Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ot4kuSenpai
Gilgamesh
Level 62
God Stats
2W - 0L
1,538 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Izanami
Izanami
Stack101
Izanami
Level 59
God Stats
2W - 5L
1,411 SR
Queue Stats
176W - 154L
1,461 Elo+
Solo
Team Averages
Level 102
1,490 SR
1,483 Elo+

VS

Team Averages
Level 101
1,515 SR
1,449 Elo+
Anhur
Anhur
Dinorex550
Anhur
Level 67
God Stats
5W - 7L
1,495 SR
Queue Stats
241W - 244L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
Lotrofan15
Cabrakan
Level 80
God Stats
10W - 6L
1,767 SR
Queue Stats
28W - 28L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toxic-Alberth
Morgan Le Fay
Level 107
God Stats
3W - 5L
1,314 SR
Queue Stats
200W - 162L
1,478 Elo+
Party 1
Freya
Freya
XxTouchesxX
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 243L
1,409 Elo+
Solo
Cliodhna
Cliodhna
mehlah550
Cliodhna
Level 149
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 94L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 2 / 4
8,596
614
8,119
7,726
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
 
Thoth
12
2 / 2 / 4
7,229
516
5,890
6,568
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
 
Cerberus
12
3 / 1 / 5
7,125
509
3,879
8,848
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Ot4kuSenpai
Gilgamesh
11
1 / 3 / 6
6,660
476
4,725
7,422
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Stack101
Izanami
12
2 / 1 / 2
6,747
482
5,499
5,569
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 2 / 0
5,610
401
1,593
6,015
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Lotrofan15
Cabrakan
10
0 / 3 / 2
6,244
446
3,654
7,478
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Toxic-Alberth
Morgan Le Fay
13
3 / 4 / 1
7,882
563
7,549
9,638
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 0
7,278
520
4,153
9,757
3,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
mehlah550
Cliodhna
11
3 / 3 / 4
7,004
500
4,084
8,142
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
9
9
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
4
4
W
Thoth
 
Thoth
2
2
4
2
W
Cerberus
 
Cerberus
3
1
5
5.5
L
Anhur
0
2
0
0
L
Cabrakan
Lotrofan15
Cabrakan
0
3
2
0.33
W
Gilgamesh
Ot4kuSenpai
Gilgamesh
1
3
6
1.33
W
Izanami
Stack101
Izanami
2
1
2
3
L
Morgan Le Fay
Toxic-Alberth
Morgan Le Fay
3
4
1
0.88
L
3
2
0
1.5
L
Cliodhna
mehlah550
Cliodhna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
21,033
36,133
Taken
41,030
18,292
Mitigated
15,911
9,530
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,119
2,232
0
2,842
7,726
2,918
0
3,187
4,375
0
53,775
W
Thoth
 
Thoth
5,890
77
0
2,220
6,568
2,047
504
1,903
4,655
44,121
0
W
Cerberus
 
Cerberus
3,879
220
0
2,507
8,848
7,124
0
2,819
6,013
19,691
0
L
Anhur
1,593
721
0
504
6,015
1,207
680
1,326
4,689
0
27,761
L
Cabrakan
Lotrofan15
Cabrakan
3,654
859
0
1,614
7,478
5,335
362
719
6,759
17,955
0
W
Gilgamesh
Ot4kuSenpai
Gilgamesh
4,725
1,322
0
422
7,422
4,178
336
4,480
2,684
0
29,295
W
Izanami
Stack101
Izanami
5,499
3,015
0
1,539
5,569
2,025
582
2,519
3,050
0
50,998
L
Morgan Le Fay
Toxic-Alberth
Morgan Le Fay
7,549
954
68
3,190
9,638
3,506
609
998
8,640
45,208
0
L
4,153
1,406
0
5,782
9,757
3,548
0
4,681
5,076
35,442
0
L
Cliodhna
mehlah550
Cliodhna
4,084
656
0
2,031
8,142
2,315
0
2,045
6,097
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
34,018
387
Minions Killed
319
0
Camps Cleared
0
1,344,443
Distance Traveled
1,221,507
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,596
614
124
9
0
302,947
2
W
Thoth
7,229
516
64
5
0
255,694
4
W
Cerberus
7,125
509
35
3
0
273,766
7
L
Anhur
5,610
401
55
4
0
242,979
0
L
Cabrakan
6,244
446
34
2
0
253,448
4
W
Gilgamesh
6,660
476
63
5
0
258,246
0
W
Izanami
6,747
482
101
7
0
253,790
3
L
Morgan Le Fay
7,882
563
106
8
0
206,730
1
L
Freya
7,278
520
76
5
0
233,827
5
L
Cliodhna
7,004
500
48
3
0
284,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role