Player Matchup

Thoth
Thoth
BIALLYYY
Thoth
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 156L
1,478 Elo+
Party 1
Apollo
Apollo
Fabled canadian
Apollo
Level 103
God Stats
6W - 7L
1,479 SR
Queue Stats
124W - 111L
1,521 Elo+
Party 1
Hercules
Hercules
Gambit9253
Hercules
Level 26
God Stats
40W - 25L
1,593 SR
Queue Stats
70W - 41L
1,559 Elo+
Solo
Team Averages
Level 72
1,524 SR
1,519 Elo+

VS

Team Averages
Level 116
1,624 SR
1,487 Elo+
Danzaburou
Danzaburou
LoneJones
Danzaburou
Level 123
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 12L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Sant09
Baron Samedi
Level 100
God Stats
1W - 3L
1,865 SR
Queue Stats
76W - 82L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
Uncanned Savage
Amaterasu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 64L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BIALLYYY
Thoth
15
4 / 3 / 12
11,405
671
21,044
11,389
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 6
11,331
667
9,854
11,618
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Gambit9253
Hercules
18
11 / 4 / 7
12,899
759
20,154
22,162
24,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoneJones
Danzaburou
14
3 / 7 / 5
10,969
645
10,543
18,079
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sant09
Baron Samedi
15
5 / 7 / 4
11,003
647
17,110
16,644
6,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Uncanned Savage
Amaterasu
14
4 / 5 / 7
11,145
656
6,390
24,463
23,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
12
12
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
BIALLYYY
Thoth
4
3
12
3.33
W
4
5
6
1.4
W
Hercules
Gambit9253
Hercules
11
4
7
3.63
L
Danzaburou
LoneJones
Danzaburou
3
7
5
0.79
L
Baron Samedi
Sant09
Baron Samedi
5
7
4
1
L
Amaterasu
Uncanned Savage
Amaterasu
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
34,043
45,169
Taken
59,186
32,095
Mitigated
36,148
10,578
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BIALLYYY
Thoth
21,044
1,643
0
500
11,389
3,520
656
5,650
5,739
49,234
0
W
9,854
4,467
0
771
11,618
4,312
1,182
5,111
6,507
0
35,290
W
Hercules
Gambit9253
Hercules
20,154
7,349
0
9,307
22,162
24,263
728
7,196
14,966
0
50,072
L
Danzaburou
LoneJones
Danzaburou
10,543
4,569
0
4,102
18,079
5,299
0
7,239
10,840
0
30,228
L
Baron Samedi
Sant09
Baron Samedi
17,110
783
1,874
4,743
16,644
6,922
0
7,257
9,387
57,680
0
L
Amaterasu
Uncanned Savage
Amaterasu
6,390
2,271
0
9,802
24,463
23,927
269
7,494
16,969
972
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
33,117
189
Minions Killed
150
8
Camps Cleared
4
857,857
Distance Traveled
790,435
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,405
671
68
4
4
318,808
0
W
Apollo
11,331
667
50
3
3
228,827
1
W
Hercules
12,899
759
71
4
1
310,222
3
L
Danzaburou
10,969
645
42
2
1
246,680
6
L
Baron Samedi
11,003
647
96
6
2
241,078
6
L
Amaterasu
11,145
656
12
1
1
302,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role