Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Kuredu
Nu Wa
Gold IV
Level 139
God Stats
14W - 11L
1,564 SR
Queue Stats
158W - 150L
1,459 MMR
Party 1
Ares
Ares
Gold III
blousmidt
Ares
Gold III
Level 136
God Stats
235W - 206L
1,584 SR
Queue Stats
288W - 291L
1,537 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
forate
Sun Wukong
Gold IV
Level 145
God Stats
2W - 1L
1,402 SR
Queue Stats
162W - 165L
1,461 MMR
Solo
Izanami
Izanami
Gold IV
imaginаry
Izanami
Gold IV
Level 148
God Stats
46W - 44L
1,586 SR
Queue Stats
186W - 206L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,527 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,577 SR
1,474 MMR
Ao Kuang
Ao Kuang
Gold V
AllTimeDubstep
Ao Kuang
Gold V
Level 148
God Stats
1W - 2L
1,709 SR
Queue Stats
28W - 38L
1,487 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Caedmoon
Amaterasu
Bronze III
Level 69
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
Karblch
Cabrakan
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,439 MMR
Solo
Merlin
Merlin
Gold III
Natsusama11
Merlin
Gold III
Level 109
God Stats
147W - 145L
1,544 SR
Queue Stats
428W - 449L
1,485 MMR
Solo
Apollo
Apollo
Gold IV
Werden98
Apollo
Gold IV
Level 88
God Stats
21W - 26L
1,482 SR
Queue Stats
464W - 483L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
11 / 1 / 6
9,962
664
8,220
7,552
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Kuredu
Nu Wa
15
7 / 2 / 8
9,456
630
8,301
7,740
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
3 / 2 / 17
8,904
594
7,270
12,270
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
forate
Sun Wukong
15
3 / 1 / 6
9,208
614
7,058
11,617
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
imaginаry
Izanami
14
7 / 2 / 5
9,270
618
10,954
9,003
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayAthenaSetGebTiamat

VS

Bans
KaliThanatosYmirDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 8 / 3
6,459
431
3,832
11,486
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Caedmoon
Amaterasu
13
2 / 3 / 0
8,122
541
5,159
10,734
6,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Karblch
Cabrakan
10
1 / 7 / 5
6,812
454
4,793
12,675
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
14
2 / 6 / 1
8,502
567
5,928
8,796
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Werden98
Apollo
11
3 / 7 / 2
7,662
511
7,990
13,722
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
31
Kills
8
8
Deaths
31
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
6
14
L
Ao Kuang
0
8
3
0.19
L
Amaterasu
Caedmoon
Amaterasu
2
3
0
0.67
L
Cabrakan
Karblch
Cabrakan
1
7
5
0.5
W
Nu Wa
Kuredu
Nu Wa
7
2
8
5.5
L
Merlin
2
6
1
0.42
L
Apollo
Werden98
Apollo
3
7
2
0.57
W
Ares
3
2
17
5.75
W
Sun Wukong
forate
Sun Wukong
3
1
6
6
W
Izanami
imaginаry
Izanami
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,803
Damage
27,702
48,182
Taken
57,413
32,084
Mitigated
28,978
17,809
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,220
906
0
3,579
7,552
2,852
0
913
6,639
0
76,034
L
Ao Kuang
3,832
812
0
2,225
11,486
3,848
0
2,904
8,493
27,299
6,972
L
Amaterasu
Caedmoon
Amaterasu
5,159
2,195
0
3,489
10,734
6,683
0
1,441
8,452
0
42,383
L
Cabrakan
Karblch
Cabrakan
4,793
792
236
1,860
12,675
12,205
0
4,926
7,703
20,801
0
W
Nu Wa
Kuredu
Nu Wa
8,301
1,007
59
2,103
7,740
3,038
2,284
4,159
3,581
67,263
0
L
Merlin
5,928
255
0
717
8,796
2,524
0
2,925
5,786
60,404
0
L
Apollo
Werden98
Apollo
7,990
4,721
0
3,841
13,722
3,718
0
3,443
10,279
0
41,324
W
Ares
7,270
1,085
0
3,615
12,270
11,949
498
4,398
7,872
30,474
0
W
Sun Wukong
forate
Sun Wukong
7,058
1,317
0
5,035
11,617
11,261
113
1,856
9,761
0
53,810
W
Izanami
imaginаry
Izanami
10,954
7,768
0
3,418
9,003
2,984
680
3,033
5,970
0
65,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
37,557
514
Minions Killed
380
0
Camps Cleared
0
1,510,018
Distance Traveled
1,362,456
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,962
664
120
8
0
322,261
1
L
Ao Kuang
6,459
431
57
4
0
282,452
0
L
Amaterasu
8,122
541
93
6
0
302,436
3
L
Cabrakan
6,812
454
33
2
0
254,989
3
W
Nu Wa
9,456
630
124
8
0
261,425
4
L
Merlin
8,502
567
120
8
0
264,122
5
L
Apollo
7,662
511
77
5
0
258,457
3
W
Ares
8,904
594
38
3
0
312,549
12
W
Sun Wukong
9,208
614
124
8
0
315,509
2
W
Izanami
9,270
618
108
7
0
298,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role