Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Apocalyptic__God
Nu Wa
Level 100
God Stats
9W - 11L
1,382 SR
Queue Stats
459W - 577L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
Golf_Andaman
Kuzenbo
Level 132
God Stats
4W - 3L
1,432 SR
Queue Stats
133W - 139L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Renwuad
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,271 Elo+
Party 1
Bastet
Bastet
kaniboy18
Bastet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,067 Elo+
Solo
Team Averages
Level 90
1,463 SR
1,298 Elo+

VS

Team Averages
Level 87
1,419 SR
1,397 Elo+
Bastet
Bastet
CosmosDeity
Bastet
Level 64
God Stats
0W - 2L
1,298 SR
Queue Stats
57W - 92L
1,317 Elo+
Solo
Tiamat
Tiamat
MstrDrgn29
Tiamat
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 65L
1,300 Elo+
Solo
Hades
Hades
Pako3214
Hades
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
117W - 118L
1,452 Elo+
Solo
Athena
Athena
QS_Hemoroide
Athena
Level 89
God Stats
1W - 6L
1,441 SR
Queue Stats
258W - 254L
1,478 Elo+
Solo
Medusa
Medusa
hydralisk247
Medusa
Level 117
God Stats
0W - 1L
1,427 SR
Queue Stats
16W - 10L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 6 / 15
11,787
737
14,980
17,303
19,993
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 13
10,555
660
16,116
13,276
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Golf_Andaman
Kuzenbo
20
5 / 2 / 17
11,922
745
14,447
15,939
21,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Renwuad
Danzaburou
18
4 / 7 / 9
12,580
786
8,899
14,247
5,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
kaniboy18
Bastet
19
8 / 8 / 8
12,313
770
12,873
12,716
5,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 7 / 13
10,542
659
15,699
18,245
8,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MstrDrgn29
Tiamat
20
12 / 4 / 8
13,520
845
16,395
18,346
14,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Pako3214
Hades
15
7 / 4 / 8
10,470
654
6,441
11,392
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
19
2 / 6 / 12
11,283
705
7,962
28,080
34,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
6
0 / 2 / 3
7,544
472
0
2,972
990

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
69
23
Kills
25
29
Deaths
23
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
6
15
1.92
W
2
6
13
1.42
L
Bastet
4
7
13
1.5
W
Kuzenbo
Golf_Andaman
Kuzenbo
5
2
17
6.75
L
Tiamat
MstrDrgn29
Tiamat
12
4
8
4
L
Hades
Pako3214
Hades
7
4
8
2.75
L
Athena
2
6
12
1.33
W
Danzaburou
Renwuad
Danzaburou
4
7
9
1.21
L
Medusa
0
2
3
0.75
W
Bastet
kaniboy18
Bastet
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,315
Damage
46,497
73,481
Taken
79,035
58,122
Mitigated
64,291
19,143
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,980
4,296
554
1,098
17,303
19,993
1,648
5,859
10,484
0
27,602
W
16,116
3,703
1,572
3,260
13,276
5,041
1,044
5,470
7,806
31,108
0
L
Bastet
15,699
4,622
508
2,043
18,245
8,843
400
6,996
11,189
0
28,116
W
Kuzenbo
Golf_Andaman
Kuzenbo
14,447
3,730
2,620
6,915
15,939
21,639
660
5,851
10,088
31,726
0
L
Tiamat
MstrDrgn29
Tiamat
16,395
1,974
1,499
7,057
18,346
14,578
405
7,738
10,568
50,951
0
L
Hades
Pako3214
Hades
6,441
439
1,959
3,089
11,392
5,570
624
3,528
7,846
18,990
0
L
Athena
7,962
1,859
4,016
5,416
28,080
34,310
288
9,564
18,322
25,371
0
W
Danzaburou
Renwuad
Danzaburou
8,899
4,117
562
2,174
14,247
5,663
1,608
8,014
6,233
0
30,640
L
Medusa
0
0
0
0
2,972
990
0
2,367
547
0
0
W
Bastet
kaniboy18
Bastet
12,873
4,449
242
146
12,716
5,786
1,991
5,604
5,868
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,157
Gold Earned
53,359
162
Minions Killed
163
0
Camps Cleared
0
1,297,247
Distance Traveled
927,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,787
737
39
2
0
254,640
1
W
Nu Wa
10,555
660
32
2
0
225,247
0
L
Bastet
10,542
659
39
2
0
262,910
0
W
Kuzenbo
11,922
745
35
2
0
322,325
5
L
Tiamat
13,520
845
59
4
0
277,328
2
L
Hades
10,470
654
37
2
0
97,667
0
L
Athena
11,283
705
28
2
0
289,432
0
W
Danzaburou
12,580
786
42
3
0
233,088
0
L
Medusa
7,544
472
0
0
0
0
0
W
Bastet
12,313
770
14
1
0
261,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role