20
13 / 3 / 9
16,821
1,051
24,491
14,302
7,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
devilarm
Anhur
20
5 / 5 / 14
14,481
905
23,433
18,025
7,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LekarVedun
Ah Puch
20
3 / 10 / 4
15,105
944
19,045
24,734
10,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
OFFHARD777
Mercury
20
7 / 10 / 6
15,131
946
26,645
33,894
14,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Re1ag
Morgan Le Fay
20
0 / 6 / 8
13,334
833
12,778
17,988
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
VerpeilUs
Yemoja
20
0 / 2 / 7
14,200
888
8,092
17,947
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
ZenHeras
Nemesis
20
6 / 6 / 5
14,917
932
33,712
24,807
9,809
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
34
Kills
16
16
Deaths
34
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlphaDon11
Yemoja
3
2
21
6.75
W
Cu Chulainn
AndrewWolf
Cu Chulainn
10
2
18
9.5
W
Cthulhu
Grazorus
Cthulhu
3
4
28
4.25
L
Ah Puch
LekarVedun
Ah Puch
3
10
4
0.5
L
Mercury
OFFHARD777
Mercury
7
10
6
1
L
Morgan Le Fay
Re1ag
Morgan Le Fay
0
6
8
0.67
W
Baron Samedi
Spewka
Baron Samedi
13
3
9
5.83
L
Yemoja
VerpeilUs
Yemoja
0
2
7
1.75
L
Nemesis
ZenHeras
Nemesis
6
6
5
1.42
W
Anhur
devilarm
Anhur
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,538
Damage
100,272
107,280
Taken
119,370
100,788
Mitigated
58,063
30,934
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlphaDon11
Yemoja
6,570
2,376
13,193
4,380
18,564
25,360
0
6,001
12,563
14,768
0
W
Cu Chulainn
AndrewWolf
Cu Chulainn
30,525
4,008
0
2,805
28,145
25,332
0
7,810
20,335
11,769
35,127
W
Cthulhu
Grazorus
Cthulhu
28,519
2,232
1,010
250
28,244
35,423
0
12,577
15,667
47,821
0
L
Ah Puch
LekarVedun
Ah Puch
19,045
1,027
0
1,993
24,734
10,728
0
12,777
11,957
72,194
0
L
Mercury
OFFHARD777
Mercury
26,645
16,119
0
2,214
33,894
14,692
0
18,800
15,094
0
48,291
L
Morgan Le Fay
Re1ag
Morgan Le Fay
12,778
1,471
0
2,077
17,988
7,564
0
11,574
6,414
36,311
0
W
Baron Samedi
Spewka
Baron Samedi
24,491
1,772
5,075
3,420
14,302
7,101
0
5,461
8,841
66,717
0
L
Yemoja
VerpeilUs
Yemoja
8,092
628
1,699
1,263
17,947
15,270
0
10,014
7,933
26,312
0
L
Nemesis
ZenHeras
Nemesis
33,712
17,356
0
4,600
24,807
9,809
0
12,896
11,911
0
45,761
W
Anhur
devilarm
Anhur
23,433
14,851
0
801
18,025
7,572
0
8,066
9,959
0
56,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,564
Gold Earned
72,687
318
Minions Killed
285
8
Camps Cleared
9
1,531,104
Distance Traveled
1,582,975
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,367
960
22
1
1
293,389
6
W
Cu Chulainn
15,669
979
43
3
2
335,271
4
W
Cthulhu
15,226
952
42
3
1
338,084
1
L
Ah Puch
15,105
944
140
9
0
252,530
0
L
Mercury
15,131
946
43
3
2
389,918
0
L
Morgan Le Fay
13,334
833
68
4
3
284,360
1
W
Baron Samedi
16,821
1,051
137
9
1
288,441
2
L
Yemoja
14,200
888
24
2
1
276,419
0
L
Nemesis
14,917
932
10
1
3
379,748
2
W
Anhur
14,481
905
74
5
3
275,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role