Player Matchup

Cthulhu
Cthulhu
Ashcobar
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,711 Elo+
Party 1
Charybdis
Charybdis
Punat
Charybdis
Level 11
God Stats
10W - 5L
1,719 SR
Queue Stats
17W - 13L
1,554 Elo+
Solo
Discordia
Discordia
Sylvanyr
Discordia
Level 61
God Stats
0W - 1L
1,207 SR
Queue Stats
5W - 8L
1,608 Elo+
Party 1
Tiamat
Tiamat
insane9999
Tiamat
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,711 Elo+
Party 1
Neith
Neith
missaimless
Neith
Level 7
God Stats
6W - 7L
1,675 SR
Queue Stats
12W - 19L
1,608 Elo+
Party 1
Team Averages
Level 43
1,520 SR
1,638 Elo+

VS

Team Averages
Level 21
1,610 SR
1,542 Elo+
Cliodhna
Cliodhna
KisemberHU
Cliodhna
Level 22
God Stats
2W - 0L
1,800 SR
Queue Stats
80W - 78L
1,439 Elo+
Party 2
Anubis
Anubis
Noityr
Anubis
Level 28
God Stats
13W - 9L
1,487 SR
Queue Stats
154W - 129L
1,574 Elo+
Solo
Cupid
Cupid
Tempora88
Cupid
Level 15
God Stats
8W - 3L
1,873 SR
Queue Stats
144W - 81L
1,651 Elo+
Solo
Cernunnos
Cernunnos
Toco147
Cernunnos
Level 26
God Stats
5W - 7L
1,390 SR
Queue Stats
84W - 93L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
heise1991
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashcobar
Cthulhu
20
1 / 9 / 19
13,733
916
17,106
36,297
34,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Punat
Charybdis
20
5 / 7 / 11
13,982
932
19,290
23,619
6,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Sylvanyr
Discordia
20
6 / 7 / 11
14,490
966
20,890
13,864
3,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
insane9999
Tiamat
20
7 / 5 / 13
15,161
1,011
26,595
20,333
12,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 10 / 12
14,147
943
12,212
21,257
6,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KisemberHU
Cliodhna
20
6 / 6 / 17
14,509
967
20,112
17,667
8,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Noityr
Anubis
20
7 / 6 / 20
15,265
1,018
23,941
18,207
9,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Tempora88
Cupid
20
20 / 4 / 14
17,991
1,199
42,352
17,853
8,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Toco147
Cernunnos
20
3 / 3 / 13
13,231
882
12,124
19,291
8,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
heise1991
Sylvanus
20
2 / 4 / 25
15,388
1,026
11,372
26,477
45,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
23
Kills
38
38
Deaths
23
66
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ashcobar
Cthulhu
1
9
19
1.17
W
Cliodhna
KisemberHU
Cliodhna
6
6
17
2.42
W
Anubis
Noityr
Anubis
7
6
20
2.83
L
Charybdis
Punat
Charybdis
5
7
11
1.5
L
Discordia
Sylvanyr
Discordia
6
7
11
1.64
W
Cupid
Tempora88
Cupid
20
4
14
6.75
W
Cernunnos
Toco147
Cernunnos
3
3
13
3.17
W
Sylvanus
heise1991
Sylvanus
2
4
25
3.63
L
Tiamat
insane9999
Tiamat
7
5
13
2.7
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,093
Damage
109,901
115,370
Taken
99,495
63,718
Mitigated
79,702
8,456
Healing
23,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ashcobar
Cthulhu
17,106
1,272
985
0
36,297
34,091
0
8,503
27,794
37,129
0
W
Cliodhna
KisemberHU
Cliodhna
20,112
4,091
0
1,053
17,667
8,310
0
10,823
6,844
0
33,081
W
Anubis
Noityr
Anubis
23,941
968
58
4,395
18,207
9,286
0
12,387
5,820
77,114
0
L
Charybdis
Punat
Charybdis
19,290
7,658
0
1,708
23,619
6,985
0
8,484
15,135
0
57,247
L
Discordia
Sylvanyr
Discordia
20,890
139
0
0
13,864
3,437
0
5,104
8,760
38,045
0
W
Cupid
Tempora88
Cupid
42,352
34,009
523
5,774
17,853
8,246
0
14,013
3,840
0
67,633
W
Cernunnos
Toco147
Cernunnos
12,124
7,147
0
2,539
19,291
8,437
0
12,815
6,476
0
27,917
W
Sylvanus
heise1991
Sylvanus
11,372
3,850
3,313
5,769
26,477
45,423
0
14,553
11,924
26,085
0
L
Tiamat
insane9999
Tiamat
26,595
708
254
4,505
20,333
12,451
0
6,303
14,030
57,998
0
L
12,212
5,384
0
1,004
21,257
6,754
0
6,919
14,338
0
30,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,513
Gold Earned
76,384
313
Minions Killed
280
4
Camps Cleared
12
1,414,503
Distance Traveled
1,295,363
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,733
916
34
2
2
279,657
0
W
Cliodhna
14,509
967
24
2
2
286,565
0
W
Anubis
15,265
1,018
140
9
1
242,531
0
L
Charybdis
13,982
932
90
6
2
261,617
5
L
Discordia
14,490
966
52
3
0
293,353
1
W
Cupid
17,991
1,199
53
4
3
262,235
4
W
Cernunnos
13,231
882
31
2
4
250,493
0
W
Sylvanus
15,388
1,026
32
2
2
253,539
0
L
Tiamat
15,161
1,011
91
6
0
312,414
0
L
Neith
14,147
943
46
3
0
267,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role