Player Matchup

Discordia
Discordia
RabidKay
Discordia
Level 102
God Stats
18W - 7L
1,690 SR
Queue Stats
249W - 174L
1,681 Elo+
Party 2
Hercules
Hercules
Stainkee
Hercules
Level 159
God Stats
40W - 29L
1,661 SR
Queue Stats
555W - 404L
1,657 Elo+
Party 2
Artio
Artio
bacovo
Artio
Level 129
God Stats
15W - 1L
2,031 SR
Queue Stats
301W - 234L
1,607 Elo+
Party 2
Neith
Neith
pieisgoodforall
Neith
Level 29
God Stats
8W - 0L
1,971 SR
Queue Stats
57W - 7L
1,923 Elo+
Party 2
Mercury
Mercury
rowley254
Mercury
Level 35
God Stats
9W - 17L
1,411 SR
Queue Stats
262W - 300L
1,395 Elo+
Solo
Team Averages
Level 91
1,753 SR
1,653 Elo+

VS

Team Averages
Level 36
1,582 SR
1,499 Elo+
Cupid
Cupid
 
Cupid
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jistu
Raijin
Level 37
God Stats
4W - 10L
1,365 SR
Queue Stats
265W - 168L
1,635 Elo+
Solo
Sylvanus
Sylvanus
SilkenWolfie
Sylvanus
Level 29
God Stats
1W - 1L
1,804 SR
Queue Stats
195W - 225L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
SirBalthazar
Gilgamesh
Level 37
God Stats
11W - 14L
1,656 SR
Queue Stats
27W - 50L
1,356 Elo+
Party 1
Bellona
Bellona
Yoggoh
Bellona
Level 37
God Stats
23W - 20L
1,587 SR
Queue Stats
300W - 284L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RabidKay
Discordia
11
1 / 0 / 0
5,846
585
1,898
3,333
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Stainkee
Hercules
11
2 / 1 / 0
6,314
631
3,941
6,332
2,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
bacovo
Artio
9
3 / 0 / 2
6,086
609
4,052
4,947
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 4
6,883
688
6,737
4,851
1,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
rowley254
Mercury
10
0 / 0 / 1
5,519
552
557
4,324
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 5 / 1
4,179
418
924
5,370
1,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Jistu
Raijin
10
0 / 1 / 0
5,748
575
2,710
3,637
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SilkenWolfie
Sylvanus
8
0 / 1 / 1
4,616
462
2,009
5,233
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
SirBalthazar
Gilgamesh
9
2 / 2 / 0
5,628
563
3,363
5,766
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Yoggoh
Bellona
10
0 / 1 / 1
5,350
535
3,848
6,560
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
1
0.1
L
Raijin
Jistu
Raijin
0
1
0
0
W
Discordia
RabidKay
Discordia
1
0
0
1
L
Sylvanus
SilkenWolfie
Sylvanus
0
1
1
0.5
L
Gilgamesh
SirBalthazar
Gilgamesh
2
2
0
1
W
Hercules
Stainkee
Hercules
2
1
0
2
L
Bellona
Yoggoh
Bellona
0
1
1
0.5
W
Artio
bacovo
Artio
3
0
2
4
W
4
1
4
6
W
Mercury
rowley254
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
12,854
23,787
Taken
26,566
9,817
Mitigated
11,053
9,329
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
924
569
162
859
5,370
1,041
0
1,565
3,805
0
10,686
L
Raijin
Jistu
Raijin
2,710
0
0
773
3,637
1,079
0
1,729
1,732
34,054
0
W
Discordia
RabidKay
Discordia
1,898
0
0
653
3,333
955
0
1,281
1,950
35,332
0
L
Sylvanus
SilkenWolfie
Sylvanus
2,009
1,121
418
1,395
5,233
2,873
0
1,592
3,641
14,605
4,716
L
Gilgamesh
SirBalthazar
Gilgamesh
3,363
1,138
0
648
5,766
2,215
0
854
4,878
0
25,586
W
Hercules
Stainkee
Hercules
3,941
1,296
0
2,865
6,332
2,858
130
0
5,896
0
31,715
L
Bellona
Yoggoh
Bellona
3,848
1,487
0
2,564
6,560
3,845
0
0
6,257
0
26,202
W
Artio
bacovo
Artio
4,052
1,054
411
2,292
4,947
2,821
0
1,481
3,416
14,470
0
W
6,737
3,421
0
1,985
4,851
1,524
0
559
4,292
0
49,239
W
Mercury
rowley254
Mercury
557
0
0
1,123
4,324
1,659
0
672
3,528
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
25,521
367
Minions Killed
262
0
Camps Cleared
0
1,087,263
Distance Traveled
971,933
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,179
418
24
2
0
137,811
2
L
Raijin
5,748
575
84
8
0
189,376
4
W
Discordia
5,846
585
82
8
0
213,255
5
L
Sylvanus
4,616
462
42
4
0
180,955
0
L
Gilgamesh
5,628
563
43
4
0
229,980
2
W
Hercules
6,314
631
89
9
0
226,253
4
L
Bellona
5,350
535
69
7
0
233,811
2
W
Artio
6,086
609
15
2
0
215,758
3
W
Neith
6,883
688
110
11
0
189,151
4
W
Mercury
5,519
552
71
7
0
242,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role