Player Matchup

Odin
Odin
Brandiznuts0106
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
DBIZZ1000
Baron Samedi
Level 22
God Stats
81W - 93L
1,327 SR
Queue Stats
202W - 233L
1,302 Elo+
Solo
Fenrir
Fenrir
SniperGuapX
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,228 Elo+
Solo
Cerberus
Cerberus
bbk1jhtjgky
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,201 Elo+
Solo
Cthulhu
Cthulhu
digital727
Cthulhu
Level 4
God Stats
0W - 2L
1,173 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo
Team Averages
Level 13
1,400 SR
1,262 Elo+

VS

Team Averages
Level 12
1,425 SR
1,295 Elo+
Loki
Loki
Caidyn2K
Loki
Level 13
God Stats
4W - 5L
1,668 SR
Queue Stats
17W - 26L
1,238 Elo+
Solo
Anubis
Anubis
DarkSparrowYT
Anubis
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
106W - 89L
1,334 Elo+
Party 1
Susano
Susano
DavyJones1525
Susano
Level 14
God Stats
8W - 15L
1,224 SR
Queue Stats
57W - 79L
1,184 Elo+
Solo
Horus
Horus
YnuDogGGcc66
Horus
Level 6
God Stats
1W - 2L
1,228 SR
Queue Stats
7W - 9L
1,234 Elo+
Solo
Artio
Artio
busycarcas
Artio
Level 16
God Stats
20W - 4L
1,505 SR
Queue Stats
148W - 91L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
11,169
1,015
13,106
18,252
16,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
DBIZZ1000
Baron Samedi
17
1 / 8 / 5
10,591
963
8,587
14,205
4,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 17 / 5
11,159
1,014
17,749
28,379
11,596
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bbk1jhtjgky
Cerberus
17
3 / 12 / 7
11,314
1,029
5,282
34,594
11,348
Cthulhu
digital727
Cthulhu
17
1 / 6 / 6
10,445
950
13,335
22,216
19,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
4 / 0 / 22
11,630
1,057
12,619
14,659
7,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 3 / 23
14,398
1,309
46,078
17,796
8,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 23
12,222
1,111
19,877
13,179
5,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 1 / 29
13,053
1,187
9,878
11,423
8,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
20
14 / 3 / 29
14,875
1,352
21,385
17,070
15,826
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
176
11
Kills
50
50
Deaths
11
32
Assists
126
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Loki
4
0
22
15
L
Baron Samedi
DBIZZ1000
Baron Samedi
1
8
5
0.44
W
17
3
23
9.5
W
7
4
23
4.63
L
Fenrir
4
17
5
0.38
W
8
1
29
22.5
L
Cerberus
bbk1jhtjgky
Cerberus
3
12
7
0.54
W
Artio
14
3
29
9.5
L
Cthulhu
digital727
Cthulhu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,059
Damage
109,837
117,646
Taken
74,127
63,175
Mitigated
45,333
11,205
Healing
26,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,106
4,055
0
910
18,252
16,862
0
11,331
6,921
359
24,817
W
Loki
12,619
5,079
0
273
14,659
7,095
0
3,263
11,127
0
25,213
L
Baron Samedi
DBIZZ1000
Baron Samedi
8,587
2,043
804
1,285
14,205
4,303
0
7,265
6,940
21,951
0
W
46,078
5,742
133
11,005
17,796
8,925
0
6,753
10,637
72,021
0
W
19,877
5,726
0
0
13,179
5,083
0
4,485
8,517
0
37,189
L
Fenrir
17,749
6,289
0
1,188
28,379
11,596
0
15,296
13,083
0
24,377
W
9,878
5,419
2,501
3,364
11,423
8,404
0
7,447
3,788
0
15,924
L
Cerberus
bbk1jhtjgky
Cerberus
5,282
744
0
6,209
34,594
11,348
0
19,265
15,329
26,472
0
W
Artio
21,385
4,332
3,739
5,753
17,070
15,826
0
5,615
9,707
35,420
0
L
Cthulhu
digital727
Cthulhu
13,335
411
809
0
22,216
19,066
0
14,306
7,910
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
66,178
162
Minions Killed
170
2
Camps Cleared
7
899,574
Distance Traveled
1,044,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,169
1,015
33
3
1
175,603
0
W
Loki
11,630
1,057
27
2
2
250,457
0
L
Baron Samedi
10,591
963
36
3
1
151,741
0
W
Anubis
14,398
1,309
71
6
5
167,030
2
W
Susano
12,222
1,111
44
4
0
218,250
0
L
Fenrir
11,159
1,014
8
1
0
187,869
2
W
Horus
13,053
1,187
6
1
0
206,193
0
L
Cerberus
11,314
1,029
51
5
0
163,193
0
W
Artio
14,875
1,352
22
2
0
202,430
0
L
Cthulhu
10,445
950
34
3
0
221,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role