Player Matchup

Nox
Nox
BoWxB4xRiEka
Nox
Level 114
God Stats
1W - 3L
1,543 SR
Queue Stats
53W - 63L
1,489 Elo+
Party 2
Artio
Artio
Im Einstein bro
Artio
Level 160
God Stats
10W - 9L
1,633 SR
Queue Stats
657W - 532L
1,527 Elo+
Party 2
Discordia
Discordia
No Soy Tammy
Discordia
Level 148
God Stats
1W - 1L
1,686 SR
Queue Stats
39W - 50L
1,506 Elo+
Solo
Horus
Horus
Sherman915
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,485 Elo+
Solo
Raijin
Raijin
TornGray
Raijin
Level 149
God Stats
5W - 4L
1,609 SR
Queue Stats
249W - 228L
1,509 Elo+
Party 2
Team Averages
Level 135
1,594 SR
1,503 Elo+

VS

Team Averages
Level 100
1,393 SR
1,461 Elo+
Terra
Terra
FoxDieEXE
Terra
Level 127
God Stats
2W - 0L
1,522 SR
Queue Stats
57W - 54L
1,494 Elo+
Solo
Chronos
Chronos
Kaleator
Chronos
Level 156
God Stats
1W - 2L
1,374 SR
Queue Stats
102W - 91L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
Quillver1
Hun Batz
Level 102
God Stats
1W - 0L
1,328 SR
Queue Stats
27W - 28L
1,462 Elo+
Party 1
Izanami
Izanami
RageVaJona
Izanami
Level 49
God Stats
2W - 1L
1,489 SR
Queue Stats
16W - 17L
1,475 Elo+
Party 1
Anhur
Anhur
Seanjohn1135
Anhur
Level 67
God Stats
1W - 1L
1,250 SR
Queue Stats
23W - 28L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
10,182
679
9,437
11,567
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 3 / 17
10,663
711
11,551
24,774
22,901
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
No Soy Tammy
Discordia
17
2 / 4 / 15
10,601
707
13,621
10,610
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
2 / 3 / 13
10,549
703
10,861
20,803
27,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
TornGray
Raijin
20
17 / 5 / 8
14,139
943
26,665
16,484
7,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FoxDieEXE
Terra
19
2 / 3 / 15
11,427
762
8,452
24,971
29,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Kaleator
Chronos
20
7 / 3 / 13
12,942
863
18,479
26,626
33,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Quillver1
Hun Batz
16
5 / 9 / 6
10,529
702
14,895
17,159
8,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
RageVaJona
Izanami
18
4 / 6 / 5
11,282
752
20,255
13,807
7,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 5 / 11
11,466
764
10,550
13,143
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
70
26
Kills
20
20
Deaths
26
64
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Terra
FoxDieEXE
Terra
2
3
15
3.17
L
3
3
17
3.83
W
Chronos
Kaleator
Chronos
7
3
13
4.5
L
Discordia
No Soy Tammy
Discordia
2
4
15
2.38
W
Hun Batz
Quillver1
Hun Batz
5
9
6
0.89
W
Izanami
RageVaJona
Izanami
4
6
5
1.08
W
2
5
11
1.5
L
Horus
2
3
13
2.83
L
Raijin
TornGray
Raijin
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,135
Damage
72,631
84,238
Taken
95,706
66,828
Mitigated
86,370
40,803
Healing
40,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,437
130
982
1,276
11,567
4,837
978
4,092
7,475
25,372
0
W
Terra
FoxDieEXE
Terra
8,452
877
11,636
10,264
24,971
29,181
1,172
16,493
8,478
16,855
0
L
11,551
129
4,363
9,283
24,774
22,901
236
7,593
17,181
20,659
0
W
Chronos
Kaleator
Chronos
18,479
4,903
2,152
9,774
26,626
33,581
913
13,898
12,728
32,150
0
L
Discordia
No Soy Tammy
Discordia
13,621
749
627
2,317
10,610
4,441
1,656
4,082
6,528
27,057
0
W
Hun Batz
Quillver1
Hun Batz
14,895
1,825
513
1,909
17,159
8,379
1,179
11,018
6,141
0
28,669
W
Izanami
RageVaJona
Izanami
20,255
13,842
1,787
1,554
13,807
7,353
2,224
10,336
3,471
0
41,137
W
10,550
3,787
679
717
13,143
7,876
858
9,962
3,181
0
32,424
L
Horus
10,861
4,524
7,254
7,611
20,803
27,250
591
5,405
15,398
460
13,123
L
Raijin
TornGray
Raijin
26,665
2,446
2,146
4,944
16,484
7,399
1,667
5,759
10,725
49,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
57,646
125
Minions Killed
139
0
Camps Cleared
0
1,358,639
Distance Traveled
1,296,108
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,182
679
22
1
0
244,479
1
W
Terra
11,427
762
16
1
0
297,930
0
L
Artio
10,663
711
7
0
0
321,237
0
W
Chronos
12,942
863
13
1
0
284,682
0
L
Discordia
10,601
707
31
2
0
249,785
1
W
Hun Batz
10,529
702
26
2
0
236,364
0
W
Izanami
11,282
752
41
3
0
237,837
0
W
Anhur
11,466
764
43
3
0
239,295
0
L
Horus
10,549
703
5
0
0
294,522
0
L
Raijin
14,139
943
60
4
0
248,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role