Player Matchup

Ao Kuang
Ao Kuang
Mufusu
Ao Kuang
Level 19
God Stats
13W - 17L
1,507 SR
Queue Stats
35W - 39L
1,470 Elo+
Solo
Loki
Loki
Sadlyy
Loki
Level 11
God Stats
38W - 38L
1,574 SR
Queue Stats
67W - 66L
1,627 Elo+
Solo
Ymir
Ymir
ShadowAtome
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ulysse225
Charybdis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Set
Set
nikebones
Set
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,538 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,461 Elo+

VS

Team Averages
Level 17
1,576 SR
1,482 Elo+
Cliodhna
Cliodhna
BotsAreScarry
Cliodhna
Level 16
God Stats
10W - 2L
1,913 SR
Queue Stats
48W - 35L
1,630 Elo+
Solo
Charybdis
Charybdis
Charybd1z
Charybdis
Level 26
God Stats
4W - 3L
1,581 SR
Queue Stats
17W - 18L
1,380 Elo+
Party 1
Achilles
Achilles
DrTocino99
Achilles
Level 13
God Stats
14W - 11L
1,618 SR
Queue Stats
53W - 51L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Si1verCh0c0
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Smutee
Kukulkan
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mufusu
Ao Kuang
17
10 / 5 / 1
10,582
529
14,724
18,690
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Sadlyy
Loki
7
0 / 5 / 0
6,296
315
866
4,968
849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 9
8,403
420
6,127
18,443
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Ulysse225
Charybdis
13
4 / 5 / 6
8,572
429
9,712
14,668
4,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 6 / 3
10,571
529
15,515
18,289
8,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BotsAreScarry
Cliodhna
20
14 / 0 / 6
13,673
684
20,864
14,601
11,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Charybd1z
Charybdis
15
2 / 4 / 2
9,247
462
7,684
12,911
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DrTocino99
Achilles
18
8 / 5 / 6
11,380
569
14,920
15,764
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Si1verCh0c0
Kuzenbo
13
1 / 6 / 5
9,034
452
8,831
15,120
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Smutee
Kukulkan
15
3 / 7 / 2
9,979
499
5,627
10,564
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
22
Kills
28
28
Deaths
22
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BotsAreScarry
Cliodhna
14
0
6
17
W
Charybdis
Charybd1z
Charybdis
2
4
2
0.75
W
Achilles
DrTocino99
Achilles
8
5
6
2.2
L
Ao Kuang
Mufusu
Ao Kuang
10
5
1
2.1
L
Loki
Sadlyy
Loki
0
5
0
0
L
0
7
9
0.64
W
Kuzenbo
Si1verCh0c0
Kuzenbo
1
6
5
0.58
W
Kukulkan
Smutee
Kukulkan
3
7
2
0.57
L
Charybdis
Ulysse225
Charybdis
4
5
6
1.4
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,944
Damage
57,926
75,058
Taken
68,960
39,637
Mitigated
41,764
19,373
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BotsAreScarry
Cliodhna
20,864
3,009
0
5,871
14,601
11,251
1,033
3,687
10,914
7,052
90,593
W
Charybdis
Charybd1z
Charybdis
7,684
4,110
0
2,117
12,911
4,158
2,874
3,499
9,412
0
60,282
W
Achilles
DrTocino99
Achilles
14,920
4,721
0
2,490
15,764
7,676
156
5,033
10,731
0
70,616
L
Ao Kuang
Mufusu
Ao Kuang
14,724
2,339
0
8,209
18,690
6,719
0
2,290
16,386
54,029
0
L
Loki
Sadlyy
Loki
866
259
0
1,236
4,968
849
0
0
4,968
0
14,449
L
6,127
1,538
0
2,137
18,443
18,936
108
6,734
11,603
17,587
0
W
Kuzenbo
Si1verCh0c0
Kuzenbo
8,831
2,277
0
988
15,120
14,889
632
5,913
9,207
25,110
0
W
Kukulkan
Smutee
Kukulkan
5,627
1,039
0
548
10,564
3,790
1,308
2,719
7,845
58,945
0
L
Charybdis
Ulysse225
Charybdis
9,712
6,333
0
2,035
14,668
4,734
763
3,763
10,830
0
57,953
L
15,515
6,897
0
5,756
18,289
8,399
0
3,098
15,105
0
77,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
53,313
374
Minions Killed
536
0
Camps Cleared
0
1,509,090
Distance Traveled
1,882,965
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,673
684
177
9
0
437,862
5
W
Charybdis
9,247
462
117
6
0
320,244
2
W
Achilles
11,380
569
110
6
0
419,634
1
L
Ao Kuang
10,582
529
86
4
0
363,385
3
L
Loki
6,296
315
37
2
0
149,828
0
L
Ymir
8,403
420
20
1
0
308,476
2
W
Kuzenbo
9,034
452
22
1
0
374,829
0
W
Kukulkan
9,979
499
110
6
0
330,396
1
L
Charybdis
8,572
429
108
5
0
326,144
0
L
Set
10,571
529
123
6
0
361,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role