Player Matchup

Achilles
Achilles
DrTocino99
Achilles
Level 13
God Stats
14W - 11L
1,684 SR
Queue Stats
53W - 51L
1,557 Elo+
Solo
Nu Wa
Nu Wa
SuqiMeDique
Nu Wa
Level 4
God Stats
2W - 2L
1,858 SR
Queue Stats
2W - 2L
1,815 Elo+
Solo
Bellona
Bellona
UnavailableGame
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Solo
Cerberus
Cerberus
j0179664
Cerberus
Level 25
God Stats
5W - 6L
1,532 SR
Queue Stats
37W - 50L
1,440 Elo+
Solo
Janus
Janus
seyerstew3
Janus
Level 24
God Stats
5W - 6L
1,651 SR
Queue Stats
62W - 52L
1,527 Elo+
Solo
Team Averages
Level 14
1,645 SR
1,583 Elo+

VS

Team Averages
Level 16
1,451 SR
1,559 Elo+
Bacchus
Bacchus
Lumancer
Bacchus
Level 26
God Stats
1W - 1L
1,289 SR
Queue Stats
41W - 32L
1,635 Elo+
Solo
Medusa
Medusa
MRpython729
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 98L
1,564 Elo+
Solo
Loki
Loki
Sadlyy
Loki
Level 10
God Stats
38W - 38L
1,506 SR
Queue Stats
67W - 66L
1,585 Elo+
Solo
Anubis
Anubis
ihavenolife6969
Anubis
Level 8
God Stats
10W - 10L
1,468 SR
Queue Stats
14W - 10L
1,565 Elo+
Party 1
Izanami
Izanami
iluvgamesNY2
Izanami
Level 11
God Stats
6W - 6L
1,492 SR
Queue Stats
12W - 13L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrTocino99
Achilles
9
4 / 4 / 0
5,506
551
5,197
7,305
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 1
4,235
424
2,881
4,587
1,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,664
466
2,255
6,036
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
j0179664
Cerberus
7
0 / 3 / 2
4,708
471
4,640
8,331
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
8
1 / 6 / 2
4,767
477
2,642
5,402
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lumancer
Bacchus
8
2 / 0 / 7
5,560
556
3,916
7,153
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
5 / 0 / 1
6,073
607
5,272
5,352
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Sadlyy
Loki
11
3 / 0 / 0
6,266
627
3,619
5,327
1,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 3 / 3
6,134
613
5,206
6,188
2,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
iluvgamesNY2
Izanami
9
4 / 2 / 4
5,780
578
5,028
4,863
1,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
19
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrTocino99
Achilles
4
4
0
1
W
Bacchus
Lumancer
Bacchus
2
0
7
5.5
W
Medusa
5
0
1
5.5
W
Loki
Sadlyy
Loki
3
0
0
3
L
0
3
1
0.17
L
0
3
0
0
W
5
3
3
2.17
W
Izanami
iluvgamesNY2
Izanami
4
2
4
3
L
Cerberus
j0179664
Cerberus
0
3
2
0.33
L
Janus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
23,041
31,661
Taken
28,883
14,139
Mitigated
12,136
5,440
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrTocino99
Achilles
5,197
1,597
0
848
7,305
2,532
0
2,096
5,209
0
26,889
W
Bacchus
Lumancer
Bacchus
3,916
749
0
2,863
7,153
5,598
0
4,874
2,279
8,188
0
W
Medusa
5,272
2,553
0
1,159
5,352
1,447
0
1,917
3,435
0
37,623
W
Loki
Sadlyy
Loki
3,619
1,337
0
2,290
5,327
1,554
90
100
5,227
0
36,343
L
2,881
1,061
0
994
4,587
1,086
0
1,929
2,658
16,783
0
L
2,255
458
0
604
6,036
4,712
0
0
6,036
797
19,337
W
5,206
408
0
2,946
6,188
2,330
286
1,749
4,439
27,597
0
W
Izanami
iluvgamesNY2
Izanami
5,028
3,761
26
1,119
4,863
1,207
535
1,523
3,340
0
23,121
L
Cerberus
j0179664
Cerberus
4,640
487
208
2,611
8,331
4,809
0
2,326
6,005
18,846
0
L
Janus
2,642
242
0
175
5,402
1,000
0
2,771
2,631
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
29,813
178
Minions Killed
242
0
Camps Cleared
0
898,605
Distance Traveled
977,780
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,506
551
54
5
0
203,478
1
W
Bacchus
5,560
556
14
1
0
205,743
2
W
Medusa
6,073
607
64
6
0
182,001
0
W
Loki
6,266
627
75
8
0
202,426
3
L
Nu Wa
4,235
424
24
2
0
170,805
2
L
Bellona
4,664
466
46
5
0
166,739
0
W
Anubis
6,134
613
44
4
0
182,851
0
W
Izanami
5,780
578
45
5
0
204,759
0
L
Cerberus
4,708
471
36
4
0
166,409
2
L
Janus
4,767
477
18
2
0
191,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role