Player Matchup

Artemis
Artemis
Mahalalel
Artemis
Level 80
God Stats
6W - 3L
1,775 SR
Queue Stats
72W - 31L
1,746 Elo+
Party 2
Ra
Ra
WoddyFrew
Ra
Level 126
God Stats
4W - 0L
1,461 SR
Queue Stats
109W - 66L
1,708 Elo+
Party 2
Ymir
Ymir
topherki
Ymir
Level 29
God Stats
9W - 3L
1,712 SR
Queue Stats
20W - 5L
1,792 Elo+
Party 2
Team Averages
Level 78
1,649 SR
1,749 Elo+

VS

Team Averages
Level 41
1,569 SR
1,446 Elo+
Zeus
Zeus
ActuallyCandy17
Zeus
Level 85
God Stats
5W - 2L
1,726 SR
Queue Stats
219W - 205L
1,514 Elo+
Party 1
Neith
Neith
Grunnpy
Neith
Level 19
God Stats
26W - 31L
1,482 SR
Queue Stats
46W - 55L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
joshuapicillo
Sun Wukong
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mahalalel
Artemis
13
2 / 5 / 12
9,185
656
14,500
11,967
4,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 0 / 5
10,257
733
12,919
6,271
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 1 / 9
10,594
757
6,713
14,880
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,532
609
8,298
9,753
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Grunnpy
Neith
11
2 / 7 / 3
8,442
603
7,631
12,041
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
joshuapicillo
Sun Wukong
12
1 / 2 / 4
8,304
593
5,689
15,751
16,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
4
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Neith
Grunnpy
Neith
2
7
3
0.5
W
Artemis
Mahalalel
Artemis
2
5
12
1.6
W
8
0
5
10.5
L
Sun Wukong
joshuapicillo
Sun Wukong
1
2
4
1.5
W
Ymir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
21,618
33,118
Taken
37,545
26,694
Mitigated
22,489
11,240
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,298
537
0
842
9,753
2,947
0
6,106
3,445
38,268
0
L
Neith
Grunnpy
Neith
7,631
2,580
0
1,814
12,041
3,494
80
5,508
6,291
0
17,785
W
Artemis
Mahalalel
Artemis
14,500
5,969
0
2,186
11,967
4,948
1,743
3,622
7,991
0
38,717
W
12,919
1,056
3,527
2,806
6,271
3,063
1,017
1,478
4,741
50,128
0
L
Sun Wukong
joshuapicillo
Sun Wukong
5,689
518
0
2,153
15,751
16,048
0
7,626
7,861
0
20,503
W
Ymir
6,713
1,069
0
2,721
14,880
18,683
60
3,069
11,607
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
25,278
162
Minions Killed
148
5
Camps Cleared
7
796,002
Distance Traveled
658,545
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,532
609
78
6
3
210,246
4
L
Neith
8,442
603
29
2
2
196,037
0
W
Artemis
9,185
656
41
3
4
238,791
5
W
Ra
10,257
733
89
6
1
290,460
5
L
Sun Wukong
8,304
593
41
3
2
252,262
4
W
Ymir
10,594
757
32
2
0
266,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role