Player Matchup

Odin
Odin
Comebackkid4810
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,236 Elo+
Solo
Mercury
Mercury
FaBiAnCiTo3009
Mercury
Level 28
God Stats
5W - 9L
1,350 SR
Queue Stats
200W - 199L
1,281 Elo+
Solo
Set
Set
LG007
Set
Level 22
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 9L
1,025 Elo+
Party 2
Skadi
Skadi
fuler187
Skadi
Level 6
God Stats
1W - 4L
1,245 SR
Queue Stats
2W - 9L
1,037 Elo+
Party 2
Kukulkan
Kukulkan
rkrdoslzr
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
898 Elo+
Party 2
Team Averages
Level 16
1,353 SR
1,095 Elo+

VS

Team Averages
Level 19
1,418 SR
1,246 Elo+
Izanami
Izanami
Benitho
Izanami
Level 16
God Stats
15W - 15L
1,431 SR
Queue Stats
20W - 27L
1,257 Elo+
Solo
Ra
Ra
Billy1177406
Ra
Level 27
God Stats
7W - 27L
1,276 SR
Queue Stats
81W - 140L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
Cris14238766
Cthulhu
Level 17
God Stats
2W - 2L
1,383 SR
Queue Stats
13W - 35L
1,033 Elo+
Party 1
Artemis
Artemis
IfYouCanCatchMe2
Artemis
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SongHelio381
Ao Kuang
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 115L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,923
396
4,436
18,565
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 10 / 1
9,715
486
10,889
17,492
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Set
LG007
Set
14
3 / 8 / 2
8,388
419
7,655
12,951
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
fuler187
Skadi
13
0 / 6 / 4
8,493
425
4,487
12,001
4,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
rkrdoslzr
Kukulkan
8
0 / 8 / 0
6,045
302
1,622
6,461
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benitho
Izanami
14
1 / 3 / 3
9,650
483
4,314
9,020
2,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
19 / 2 / 9
11,957
598
23,464
12,425
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Cris14238766
Cthulhu
14
5 / 1 / 15
10,062
503
10,160
16,269
18,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
1 / 2 / 2
6,887
344
905
1,346
239
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SongHelio381
Ao Kuang
16
14 / 2 / 10
11,433
572
13,301
14,068
5,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
10
Kills
40
41
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Benitho
Izanami
1
3
3
0.83
W
19
2
9
11.75
L
2
9
3
0.39
W
Cthulhu
Cris14238766
Cthulhu
5
1
15
12.5
L
5
10
1
0.55
W
1
2
2
1
L
Set
LG007
Set
3
8
2
0.5
W
Ao Kuang
SongHelio381
Ao Kuang
14
2
10
9.5
L
Skadi
fuler187
Skadi
0
6
4
0.33
L
Kukulkan
rkrdoslzr
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
52,144
67,470
Taken
53,128
33,755
Mitigated
32,173
5,077
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Benitho
Izanami
4,314
3,406
0
330
9,020
2,995
1,955
0
8,898
0
47,431
W
23,464
3,198
2,039
3,950
12,425
5,605
2,668
353
11,668
79,766
0
L
4,436
1,350
0
873
18,565
15,800
32
12,702
5,491
0
15,974
W
Cthulhu
Cris14238766
Cthulhu
10,160
1,105
0
2,312
16,269
18,018
679
999
14,800
35,051
0
L
10,889
4,718
0
2,078
17,492
6,269
650
11,706
5,494
0
55,724
W
905
643
0
85
1,346
239
0
0
1,346
0
2,703
L
Set
LG007
Set
7,655
4,117
0
1,352
12,951
5,354
404
8,016
4,645
0
45,508
W
Ao Kuang
SongHelio381
Ao Kuang
13,301
6,022
0
4,900
14,068
5,316
5,609
70
13,829
56,635
0
L
Skadi
fuler187
Skadi
4,487
2,721
0
774
12,001
4,018
1,270
8,135
3,821
0
43,568
L
Kukulkan
rkrdoslzr
Kukulkan
1,622
572
0
0
6,461
2,314
0
5,151
1,094
10,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
49,989
304
Minions Killed
361
0
Camps Cleared
0
1,586,980
Distance Traveled
1,603,560
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,650
483
101
5
0
308,755
1
W
Ra
11,957
598
96
5
0
409,193
0
L
Odin
7,923
396
29
1
0
340,288
1
W
Cthulhu
10,062
503
62
3
0
403,326
0
L
Mercury
9,715
486
84
4
0
344,368
0
W
Artemis
6,887
344
5
0
0
68,681
1
L
Set
8,388
419
80
4
0
403,312
0
W
Ao Kuang
11,433
572
97
5
0
413,605
0
L
Skadi
8,493
425
90
5
0
317,521
0
L
Kukulkan
6,045
302
21
1
0
181,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role