Player Matchup

Merlin
Merlin
Basilina
Merlin
Level 144
God Stats
5W - 2L
1,940 SR
Queue Stats
182W - 122L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
Luppey
Cliodhna
Level 149
God Stats
9W - 2L
1,805 SR
Queue Stats
138W - 86L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Pypsihe
Cthulhu
Level 21
God Stats
4W - 0L
1,887 SR
Queue Stats
33W - 5L
1,832 Elo+
Party 1
Team Averages
Level 105
1,877 SR
1,707 Elo+

VS

Team Averages
Level 38
1,281 SR
1,497 Elo+
Nemesis
Nemesis
KaleChinees
Nemesis
Level 7
God Stats
0W - 1L
1,218 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Nike
Nike
kazartan
Nike
Level 46
God Stats
6W - 12L
1,293 SR
Queue Stats
155W - 154L
1,506 Elo+
Party 2
Zeus
Zeus
xTiMMeHx
Zeus
Level 62
God Stats
0W - 2L
1,333 SR
Queue Stats
139W - 132L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Basilina
Merlin
15
11 / 1 / 9
10,800
831
12,367
8,895
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Luppey
Cliodhna
14
4 / 3 / 13
9,797
754
12,484
9,985
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Pypsihe
Cthulhu
14
7 / 2 / 15
10,505
808
10,818
15,149
18,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KaleChinees
Nemesis
11
0 / 7 / 5
7,722
594
3,644
13,543
4,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
11
4 / 6 / 2
9,548
734
7,600
14,338
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
2 / 9 / 2
8,422
648
4,835
10,926
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
6
6
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Basilina
Merlin
11
1
9
15.5
L
Nemesis
KaleChinees
Nemesis
0
7
5
0.36
W
Cliodhna
Luppey
Cliodhna
4
3
13
3.5
W
Cthulhu
Pypsihe
Cthulhu
7
2
15
7.25
L
Nike
4
6
2
0.83
L
Zeus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
16,079
34,029
Taken
38,807
26,526
Mitigated
20,108
7,034
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Basilina
Merlin
12,367
957
262
2,941
8,895
3,632
984
1,338
7,185
38,531
0
L
Nemesis
KaleChinees
Nemesis
3,644
2,034
0
1,755
13,543
4,984
0
8,522
4,624
0
8,106
W
Cliodhna
Luppey
Cliodhna
12,484
1,277
0
1,557
9,985
4,545
88
1,732
7,823
0
35,238
W
Cthulhu
Pypsihe
Cthulhu
10,818
202
379
1,895
15,149
18,349
207
1,872
12,534
30,058
0
L
Nike
7,600
648
0
1,448
14,338
11,699
0
8,020
5,145
0
14,484
L
Zeus
4,835
1,278
0
892
10,926
3,425
0
5,475
4,940
26,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
25,692
157
Minions Killed
86
9
Camps Cleared
3
798,774
Distance Traveled
659,212
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,800
831
58
4
5
243,765
3
L
Nemesis
7,722
594
10
1
2
241,446
0
W
Cliodhna
9,797
754
66
5
3
275,129
2
W
Cthulhu
10,505
808
33
3
1
279,880
8
L
Nike
9,548
734
16
1
0
231,678
4
L
Zeus
8,422
648
60
5
1
186,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role