Player Matchup

Skadi
Skadi
COOKIEEATER1251
Skadi
Level 46
God Stats
3W - 1L
1,673 SR
Queue Stats
109W - 136L
1,431 Elo+
Party 2
Loki
Loki
Toonz789
Loki
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
9W - 10L
1,446 Elo+
Solo
Ymir
Ymir
haloboy246
Ymir
Level 109
God Stats
2W - 3L
1,639 SR
Queue Stats
75W - 112L
1,371 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,416 Elo+

VS

Team Averages
Level 78
1,505 SR
1,445 Elo+
Artemis
Artemis
Fran8cg
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo
Hercules
Hercules
Muffinulupugus
Hercules
Level 121
God Stats
16W - 20L
1,451 SR
Queue Stats
197W - 230L
1,475 Elo+
Party 1
Discordia
Discordia
retsnomeht
Discordia
Level 108
God Stats
1W - 0L
1,564 SR
Queue Stats
47W - 55L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 0
6,835
684
8,047
9,206
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
8
0 / 10 / 2
5,677
568
4,139
9,622
4,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 3
5,814
581
3,183
12,077
6,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fran8cg
Artemis
11
2 / 4 / 17
7,603
760
6,993
6,076
1,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
13
5 / 0 / 18
8,269
827
8,332
10,674
11,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
retsnomeht
Discordia
15
17 / 0 / 6
10,124
1,012
13,342
4,288
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
24
24
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Artemis
Fran8cg
Artemis
2
4
17
2.63
W
Hercules
5
0
18
14
L
Loki
0
10
2
0.1
L
0
7
3
0.21
W
Discordia
retsnomeht
Discordia
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,369
Damage
28,667
30,905
Taken
21,038
13,940
Mitigated
15,111
1,382
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,047
3,232
0
70
9,206
3,344
81
5,002
4,204
0
24,966
W
Artemis
Fran8cg
Artemis
6,993
2,580
0
363
6,076
1,755
0
783
5,293
0
21,428
W
Hercules
8,332
3,659
0
4,548
10,674
11,940
0
2,643
8,031
0
20,726
L
Loki
4,139
989
0
194
9,622
4,411
0
4,313
5,309
0
9,355
L
3,183
946
241
877
12,077
6,185
0
4,187
7,890
6,682
0
W
Discordia
retsnomeht
Discordia
13,342
1,097
0
1,621
4,288
1,416
897
650
3,638
42,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,326
Gold Earned
25,996
68
Minions Killed
121
1
Camps Cleared
8
459,036
Distance Traveled
534,225
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,835
684
50
5
1
139,979
3
W
Artemis
7,603
760
30
3
3
161,927
2
W
Hercules
8,269
827
28
3
1
201,261
3
L
Loki
5,677
568
11
1
0
168,022
2
L
Ymir
5,814
581
7
1
0
151,035
0
W
Discordia
10,124
1,012
63
6
4
171,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role