Player Matchup

Geb
Geb
ArnoldDaGoat1
Geb
Level 87
God Stats
5W - 1L
1,565 SR
Queue Stats
161W - 138L
1,472 Elo+
Party 2
Kali
Kali
Crom1470
Kali
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
55W - 46L
1,524 Elo+
Party 2
Vulcan
Vulcan
Scoogii
Vulcan
Level 102
God Stats
4W - 0L
1,726 SR
Queue Stats
51W - 62L
1,501 Elo+
Party 2
Cliodhna
Cliodhna
TheNamelessKingJ
Cliodhna
Level 125
God Stats
13W - 5L
1,368 SR
Queue Stats
191W - 145L
1,497 Elo+
Party 2
Neith
Neith
luigyahuu
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,483 Elo+
Solo
Team Averages
Level 100
1,587 SR
1,495 Elo+

VS

Team Averages
Level 111
1,504 SR
1,493 Elo+
Vulcan
Vulcan
FLCWindtalker
Vulcan
Level 154
God Stats
38W - 30L
1,521 SR
Queue Stats
233W - 265L
1,492 Elo+
Solo
Cliodhna
Cliodhna
KaryNeith
Cliodhna
Level 143
God Stats
1W - 5L
1,346 SR
Queue Stats
221W - 253L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
OneP1ece0fBleach
Kumbhakarna
Level 83
God Stats
3W - 3L
1,629 SR
Queue Stats
483W - 408L
1,551 Elo+
Party 1
Vamana
Vamana
blackhawksr1
Vamana
Level 58
God Stats
38W - 42L
1,502 SR
Queue Stats
637W - 586L
1,543 Elo+
Party 1
Olorun
Olorun
iman2o2
Olorun
Level 117
God Stats
2W - 4L
1,524 SR
Queue Stats
128W - 147L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,075
1,108
9,179
11,973
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
17
5 / 2 / 13
11,242
1,124
11,555
11,563
6,019
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Scoogii
Vulcan
17
7 / 2 / 11
11,131
1,113
25,150
6,644
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 0 / 10
11,195
1,120
11,801
8,669
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
luigyahuu
Neith
16
2 / 1 / 9
9,313
931
6,747
5,618
2,376
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,535
954
13,540
8,360
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
KaryNeith
Cliodhna
15
1 / 9 / 1
9,468
947
8,232
17,169
5,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
OneP1ece0fBleach
Kumbhakarna
16
1 / 3 / 4
10,405
1,041
4,576
13,997
15,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
16
2 / 4 / 3
9,551
955
6,342
17,961
10,618
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
iman2o2
Olorun
15
1 / 5 / 3
9,412
941
6,723
11,872
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
25
Kills
6
6
Deaths
25
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Kali
5
2
13
5.75
L
1
4
2
0.5
L
Cliodhna
KaryNeith
Cliodhna
1
9
1
0.17
L
Kumbhakarna
OneP1ece0fBleach
Kumbhakarna
1
3
4
1
W
Vulcan
Scoogii
Vulcan
7
2
11
6.25
W
8
0
10
13
L
Vamana
2
4
3
0.88
L
Olorun
iman2o2
Olorun
1
5
3
0.5
W
Neith
luigyahuu
Neith
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,432
Damage
39,413
44,467
Taken
69,359
30,253
Mitigated
39,220
7,107
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,179
455
0
1,433
11,973
14,964
0
7,954
4,019
20,378
0
W
Kali
11,555
5,524
0
2,947
11,563
6,019
0
6,016
5,547
0
30,171
L
13,540
6,179
0
0
8,360
2,631
0
3,663
4,697
42,552
0
L
Cliodhna
KaryNeith
Cliodhna
8,232
1,253
0
3
17,169
5,903
0
8,442
8,727
0
38,255
L
Kumbhakarna
OneP1ece0fBleach
Kumbhakarna
4,576
278
0
1,255
13,997
15,755
0
7,571
6,426
12,224
0
W
Vulcan
Scoogii
Vulcan
25,150
12,955
0
270
6,644
3,041
0
4,132
2,512
53,367
0
W
11,801
1,483
0
1,114
8,669
3,853
0
3,336
5,333
0
27,510
L
Vamana
6,342
2,369
0
2,155
17,961
10,618
0
8,578
9,383
0
19,489
L
Olorun
iman2o2
Olorun
6,723
3,100
199
1,874
11,872
4,313
0
6,075
5,797
22,198
1,996
W
Neith
luigyahuu
Neith
6,747
1,953
52
1,291
5,618
2,376
0
2,788
2,830
0
19,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
48,371
193
Minions Killed
209
10
Camps Cleared
6
1,068,077
Distance Traveled
1,022,320
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,075
1,108
18
2
1
201,565
0
W
Kali
11,242
1,124
39
4
4
228,613
0
L
Vulcan
9,535
954
53
5
3
214,420
3
L
Cliodhna
9,468
947
82
8
1
205,750
1
L
Kumbhakarna
10,405
1,041
13
1
0
190,165
1
W
Vulcan
11,131
1,113
70
7
2
237,823
0
W
Cliodhna
11,195
1,120
37
4
0
225,927
0
L
Vamana
9,551
955
26
3
2
228,513
1
L
Olorun
9,412
941
35
4
0
183,472
0
W
Neith
9,313
931
29
3
3
174,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role