Player Matchup

Rama
Rama
BlueKnightGG
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 126L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Fershofeik
Sun Wukong
Level 27
God Stats
7W - 2L
1,809 SR
Queue Stats
84W - 62L
1,573 Elo+
Solo
Merlin
Merlin
Rustyrolla
Merlin
Level 24
God Stats
28W - 36L
1,443 SR
Queue Stats
125W - 169L
1,428 Elo+
Solo
Yemoja
Yemoja
T-eezee
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 141L
1,536 Elo+
Solo
Cliodhna
Cliodhna
ossythelord
Cliodhna
Level 29
God Stats
4W - 3L
1,524 SR
Queue Stats
54W - 39L
1,572 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,500 Elo+

VS

Team Averages
Level 20
1,570 SR
1,468 Elo+
Hou Yi
Hou Yi
BigTrashSmurf
Hou Yi
Level 26
God Stats
79W - 47L
1,703 SR
Queue Stats
176W - 131L
1,645 Elo+
Party 1
Thor
Thor
GlueGobbler
Thor
Level 4
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 2L
1,676 Elo+
Party 1
Gilgamesh
Gilgamesh
iClapBoxes
Gilgamesh
Level 27
God Stats
8W - 11L
1,397 SR
Queue Stats
152W - 174L
1,379 Elo+
Party 2
Terra
Terra
l G A 1 A l
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,261 Elo+
Party 2
Vulcan
Vulcan
zvchx
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 77L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,493
437
860
1,983
319
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Fershofeik
Sun Wukong
6
0 / 5 / 0
4,048
506
3,537
6,230
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Rustyrolla
Merlin
8
1 / 3 / 1
4,745
593
1,460
4,079
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
T-eezee
Yemoja
6
0 / 3 / 1
4,126
516
734
6,151
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
ossythelord
Cliodhna
7
1 / 3 / 1
4,614
577
3,083
5,295
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,911
739
3,349
3,460
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
6,226
778
5,083
6,705
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
iClapBoxes
Gilgamesh
8
3 / 0 / 2
5,323
665
4,641
6,095
3,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,332
417
0
189
63
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
zvchx
Vulcan
9
3 / 1 / 4
5,341
668
4,300
3,872
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
16
16
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
2
0
0
L
Sun Wukong
Fershofeik
Sun Wukong
0
5
0
0
W
6
1
3
7.5
L
Merlin
Rustyrolla
Merlin
1
3
1
0.5
L
Yemoja
T-eezee
Yemoja
0
3
1
0.17
W
Gilgamesh
iClapBoxes
Gilgamesh
3
0
2
4
W
0
0
0
0
L
Cliodhna
ossythelord
Cliodhna
1
3
1
0.5
W
Vulcan
zvchx
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,674
Damage
17,373
23,738
Taken
20,321
8,483
Mitigated
7,297
4,245
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
1,521
0
1,921
3,460
927
1,156
439
3,021
0
34,231
L
860
777
0
382
1,983
319
0
0
1,983
0
6,378
L
Sun Wukong
Fershofeik
Sun Wukong
3,537
1,254
0
674
6,230
3,867
0
1,388
4,472
0
13,802
W
5,083
2,098
0
2,722
6,705
1,929
492
441
6,264
0
39,271
L
Merlin
Rustyrolla
Merlin
1,460
36
0
500
4,079
927
0
839
3,078
21,755
0
L
Yemoja
T-eezee
Yemoja
734
319
239
1,072
6,151
2,149
0
909
5,087
8,577
0
W
Gilgamesh
iClapBoxes
Gilgamesh
4,641
1,380
0
2,499
6,095
3,278
140
600
5,495
1,614
16,073
W
0
0
0
36
189
63
0
0
189
56
0
L
Cliodhna
ossythelord
Cliodhna
3,083
259
0
1,378
5,295
1,221
0
1,338
3,833
0
16,777
W
Vulcan
zvchx
Vulcan
4,300
1,186
0
511
3,872
1,100
200
714
3,158
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,026
Gold Earned
26,133
144
Minions Killed
236
0
Camps Cleared
0
746,298
Distance Traveled
706,815
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,911
739
68
9
0
158,202
2
L
Rama
3,493
437
17
2
0
64,949
1
L
Sun Wukong
4,048
506
21
3
0
166,200
0
W
Thor
6,226
778
72
9
0
183,684
2
L
Merlin
4,745
593
53
7
0
168,874
3
L
Yemoja
4,126
516
9
1
0
148,531
1
W
Gilgamesh
5,323
665
47
6
0
170,762
2
W
Terra
3,332
417
2
0
0
30,521
0
L
Cliodhna
4,614
577
44
6
0
197,744
3
W
Vulcan
5,341
668
47
6
0
163,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role