Player Matchup

Cliodhna
Cliodhna
Couru
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 81L
1,600 Elo+
Party 3
Sun Wukong
Sun Wukong
Securen
Sun Wukong
Level 118
God Stats
0W - 3L
1,528 SR
Queue Stats
161W - 141L
1,581 Elo+
Party 3
Rama
Rama
Tionndadh
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,628 Elo+
Party 3
Merlin
Merlin
YmirFreezy
Merlin
Level 83
God Stats
0W - 5L
1,180 SR
Queue Stats
535W - 513L
1,554 Elo+
Party 2
Geb
Geb
marlonb33
Geb
Level 108
God Stats
16W - 9L
1,708 SR
Queue Stats
226W - 188L
1,488 Elo+
Party 2
Team Averages
Level 90
1,483 SR
1,570 Elo+

VS

Team Averages
Level 44
1,648 SR
1,661 Elo+
Serqet
Serqet
BDundead
Serqet
Level 49
God Stats
8W - 3L
1,731 SR
Queue Stats
121W - 91L
1,636 Elo+
Solo
Cliodhna
Cliodhna
Mxssacre
Cliodhna
Level 47
God Stats
11W - 3L
1,618 SR
Queue Stats
298W - 187L
1,667 Elo+
Party 1
Ra
Ra
Nobodyiz
Ra
Level 49
God Stats
3W - 2L
1,714 SR
Queue Stats
53W - 39L
1,657 Elo+
Solo
Medusa
Medusa
Subulant
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,650 Elo+
Party 1
Ymir
Ymir
Taqds
Ymir
Level 63
God Stats
17W - 9L
1,677 SR
Queue Stats
431W - 283L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Couru
Cliodhna
11
2 / 5 / 3
6,539
503
4,463
9,269
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Securen
Sun Wukong
11
2 / 2 / 0
6,612
509
3,601
6,663
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
11
1 / 4 / 1
6,616
509
3,174
8,041
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
YmirFreezy
Merlin
13
2 / 1 / 1
7,171
552
5,792
5,198
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 2
5,551
427
1,258
10,791
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BDundead
Serqet
12
3 / 3 / 5
7,203
554
5,620
8,943
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Mxssacre
Cliodhna
12
3 / 2 / 2
7,261
559
3,653
6,013
2,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 1
8,237
634
4,945
4,432
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Subulant
Medusa
14
5 / 2 / 2
8,270
636
10,090
7,690
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Taqds
Ymir
11
2 / 0 / 6
6,942
534
3,417
7,082
5,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
BDundead
Serqet
3
3
5
1.83
L
Cliodhna
Couru
Cliodhna
2
5
3
0.7
W
Cliodhna
Mxssacre
Cliodhna
3
2
2
2
W
4
0
1
4.5
L
Sun Wukong
Securen
Sun Wukong
2
2
0
1
W
Medusa
Subulant
Medusa
5
2
2
3
W
Ymir
Taqds
Ymir
2
0
6
5
L
Rama
1
4
1
0.38
L
Merlin
YmirFreezy
Merlin
2
1
1
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
27,725
39,962
Taken
34,160
17,121
Mitigated
15,495
6,577
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BDundead
Serqet
5,620
1,543
0
2,677
8,943
3,400
0
1,842
6,947
0
36,702
L
Cliodhna
Couru
Cliodhna
4,463
553
0
769
9,269
3,513
0
1,529
7,506
0
32,314
W
Cliodhna
Mxssacre
Cliodhna
3,653
821
0
1,757
6,013
2,769
264
83
5,898
267
31,881
W
4,945
651
982
2,161
4,432
1,471
538
1,461
2,869
67,018
0
L
Sun Wukong
Securen
Sun Wukong
3,601
1,041
0
407
6,663
5,402
604
536
6,035
0
31,804
W
Medusa
Subulant
Medusa
10,090
5,935
0
1,691
7,690
2,684
2,487
1,420
6,256
0
71,001
W
Ymir
Taqds
Ymir
3,417
797
312
1,553
7,082
5,171
106
1,879
5,073
16,235
0
L
Rama
3,174
2,518
0
1,277
8,041
1,940
0
1,141
6,900
0
32,068
L
Merlin
YmirFreezy
Merlin
5,792
598
0
1,416
5,198
1,438
0
1,025
3,933
46,371
0
L
1,258
83
1,145
1,563
10,791
4,828
0
4,195
6,596
9,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
37,913
303
Minions Killed
436
0
Camps Cleared
0
1,200,930
Distance Traveled
1,287,718
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,203
554
68
5
0
269,415
5
L
Cliodhna
6,539
503
64
5
0
260,563
4
W
Cliodhna
7,261
559
82
6
0
263,286
4
W
Ra
8,237
634
143
11
0
272,330
5
L
Sun Wukong
6,612
509
61
5
0
236,215
4
W
Medusa
8,270
636
121
9
0
228,362
3
W
Ymir
6,942
534
22
2
0
254,325
3
L
Rama
6,616
509
67
5
0
220,317
2
L
Merlin
7,171
552
103
8
0
247,615
3
L
Geb
5,551
427
8
1
0
236,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role