Player Matchup

Cerberus
Cerberus
Alpha6226
Cerberus
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 63L
1,321 Elo+
Party 1
Neith
Neith
Batyardigan
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,313 Elo+
Party 1
Camazotz
Camazotz
STA_fedemugzab
Camazotz
Level 25
God Stats
6W - 9L
1,278 SR
Queue Stats
37W - 54L
1,193 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBigUglyPotato
Morgan Le Fay
Level 51
God Stats
2W - 0L
1,449 SR
Queue Stats
71W - 95L
1,201 Elo+
Party 2
Danzaburou
Danzaburou
yayiyeyo
Danzaburou
Level 17
God Stats
18W - 20L
1,317 SR
Queue Stats
20W - 29L
1,174 Elo+
Party 2
Team Averages
Level 24
1,409 SR
1,240 Elo+

VS

Team Averages
Level 17
1,433 SR
1,406 Elo+
Thor
Thor
CelesJerom
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CherryBerii
Cliodhna
Level 25
God Stats
13W - 13L
1,399 SR
Queue Stats
186W - 199L
1,331 Elo+
Solo
Ares
Ares
PaperTheKing814
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SIR DARKLOT
Yemoja
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 11L
1,402 Elo+
Solo
Thanatos
Thanatos
kauan-top10
Thanatos
Level 29
God Stats
10W - 10L
1,479 SR
Queue Stats
82W - 100L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha6226
Cerberus
16
10 / 8 / 5
11,734
510
11,749
17,575
9,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 6
11,999
522
10,281
12,815
3,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
16
13 / 3 / 8
12,191
530
12,567
19,387
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
TheBigUglyPotato
Morgan Le Fay
19
5 / 7 / 11
12,575
547
14,428
15,531
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
yayiyeyo
Danzaburou
18
18 / 4 / 2
13,616
592
20,778
15,443
5,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
7,978
347
369
12,085
7,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
CherryBerii
Cliodhna
20
22 / 9 / 2
14,358
624
31,617
22,667
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 19 / 4
9,755
424
10,256
29,794
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
12
0 / 13 / 4
8,724
379
6,061
24,257
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
kauan-top10
Thanatos
4
0 / 2 / 1
6,192
269
197
1,244
255

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
52
Kills
25
26
Deaths
54
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alpha6226
Cerberus
10
8
5
1.56
W
6
4
6
2.25
L
0
11
2
0.09
L
Cliodhna
CherryBerii
Cliodhna
22
9
2
2.56
L
3
19
4
0.26
L
Yemoja
0
13
4
0.15
W
Camazotz
13
3
8
5.67
W
Morgan Le Fay
TheBigUglyPotato
Morgan Le Fay
5
7
11
1.5
L
Thanatos
kauan-top10
Thanatos
0
2
1
0.25
W
Danzaburou
yayiyeyo
Danzaburou
18
4
2
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,803
Damage
48,500
80,751
Taken
90,047
30,977
Mitigated
64,050
25,587
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alpha6226
Cerberus
11,749
1,079
96
1,654
17,575
9,057
1,369
1,334
16,241
52,668
0
W
10,281
5,545
0
6,006
12,815
3,832
4,830
1,836
10,979
0
61,988
L
369
110
0
250
12,085
7,821
464
6,371
5,620
0
12,905
L
Cliodhna
CherryBerii
Cliodhna
31,617
4,953
0
4,586
22,667
9,627
0
8,111
14,364
0
101,457
L
10,256
2,456
0
293
29,794
25,828
0
5,594
23,846
25,309
0
L
Yemoja
6,061
1,742
76
317
24,257
20,519
0
5,247
18,796
25,868
0
W
Camazotz
12,567
6,615
0
11,624
19,387
6,851
578
4,360
15,027
0
48,081
W
Morgan Le Fay
TheBigUglyPotato
Morgan Le Fay
14,428
4,520
0
3,724
15,531
5,720
923
3,869
11,662
86,746
0
L
Thanatos
kauan-top10
Thanatos
197
35
0
225
1,244
255
0
0
1,244
0
1,618
W
Danzaburou
yayiyeyo
Danzaburou
20,778
13,075
0
2,483
15,443
5,517
6,875
4,918
10,525
0
78,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,115
Gold Earned
47,007
539
Minions Killed
226
0
Camps Cleared
0
1,913,532
Distance Traveled
1,466,845
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,734
510
104
5
0
409,076
1
W
Neith
11,999
522
107
5
0
351,875
0
L
Thor
7,978
347
36
2
0
310,931
0
L
Cliodhna
14,358
624
134
6
0
417,868
1
L
Ares
9,755
424
16
1
0
370,788
0
L
Yemoja
8,724
379
38
2
0
318,933
0
W
Camazotz
12,191
530
74
3
0
429,564
0
W
Morgan Le Fay
12,575
547
123
5
0
364,111
7
L
Thanatos
6,192
269
2
0
0
48,325
0
W
Danzaburou
13,616
592
131
6
0
358,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role