Player Matchup

He Bo
He Bo
GoangYu
He Bo
Level 29
God Stats
1W - 0L
1,711 SR
Queue Stats
91W - 46L
1,722 Elo+
Party 1
Mulan
Mulan
KerbyHolmes
Mulan
Level 125
God Stats
4W - 6L
1,293 SR
Queue Stats
114W - 92L
1,691 Elo+
Party 1
Hun Batz
Hun Batz
Pinybra
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,709 Elo+

VS

Team Averages
Level 48
1,616 SR
1,455 Elo+
Osiris
Osiris
DoRiT0zZ
Osiris
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
Exsaturoxx
Kuzenbo
Level 42
God Stats
1W - 1L
1,691 SR
Queue Stats
37W - 23L
1,509 Elo+
Party 2
Agni
Agni
InkWave
Agni
Level 96
God Stats
14W - 3L
1,658 SR
Queue Stats
72W - 68L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GoangYu
He Bo
18
17 / 1 / 13
14,491
763
33,183
12,852
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 1 / 18
13,894
731
32,990
17,914
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Pinybra
Hun Batz
14
1 / 4 / 18
11,799
621
5,426
10,881
9,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoRiT0zZ
Osiris
12
3 / 13 / 1
10,351
545
3,705
34,042
31,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
Exsaturoxx
Kuzenbo
15
2 / 8 / 3
11,319
596
7,783
24,796
33,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
InkWave
Agni
15
1 / 10 / 4
11,113
585
16,654
20,395
7,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
31
Kills
6
6
Deaths
31
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
DoRiT0zZ
Osiris
3
13
1
0.27
L
Kuzenbo
Exsaturoxx
Kuzenbo
2
8
3
0.44
W
He Bo
GoangYu
He Bo
17
1
13
23.5
L
Agni
InkWave
Agni
1
10
4
0.3
W
13
1
18
22
W
Hun Batz
Pinybra
Hun Batz
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
28,142
41,647
Taken
79,233
31,149
Mitigated
72,781
9,017
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DoRiT0zZ
Osiris
3,705
1,297
0
4,601
34,042
31,622
0
17,046
16,328
0
10,671
L
Kuzenbo
Exsaturoxx
Kuzenbo
7,783
2,127
0
1,120
24,796
33,389
0
10,663
13,502
22,627
0
W
He Bo
GoangYu
He Bo
33,183
1,040
0
4,797
12,852
5,211
1,799
8,807
3,817
87,838
0
L
Agni
InkWave
Agni
16,654
976
0
1,423
20,395
7,770
0
7,137
12,789
62,965
0
W
32,990
3,822
0
4,220
17,914
16,822
699
9,975
7,939
4,232
63,321
W
Hun Batz
Pinybra
Hun Batz
5,426
1,592
0
0
10,881
9,116
450
6,039
4,842
0
20,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
32,783
223
Minions Killed
136
15
Camps Cleared
2
1,045,422
Distance Traveled
818,418
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,351
545
12
1
0
229,963
2
L
Kuzenbo
11,319
596
24
1
0
317,253
5
W
He Bo
14,491
763
135
7
6
343,048
3
L
Agni
11,113
585
100
5
2
271,202
4
W
Mulan
13,894
731
57
3
7
375,069
5
W
Hun Batz
11,799
621
31
2
2
327,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role