Player Matchup

King Arthur
King Arthur
GooseCorpse
King Arthur
Level 105
God Stats
11W - 20L
1,458 SR
Queue Stats
187W - 184L
1,448 Elo+
Party 2
Sol
Sol
Slashchan16
Sol
Level 67
God Stats
1W - 6L
1,089 SR
Queue Stats
50W - 94L
1,341 Elo+
Party 2
Ganesha
Ganesha
Te Bill Cosby
Ganesha
Level 129
God Stats
3W - 2L
1,841 SR
Queue Stats
197W - 211L
1,461 Elo+
Party 2
Medusa
Medusa
Vegasboy702123
Medusa
Level 54
God Stats
26W - 25L
1,543 SR
Queue Stats
178W - 233L
1,357 Elo+
Party 2
Cliodhna
Cliodhna
splator8
Cliodhna
Level 105
God Stats
10W - 9L
1,418 SR
Queue Stats
86W - 107L
1,387 Elo+
Party 2
Team Averages
Level 92
1,470 SR
1,399 Elo+

VS

Team Averages
Level 102
1,518 SR
1,483 Elo+
Apollo
Apollo
Blankin
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,466 Elo+
Party 1
Merlin
Merlin
HAMB01_
Merlin
Level 156
God Stats
31W - 31L
1,515 SR
Queue Stats
734W - 702L
1,467 Elo+
Party 3
Sun Wukong
Sun Wukong
JustSliick
Sun Wukong
Level 86
God Stats
0W - 1L
1,396 SR
Queue Stats
25W - 26L
1,505 Elo+
Party 1
Fafnir
Fafnir
PastyWhiteboii
Fafnir
Level 82
God Stats
4W - 4L
1,650 SR
Queue Stats
222W - 180L
1,518 Elo+
Solo
Ne Zha
Ne Zha
RAP-2-TIGHT
Ne Zha
Level 109
God Stats
5W - 9L
1,531 SR
Queue Stats
161W - 190L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GooseCorpse
King Arthur
14
2 / 4 / 7
9,385
521
7,854
15,002
12,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 5
10,456
581
10,894
12,512
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
14
0 / 0 / 14
8,535
474
6,292
12,764
13,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 0 / 5
9,422
523
5,668
6,414
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
splator8
Cliodhna
18
9 / 0 / 9
11,387
633
13,950
12,001
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blankin
Apollo
12
0 / 3 / 0
7,269
404
4,057
10,182
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HAMB01_
Merlin
12
1 / 8 / 1
7,497
417
7,398
9,639
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JustSliick
Sun Wukong
14
2 / 3 / 1
8,626
479
8,060
12,475
12,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 3 / 0
8,542
475
6,206
16,489
21,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
0 / 7 / 3
8,009
445
5,206
14,552
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
5
5
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blankin
Apollo
0
3
0
0
W
King Arthur
GooseCorpse
King Arthur
2
4
7
1.38
L
Merlin
HAMB01_
Merlin
1
8
1
0.19
L
Sun Wukong
JustSliick
Sun Wukong
2
3
1
0.83
L
2
3
0
0.67
L
Ne Zha
0
7
3
0.21
W
10
1
5
12.5
W
Ganesha
0
0
14
7
W
3
0
5
5.5
W
Cliodhna
splator8
Cliodhna
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
30,927
58,693
Taken
63,337
38,055
Mitigated
46,160
20,436
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blankin
Apollo
4,057
2,659
0
1,514
10,182
3,535
0
3,025
7,157
0
52,138
W
King Arthur
GooseCorpse
King Arthur
7,854
701
0
3,293
15,002
12,797
148
3,414
11,484
0
54,301
L
Merlin
HAMB01_
Merlin
7,398
595
0
1,076
9,639
3,667
0
4,457
5,182
41,955
0
L
Sun Wukong
JustSliick
Sun Wukong
8,060
1,440
0
3,174
12,475
12,613
122
2,095
10,380
0
54,874
L
6,206
2,293
1,996
4,540
16,489
21,122
28
4,769
11,720
29,979
0
L
Ne Zha
5,206
2,321
0
5,727
14,552
5,223
0
2,910
11,642
0
48,175
W
10,894
4,516
0
7,054
12,512
4,125
1,976
4,946
7,170
50,688
0
W
Ganesha
6,292
874
691
3,757
12,764
13,412
601
3,623
9,047
34,437
0
W
5,668
2,425
0
2,228
6,414
2,819
1,995
2,133
4,209
0
60,293
W
Cliodhna
splator8
Cliodhna
13,950
4,979
0
3,413
12,001
4,902
1,072
2,737
9,178
0
79,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
39,943
484
Minions Killed
450
0
Camps Cleared
0
1,828,854
Distance Traveled
1,635,869
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,269
404
98
5
0
310,097
1
W
King Arthur
9,385
521
115
6
0
328,749
6
L
Merlin
7,497
417
91
5
0
296,781
5
L
Sun Wukong
8,626
479
124
7
0
350,793
5
L
Fafnir
8,542
475
36
2
0
333,006
2
L
Ne Zha
8,009
445
101
6
0
345,192
0
W
Sol
10,456
581
87
5
0
338,383
0
W
Ganesha
8,535
474
12
1
0
368,636
3
W
Medusa
9,422
523
143
8
0
356,551
1
W
Cliodhna
11,387
633
127
7
0
436,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role