Player Matchup

Tyr
Tyr
CB Brawlers
Tyr
Level 42
God Stats
1W - 3L
1,698 SR
Queue Stats
24W - 24L
1,508 Elo+
Solo
Vulcan
Vulcan
Cheeze Kief
Vulcan
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
77W - 91L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
ConfusionHz
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Shtickys
Danzaburou
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
11W - 16L
1,443 Elo+
Party 1
Loki
Loki
XxsincityXx9350
Loki
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 1
Team Averages
Level 45
1,503 SR
1,451 Elo+

VS

Team Averages
Level 55
1,533 SR
1,456 Elo+
Nemesis
Nemesis
DanniReyes
Nemesis
Level 35
God Stats
4W - 8L
1,290 SR
Queue Stats
59W - 61L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Lord_Cryoz
Xing Tian
Level 38
God Stats
23W - 21L
1,610 SR
Queue Stats
126W - 103L
1,536 Elo+
Solo
Ares
Ares
RubyRoobster1
Ares
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 39L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Sentai
Baron Samedi
Level 46
God Stats
6W - 3L
1,777 SR
Queue Stats
142W - 158L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tony2x
Ah Muzen Cab
Level 126
God Stats
23W - 19L
1,487 SR
Queue Stats
198W - 199L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,865
487
1,262
3,781
1,329
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
10
0 / 1 / 0
5,334
533
3,412
3,139
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ConfusionHz
Cthulhu
6
1 / 3 / 2
4,468
447
2,611
5,501
1,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Shtickys
Danzaburou
8
2 / 2 / 0
5,102
510
2,963
5,446
1,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,471
447
1,509
5,836
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanniReyes
Nemesis
8
1 / 1 / 1
5,117
512
1,626
5,383
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Lord_Cryoz
Xing Tian
11
1 / 0 / 0
6,095
610
3,451
5,475
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 1 / 4
5,838
584
3,176
5,935
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Sentai
Baron Samedi
11
2 / 0 / 0
6,276
628
2,071
3,118
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Tony2x
Ah Muzen Cab
10
5 / 1 / 2
6,103
610
5,309
4,486
1,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Vulcan
0
1
0
0
L
Cthulhu
ConfusionHz
Cthulhu
1
3
2
0.67
W
Nemesis
DanniReyes
Nemesis
1
1
1
1.5
W
Xing Tian
Lord_Cryoz
Xing Tian
1
0
0
1
W
1
1
4
3
W
Baron Samedi
Sentai
Baron Samedi
2
0
0
2
L
Danzaburou
Shtickys
Danzaburou
2
2
0
1
W
Ah Muzen Cab
Tony2x
Ah Muzen Cab
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
15,633
23,703
Taken
24,397
6,850
Mitigated
11,575
5,246
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,262
272
0
1,281
3,781
1,329
0
1,737
1,450
0
20,683
L
Vulcan
3,412
861
0
974
3,139
1,019
198
1,410
1,561
28,650
0
L
Cthulhu
ConfusionHz
Cthulhu
2,611
352
0
324
5,501
1,876
0
1,603
3,898
8,327
0
W
Nemesis
DanniReyes
Nemesis
1,626
716
0
1,652
5,383
1,916
121
1,693
3,560
0
22,534
W
Xing Tian
Lord_Cryoz
Xing Tian
3,451
216
0
1,093
5,475
4,163
488
0
5,475
34,566
0
W
3,176
227
0
2,220
5,935
3,310
106
1,512
4,423
15,733
0
W
Baron Samedi
Sentai
Baron Samedi
2,071
98
324
1,423
3,118
991
903
1,732
1,156
33,969
0
L
Danzaburou
Shtickys
Danzaburou
2,963
1,751
0
1,403
5,446
1,288
0
1,336
4,110
0
22,695
W
Ah Muzen Cab
Tony2x
Ah Muzen Cab
5,309
1,953
0
1,363
4,486
1,195
731
726
3,760
0
30,632
L
1,509
448
0
1,264
5,836
1,338
83
1,758
3,986
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
29,429
221
Minions Killed
273
0
Camps Cleared
0
880,907
Distance Traveled
970,055
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,865
487
58
6
0
146,881
0
L
Vulcan
5,334
533
60
6
0
171,849
2
L
Cthulhu
4,468
447
14
1
0
194,261
1
W
Nemesis
5,117
512
46
5
0
230,760
1
W
Xing Tian
6,095
610
70
7
0
183,064
0
W
Ares
5,838
584
18
2
0
194,661
3
W
Baron Samedi
6,276
628
82
8
0
178,684
3
L
Danzaburou
5,102
510
55
6
0
175,734
1
W
Ah Muzen Cab
6,103
610
57
6
0
182,886
1
L
Loki
4,471
447
34
3
0
192,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role