Player Matchup

Cerberus
Cerberus
G-corperation
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,494 Elo+
Solo
Cliodhna
Cliodhna
GagaIver
Cliodhna
Level 149
God Stats
18W - 8L
1,605 SR
Queue Stats
147W - 128L
1,499 Elo+
Party 2
Agni
Agni
GersonLMS
Agni
Level 134
God Stats
4W - 7L
1,573 SR
Queue Stats
132W - 122L
1,461 Elo+
Party 2
Chiron
Chiron
MilkyWay08
Chiron
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,210 Elo+
Solo
Chaac
Chaac
NinjaV0ador
Chaac
Level 80
God Stats
8W - 16L
1,217 SR
Queue Stats
174W - 145L
1,530 Elo+
Party 2
Team Averages
Level 103
1,479 SR
1,439 Elo+

VS

Team Averages
Level 110
1,481 SR
1,502 Elo+
Bacchus
Bacchus
JellyShark8
Bacchus
Level 65
God Stats
16W - 16L
1,472 SR
Queue Stats
104W - 99L
1,491 Elo+
Party 1
Izanami
Izanami
Meiokiumi
Izanami
Level 127
God Stats
23W - 11L
1,596 SR
Queue Stats
534W - 536L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
USBPJim
Morgan Le Fay
Level 120
God Stats
5W - 5L
1,501 SR
Queue Stats
499W - 485L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
bladeshooter15
Cliodhna
Level 124
God Stats
5W - 6L
1,389 SR
Queue Stats
268W - 272L
1,498 Elo+
Party 1
Merlin
Merlin
daviiid123456
Merlin
Level 113
God Stats
7W - 9L
1,445 SR
Queue Stats
157W - 153L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G-corperation
Cerberus
11
2 / 2 / 6
6,804
567
5,787
10,329
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
GagaIver
Cliodhna
10
2 / 4 / 1
6,238
520
7,129
8,649
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 4 / 2
6,216
518
4,584
6,039
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MilkyWay08
Chiron
12
1 / 2 / 0
6,353
529
4,433
8,265
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 4 / 1
5,939
495
4,455
10,293
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JellyShark8
Bacchus
9
1 / 2 / 5
5,750
479
2,945
6,937
4,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Meiokiumi
Izanami
12
2 / 2 / 2
6,860
572
6,012
6,755
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
USBPJim
Morgan Le Fay
11
3 / 2 / 7
6,719
560
6,773
8,507
4,867
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
13
10 / 1 / 3
8,029
669
9,589
8,656
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 4
6,346
529
3,631
5,324
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
G-corperation
Cerberus
2
2
6
2.5
L
Cliodhna
GagaIver
Cliodhna
2
4
1
0.63
L
Agni
1
4
2
0.5
W
Bacchus
JellyShark8
Bacchus
1
2
5
1.75
W
Izanami
Meiokiumi
Izanami
2
2
2
1.5
L
Chiron
MilkyWay08
Chiron
1
2
0
0.5
L
2
4
1
0.63
W
Morgan Le Fay
USBPJim
Morgan Le Fay
3
2
7
3.25
W
Cliodhna
10
1
3
11.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
28,950
43,575
Taken
36,179
20,435
Mitigated
15,219
15,200
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
G-corperation
Cerberus
5,787
319
129
2,300
10,329
7,066
0
2,283
8,036
22,868
0
L
Cliodhna
GagaIver
Cliodhna
7,129
541
0
3,806
8,649
2,337
0
2,161
6,442
0
41,971
L
Agni
4,584
104
0
1,318
6,039
1,653
0
2,898
2,983
30,694
0
W
Bacchus
JellyShark8
Bacchus
2,945
531
85
334
6,937
4,290
0
2,510
4,227
10,170
0
W
Izanami
Meiokiumi
Izanami
6,012
4,581
0
1,937
6,755
1,642
141
1,202
5,553
0
48,806
L
Chiron
MilkyWay08
Chiron
4,433
1,661
176
4,140
8,265
2,365
0
1,015
7,208
0
43,199
L
4,455
541
0
3,331
10,293
7,014
0
4,656
5,557
3,839
19,269
W
Morgan Le Fay
USBPJim
Morgan Le Fay
6,773
987
0
3,663
8,507
4,867
222
2,031
5,922
28,533
0
W
Cliodhna
9,589
883
0
3,676
8,656
2,819
350
2,436
6,051
0
42,914
W
3,631
120
0
1,106
5,324
1,601
0
2,467
2,591
35,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
33,704
328
Minions Killed
319
0
Camps Cleared
0
1,164,468
Distance Traveled
1,175,427
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,804
567
51
4
0
236,732
2
L
Cliodhna
6,238
520
79
7
0
266,566
4
L
Agni
6,216
518
67
6
0
230,487
7
W
Bacchus
5,750
479
13
1
0
259,705
1
W
Izanami
6,860
572
109
9
0
216,827
0
L
Chiron
6,353
529
87
7
0
196,562
1
L
Chaac
5,939
495
44
4
0
234,121
2
W
Morgan Le Fay
6,719
560
49
4
0
194,368
3
W
Cliodhna
8,029
669
74
6
0
298,499
2
W
Merlin
6,346
529
74
6
0
206,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role