Player Matchup

Anhur
Anhur
Louis54312
Anhur
Level 124
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 11L
1,324 Elo+
Party 2
Thoth
Thoth
Lukab66
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
sickage
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 2
Team Averages
Level 87
1,448 SR
1,392 Elo+

VS

Team Averages
Level 54
1,732 SR
1,565 Elo+
Freya
Freya
Gathrall
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Janguldan
Heimdallr
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
34W - 17L
1,723 Elo+
Party 1
Chaac
Chaac
Rasfred
Chaac
Level 68
God Stats
4W - 1L
1,902 SR
Queue Stats
9W - 11L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
12 / 5 / 13
13,390
788
22,285
16,054
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Lukab66
Thoth
17
12 / 5 / 11
13,015
766
19,164
12,123
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
sickage
Cthulhu
15
3 / 3 / 20
11,724
690
9,935
17,795
22,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gathrall
Freya
16
7 / 12 / 4
12,929
761
14,136
19,118
6,110
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Janguldan
Heimdallr
13
1 / 12 / 10
10,320
607
10,565
19,070
6,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Rasfred
Chaac
17
5 / 3 / 5
11,446
673
9,831
22,643
26,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
27
Kills
13
13
Deaths
27
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
Gathrall
Freya
7
12
4
0.75
L
Heimdallr
Janguldan
Heimdallr
1
12
10
0.5
W
Anhur
12
5
13
3.7
W
Thoth
Lukab66
Thoth
12
5
11
3.5
L
Chaac
Rasfred
Chaac
5
3
5
2.5
W
Cthulhu
sickage
Cthulhu
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,384
Damage
34,532
45,972
Taken
60,831
33,338
Mitigated
38,581
5,888
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Gathrall
Freya
14,136
3,993
0
2,423
19,118
6,110
0
10,923
7,935
32,711
0
L
Heimdallr
Janguldan
Heimdallr
10,565
3,287
0
1,266
19,070
6,139
0
9,150
9,373
0
24,463
W
Anhur
22,285
13,735
0
2,001
16,054
6,044
1,701
6,036
9,836
0
56,317
W
Thoth
Lukab66
Thoth
19,164
233
0
1,318
12,123
4,683
530
3,151
8,591
53,545
0
L
Chaac
Rasfred
Chaac
9,831
756
0
8,113
22,643
26,332
0
7,848
13,970
0
48,231
W
Cthulhu
sickage
Cthulhu
9,935
668
423
2,146
17,795
22,611
179
5,316
11,656
21,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
34,695
173
Minions Killed
142
5
Camps Cleared
7
925,769
Distance Traveled
813,705
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,929
761
47
3
3
242,746
0
L
Heimdallr
10,320
607
35
2
1
234,805
3
W
Anhur
13,390
788
85
5
3
293,558
3
W
Thoth
13,015
766
59
3
0
351,424
1
L
Chaac
11,446
673
60
4
3
336,154
4
W
Cthulhu
11,724
690
29
2
2
280,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role