Player Matchup

Jing Wei
Jing Wei
Cineealma
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
ClawEnvy
Ao Kuang
Level 27
God Stats
3W - 3L
1,675 SR
Queue Stats
20W - 21L
1,661 Elo+
Solo
Fafnir
Fafnir
TheDuctor
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,539 Elo+
Party 1
Anubis
Anubis
Wolf DemonFang
Anubis
Level 27
God Stats
6W - 7L
1,560 SR
Queue Stats
7W - 8L
1,558 Elo+
Solo
Agni
Agni
YourCuteLol_
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,535 Elo+

VS

Team Averages
Level 24
1,484 SR
1,411 Elo+
Scylla
Scylla
LeRenarde
Scylla
Level 29
God Stats
2W - 3L
1,724 SR
Queue Stats
37W - 34L
1,551 Elo+
Solo
Mercury
Mercury
OFF bySHADOW
Mercury
Level 30
God Stats
35W - 26L
1,609 SR
Queue Stats
76W - 48L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Spartan518010
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo
Bellona
Bellona
TheDarkEyed4
Bellona
Level 28
God Stats
4W - 8L
1,086 SR
Queue Stats
127W - 137L
1,330 Elo+
Solo
Cerberus
Cerberus
scyboce
Cerberus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cineealma
Jing Wei
12
3 / 4 / 7
7,610
476
4,180
7,514
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
ClawEnvy
Ao Kuang
17
7 / 0 / 3
9,961
623
6,325
10,130
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
TheDuctor
Fafnir
11
4 / 1 / 7
8,274
517
4,160
9,784
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 5 / 1
9,377
586
8,578
11,341
5,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 4
9,419
589
10,404
9,251
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeRenarde
Scylla
12
1 / 6 / 1
7,138
446
6,086
8,488
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
OFF bySHADOW
Mercury
16
5 / 1 / 3
9,223
576
9,086
9,727
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
11
0 / 5 / 2
6,576
411
1,636
9,667
5,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
TheDarkEyed4
Bellona
14
4 / 9 / 1
8,549
534
7,289
14,069
7,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
scyboce
Cerberus
8
0 / 9 / 0
5,493
343
569
10,995
6,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
29
Kills
10
11
Deaths
30
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cineealma
Jing Wei
3
4
7
1.63
W
Ao Kuang
ClawEnvy
Ao Kuang
7
0
3
8.5
L
Scylla
LeRenarde
Scylla
1
6
1
0.25
L
Mercury
OFF bySHADOW
Mercury
5
1
3
6.5
L
Cthulhu
0
5
2
0.2
L
Bellona
TheDarkEyed4
Bellona
4
9
1
0.5
W
Fafnir
TheDuctor
Fafnir
4
1
7
7.5
W
8
5
1
1.7
W
7
1
4
9
L
Cerberus
scyboce
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
24,666
48,020
Taken
52,946
27,196
Mitigated
25,707
15,808
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cineealma
Jing Wei
4,180
3,075
0
913
7,514
3,140
2,146
1,172
6,342
0
28,889
W
Ao Kuang
ClawEnvy
Ao Kuang
6,325
1,615
0
6,559
10,130
4,154
0
971
9,159
79,457
0
L
Scylla
LeRenarde
Scylla
6,086
505
0
250
8,488
2,408
0
5,575
2,537
36,259
0
L
Mercury
OFF bySHADOW
Mercury
9,086
4,910
0
1,613
9,727
3,755
0
4,923
4,683
0
66,010
L
Cthulhu
1,636
146
0
919
9,667
5,230
228
5,756
3,800
26,234
0
L
Bellona
TheDarkEyed4
Bellona
7,289
2,547
0
1,880
14,069
7,417
928
9,191
4,878
0
46,034
W
Fafnir
TheDuctor
Fafnir
4,160
1,312
0
1,467
9,784
10,992
566
2,471
7,313
14,126
0
W
8,578
697
0
4,833
11,341
5,345
1,323
285
11,056
49,396
0
W
10,404
1,046
0
2,036
9,251
3,565
1,315
3,462
5,789
65,938
0
L
Cerberus
scyboce
Cerberus
569
0
0
1,363
10,995
6,897
0
3,314
7,581
16,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
36,979
473
Minions Killed
327
0
Camps Cleared
0
1,494,487
Distance Traveled
1,439,966
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,610
476
67
4
0
266,167
2
W
Ao Kuang
9,961
623
144
9
0
370,490
3
L
Scylla
7,138
446
50
3
0
283,032
4
L
Mercury
9,223
576
107
7
0
387,455
0
L
Cthulhu
6,576
411
47
3
0
291,699
0
L
Bellona
8,549
534
82
5
0
282,568
1
W
Fafnir
8,274
517
18
1
0
316,802
1
W
Anubis
9,377
586
102
6
0
243,611
3
W
Agni
9,419
589
142
9
0
297,417
4
L
Cerberus
5,493
343
41
3
0
195,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role