Player Matchup

Fafnir
Fafnir
Aionquan
Fafnir
Level 63
God Stats
7W - 11L
1,380 SR
Queue Stats
10W - 18L
1,450 Elo+
Party 2
Loki
Loki
Meteora8483
Loki
Level 9
God Stats
8W - 9L
1,212 SR
Queue Stats
17W - 24L
1,076 Elo+
Solo
Ra
Ra
PapaQueMataCTM
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Party 2
King Arthur
King Arthur
Sinchoz
King Arthur
Level 8
God Stats
1W - 3L
1,376 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 2
Jing Wei
Jing Wei
elchacho029
Jing Wei
Level 44
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,271 Elo+

VS

Team Averages
Level 15
1,346 SR
1,325 Elo+
Nu Wa
Nu Wa
Epsilon2310
Nu Wa
Level 19
God Stats
7W - 2L
1,344 SR
Queue Stats
20W - 26L
1,247 Elo+
Party 1
Yemoja
Yemoja
Facunjojo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Genesys2025
Achilles
Level 26
God Stats
4W - 6L
1,360 SR
Queue Stats
32W - 28L
1,366 Elo+
Solo
Set
Set
SteadierMars520
Set
Level 10
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo
Ratatoskr
Ratatoskr
TuteJoaCruck
Ratatoskr
Level 17
God Stats
5W - 7L
1,233 SR
Queue Stats
8W - 10L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aionquan
Fafnir
18
3 / 0 / 8
14,047
484
8,877
20,760
26,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 1 / 8
13,890
479
19,066
19,772
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 13
14,791
510
24,330
17,218
7,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Sinchoz
King Arthur
19
6 / 0 / 14
14,065
485
12,353
19,530
17,383
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
elchacho029
Jing Wei
19
8 / 4 / 3
13,699
472
15,270
17,936
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 0
10,844
374
6,956
15,592
5,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Facunjojo
Yemoja
16
0 / 3 / 2
10,265
354
8,637
18,761
14,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Genesys2025
Achilles
15
5 / 4 / 0
11,961
412
25,797
32,929
30,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 13 / 1
10,784
372
10,121
22,874
13,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
TuteJoaCruck
Ratatoskr
14
0 / 10 / 1
9,526
328
4,865
21,997
7,876
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
33
Kills
7
7
Deaths
37
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aionquan
Fafnir
3
0
8
7
L
1
7
0
0.14
L
Yemoja
Facunjojo
Yemoja
0
3
2
0.33
L
Achilles
Genesys2025
Achilles
5
4
0
1.25
W
8
1
8
12
W
8
2
13
7.25
W
King Arthur
Sinchoz
King Arthur
6
0
14
13
L
1
13
1
0.12
L
Ratatoskr
TuteJoaCruck
Ratatoskr
0
10
1
0.05
W
Jing Wei
elchacho029
Jing Wei
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,896
Damage
56,376
95,216
Taken
112,153
67,341
Mitigated
70,798
34,603
Healing
28,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aionquan
Fafnir
8,877
3,098
0
7,163
20,760
26,690
1,982
6,772
13,247
29,660
0
L
6,956
2,702
0
0
15,592
5,292
2,008
3,792
11,694
43,907
0
L
Yemoja
Facunjojo
Yemoja
8,637
1,895
6,615
4,892
18,761
14,030
577
6,923
11,730
38,630
0
L
Achilles
Genesys2025
Achilles
25,797
3,486
0
11,144
32,929
30,205
0
9,385
23,088
21,247
37,304
W
19,066
8,399
0
3,928
19,772
8,817
460
6,463
12,544
0
83,016
W
24,330
4,726
2,402
9,926
17,218
7,486
3,104
4,377
12,338
91,781
0
W
King Arthur
Sinchoz
King Arthur
12,353
2,524
0
5,132
19,530
17,383
1,220
5,361
13,435
325
62,678
L
10,121
5,069
0
3,083
22,874
13,395
1,822
7,398
15,170
0
65,853
L
Ratatoskr
TuteJoaCruck
Ratatoskr
4,865
547
0
2,305
21,997
7,876
1,293
4,694
17,197
0
33,842
W
Jing Wei
elchacho029
Jing Wei
15,270
10,521
362
5,690
17,936
6,965
8,832
3,319
14,178
0
127,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,492
Gold Earned
53,380
574
Minions Killed
358
0
Camps Cleared
0
2,755,010
Distance Traveled
2,397,263
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,047
484
19
1
0
527,768
2
L
Nu Wa
10,844
374
73
3
0
424,123
5
L
Yemoja
10,265
354
67
2
0
527,266
2
L
Achilles
11,961
412
57
2
0
590,965
2
W
Loki
13,890
479
121
4
0
637,998
9
W
Ra
14,791
510
172
6
0
510,778
2
W
King Arthur
14,065
485
95
3
0
567,831
0
L
Set
10,784
372
98
3
0
354,383
1
L
Ratatoskr
9,526
328
63
2
0
500,526
3
W
Jing Wei
13,699
472
167
6
0
510,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role