Player Matchup

Cliodhna
Cliodhna
HiJackBlack
Cliodhna
Level 27
God Stats
3W - 0L
1,707 SR
Queue Stats
51W - 43L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kingsten
Baron Samedi
Level 26
God Stats
3W - 5L
1,401 SR
Queue Stats
5W - 8L
1,333 Elo+
Party 1
Tyr
Tyr
Laqqe
Tyr
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 44L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Sakurachima
Kukulkan
Level 18
God Stats
11W - 5L
1,502 SR
Queue Stats
51W - 53L
1,416 Elo+
Solo
Charybdis
Charybdis
xxddeerr
Charybdis
Level 22
God Stats
5W - 4L
1,493 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 1
Team Averages
Level 19
1,520 SR
1,402 Elo+

VS

Team Averages
Level 18
1,535 SR
1,390 Elo+
Osiris
Osiris
Jci02
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Da Ji
Da Ji
RCali
Da Ji
Level 16
God Stats
8W - 11L
1,783 SR
Queue Stats
23W - 38L
1,459 Elo+
Party 3
Tyr
Tyr
Serreros
Tyr
Level 17
God Stats
3W - 8L
1,393 SR
Queue Stats
13W - 23L
1,274 Elo+
Party 2
Heimdallr
Heimdallr
Szeelee
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,350 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThokLP
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HiJackBlack
Cliodhna
19
13 / 5 / 9
13,546
589
20,608
21,804
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Kingsten
Baron Samedi
18
6 / 5 / 8
11,713
509
10,577
13,069
6,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Laqqe
Tyr
18
5 / 2 / 12
13,273
577
12,562
17,314
19,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Sakurachima
Kukulkan
18
6 / 4 / 5
12,890
560
9,145
10,330
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xxddeerr
Charybdis
19
8 / 5 / 13
12,884
560
15,866
13,585
5,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jci02
Osiris
18
1 / 7 / 7
10,895
474
10,018
19,489
18,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
RCali
Da Ji
17
2 / 8 / 8
10,695
465
12,206
24,346
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 8 / 7
11,613
505
8,535
21,556
18,493
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Szeelee
Heimdallr
17
6 / 9 / 5
10,936
475
9,524
15,585
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ThokLP
Morgan Le Fay
15
4 / 6 / 6
10,144
441
11,238
13,526
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
38
Kills
21
21
Deaths
38
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
HiJackBlack
Cliodhna
13
5
9
3.5
L
Osiris
Jci02
Osiris
1
7
7
0.64
W
Baron Samedi
Kingsten
Baron Samedi
6
5
8
2
W
Tyr
Laqqe
Tyr
5
2
12
5.5
L
Da Ji
RCali
Da Ji
2
8
8
0.75
W
Kukulkan
Sakurachima
Kukulkan
6
4
5
2.13
L
8
8
7
1.44
L
Heimdallr
Szeelee
Heimdallr
6
9
5
0.94
L
Morgan Le Fay
ThokLP
Morgan Le Fay
4
6
6
1.17
W
Charybdis
xxddeerr
Charybdis
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,758
Damage
51,521
76,102
Taken
94,502
44,168
Mitigated
59,373
26,338
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
HiJackBlack
Cliodhna
20,608
3,005
261
9,475
21,804
8,803
900
2,992
18,812
0
89,117
L
Osiris
Jci02
Osiris
10,018
4,298
0
1,735
19,489
18,576
0
2,451
17,038
0
78,184
W
Baron Samedi
Kingsten
Baron Samedi
10,577
1,341
1,421
3,517
13,069
6,032
1,931
3,229
9,840
58,726
0
W
Tyr
Laqqe
Tyr
12,562
1,205
0
7,427
17,314
19,994
768
2,079
15,235
3,547
65,848
L
Da Ji
RCali
Da Ji
12,206
3,226
0
7,529
24,346
11,936
372
3,418
20,928
0
76,323
W
Kukulkan
Sakurachima
Kukulkan
9,145
371
0
181
10,330
4,333
353
1,369
8,961
63,787
0
L
8,535
1,125
0
2,679
21,556
18,493
0
5,725
15,831
0
40,430
L
Heimdallr
Szeelee
Heimdallr
9,524
4,768
0
1,406
15,585
5,521
996
5,871
9,714
0
53,343
L
Morgan Le Fay
ThokLP
Morgan Le Fay
11,238
471
110
1,764
13,526
4,847
0
3,501
10,025
37,425
0
W
Charybdis
xxddeerr
Charybdis
15,866
10,311
459
3,597
13,585
5,006
9,768
1,569
12,016
0
74,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
54,283
587
Minions Killed
459
0
Camps Cleared
0
2,293,159
Distance Traveled
2,129,875
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,546
589
122
5
0
460,209
0
L
Osiris
10,895
474
154
7
0
421,275
0
W
Baron Samedi
11,713
509
81
4
0
477,859
0
W
Tyr
13,273
577
134
6
0
486,258
7
L
Da Ji
10,695
465
107
5
0
421,967
0
W
Kukulkan
12,890
560
133
6
0
455,931
1
L
Tyr
11,613
505
58
3
0
477,380
1
L
Heimdallr
10,936
475
94
4
0
396,832
2
L
Morgan Le Fay
10,144
441
46
2
0
412,421
0
W
Charybdis
12,884
560
117
5
0
412,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role