Player Matchup

Nu Wa
Nu Wa
AtomicBearcat42
Nu Wa
Level 105
God Stats
3W - 4L
1,338 SR
Queue Stats
230W - 164L
1,596 Elo+
Party 2
Fenrir
Fenrir
KennyKillmonger1
Fenrir
Level 47
God Stats
25W - 24L
1,619 SR
Queue Stats
59W - 82L
1,349 Elo+
Solo
Sylvanus
Sylvanus
dabanky
Sylvanus
Level 8
God Stats
3W - 5L
1,488 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 2
Team Averages
Level 53
1,482 SR
1,437 Elo+

VS

Team Averages
Level 50
1,499 SR
1,411 Elo+
Ao Kuang
Ao Kuang
JoiningCashew49
Ao Kuang
Level 36
God Stats
14W - 9L
1,325 SR
Queue Stats
30W - 38L
1,256 Elo+
Solo
Anhur
Anhur
LifeLessDog
Anhur
Level 17
God Stats
3W - 1L
1,619 SR
Queue Stats
33W - 28L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
MajinxGohan
Gilgamesh
Level 96
God Stats
7W - 5L
1,552 SR
Queue Stats
83W - 81L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,964
580
10,770
7,727
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 9 / 1
7,501
625
5,064
11,565
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
dabanky
Sylvanus
10
1 / 2 / 0
7,661
638
7,600
8,116
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 1 / 10
8,170
681
3,288
10,542
3,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 0 / 7
9,504
792
11,846
12,879
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MajinxGohan
Gilgamesh
14
6 / 1 / 8
9,417
785
7,962
16,034
12,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ao Kuang
1
1
10
6
L
1
9
1
0.17
W
8
0
7
11.5
W
Gilgamesh
MajinxGohan
Gilgamesh
6
1
8
10
L
Sylvanus
dabanky
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
23,096
27,408
Taken
39,455
15,316
Mitigated
21,439
5,191
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,770
1,655
0
388
7,727
1,549
0
547
7,180
25,725
0
W
Ao Kuang
3,288
1,284
0
3,510
10,542
3,810
1,883
5,468
4,770
17,449
0
L
5,064
1,688
293
264
11,565
6,296
0
1,465
10,100
0
8,665
W
11,846
3,931
0
3,670
12,879
4,746
1,120
4,933
7,616
0
56,062
W
Gilgamesh
MajinxGohan
Gilgamesh
7,962
1,363
0
6,082
16,034
12,883
303
7,322
8,284
0
26,445
L
Sylvanus
dabanky
Sylvanus
7,600
2,204
1,956
2,290
8,116
7,471
0
1,424
6,692
16,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
27,091
73
Minions Killed
143
1
Camps Cleared
9
570,986
Distance Traveled
687,931
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,964
580
36
3
1
196,243
3
W
Ao Kuang
8,170
681
20
2
3
226,823
0
L
Fenrir
7,501
625
13
1
0
196,215
0
W
Anhur
9,504
792
80
7
5
218,043
2
W
Gilgamesh
9,417
785
43
4
1
243,065
0
L
Sylvanus
7,661
638
24
2
0
178,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role