Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Khamaleon
Eset
Level 160
God Stats
2W - 0L
1,604 SR
Queue Stats
6W - 4L
1,659 Elo+
Solo
Chaac
Chaac
gajeet
Chaac
Level 120
God Stats
10W - 1L
1,687 SR
Queue Stats
219W - 203L
1,644 Elo+
Party 1
Team Averages
Level 144
1,597 SR
1,601 Elo+

VS

Team Averages
Level 11
1,588 SR
1,700 Elo+
Cthulhu
Cthulhu
DunkDaddy91
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,705 Elo+
Party 2
Jing Wei
Jing Wei
NewbieTrainer
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,689 Elo+
Party 2
Osiris
Osiris
shalip
Osiris
Level 7
God Stats
5W - 4L
1,764 SR
Queue Stats
41W - 35L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 1 / 8
9,062
755
10,975
12,543
14,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
13
6 / 0 / 6
8,821
735
9,109
8,321
3,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
gajeet
Chaac
12
3 / 1 / 8
8,353
696
8,197
10,709
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DunkDaddy91
Cthulhu
11
0 / 1 / 2
7,468
622
8,943
11,234
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
NewbieTrainer
Jing Wei
11
1 / 5 / 1
7,375
615
4,640
11,642
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
shalip
Osiris
9
0 / 7 / 1
6,601
550
4,721
11,225
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
1
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
8
8
L
Cthulhu
DunkDaddy91
Cthulhu
0
1
2
1
W
Eset
6
0
6
9
L
Jing Wei
NewbieTrainer
Jing Wei
1
5
1
0.3
W
Chaac
gajeet
Chaac
3
1
8
7
L
Osiris
shalip
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,281
Damage
18,304
31,573
Taken
34,101
26,797
Mitigated
20,340
10,020
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,975
2,845
109
2,117
12,543
14,290
663
3,398
8,842
29,962
0
L
Cthulhu
DunkDaddy91
Cthulhu
8,943
354
44
3,498
11,234
10,406
0
6,349
4,885
31,365
0
W
Eset
9,109
577
1,844
2,133
8,321
3,225
925
4,116
4,120
35,530
0
L
Jing Wei
NewbieTrainer
Jing Wei
4,640
2,512
0
750
11,642
3,855
0
6,991
4,651
0
26,720
W
Chaac
gajeet
Chaac
8,197
1,085
0
3,817
10,709
9,282
555
2,507
7,917
0
28,312
L
Osiris
shalip
Osiris
4,721
1,875
0
483
11,225
6,079
0
6,896
4,329
409
8,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
21,444
136
Minions Killed
119
5
Camps Cleared
4
680,767
Distance Traveled
659,402
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,062
755
35
3
0
226,370
1
L
Cthulhu
7,468
622
56
5
0
246,690
5
W
Eset
8,821
735
55
5
3
227,383
1
L
Jing Wei
7,375
615
57
5
4
215,597
1
W
Chaac
8,353
696
46
4
2
227,014
0
L
Osiris
6,601
550
6
1
0
197,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role