Player Matchup

Danzaburou
Danzaburou
MARCOS_VICTORIA
Danzaburou
Level 24
God Stats
11W - 20L
1,393 SR
Queue Stats
25W - 40L
1,322 Elo+
Party 2
Scylla
Scylla
Supertoro19
Scylla
Level 47
God Stats
1W - 10L
1,299 SR
Queue Stats
40W - 46L
1,327 Elo+
Party 2
Thor
Thor
gladiux24
Thor
Level 17
God Stats
3W - 9L
1,276 SR
Queue Stats
3W - 18L
1,293 Elo+
Party 2
Bakasura
Bakasura
miguelmi0
Bakasura
Level 28
God Stats
11W - 20L
1,333 SR
Queue Stats
25W - 36L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
rolfol_k33
Sun Wukong
Level 32
God Stats
3W - 3L
1,498 SR
Queue Stats
32W - 42L
1,309 Elo+
Party 2
Team Averages
Level 30
1,360 SR
1,317 Elo+

VS

Team Averages
Level 23
1,447 SR
1,396 Elo+
Ymir
Ymir
R_crisos
Ymir
Level 19
God Stats
8W - 7L
1,419 SR
Queue Stats
72W - 49L
1,522 Elo+
Solo
Bakasura
Bakasura
StepanGrand
Bakasura
Level 16
God Stats
2W - 2L
1,228 SR
Queue Stats
19W - 17L
1,369 Elo+
Solo
Anhur
Anhur
bercik955
Anhur
Level 28
God Stats
10W - 16L
1,332 SR
Queue Stats
110W - 130L
1,299 Elo+
Solo
Izanami
Izanami
josemma_1203
Izanami
Level 27
God Stats
29W - 19L
1,559 SR
Queue Stats
59W - 58L
1,384 Elo+
Party 1
Kali
Kali
peyagofio2
Kali
Level 26
God Stats
5W - 1L
1,699 SR
Queue Stats
59W - 56L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MARCOS_VICTORIA
Danzaburou
14
4 / 8 / 3
9,671
403
12,709
18,068
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
7 / 8 / 7
12,777
532
17,856
16,417
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
14
1 / 9 / 6
8,794
366
4,883
14,726
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
miguelmi0
Bakasura
18
5 / 9 / 4
11,279
470
18,082
27,802
14,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
rolfol_k33
Sun Wukong
18
7 / 6 / 4
12,070
503
12,507
21,324
17,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 9
11,834
493
11,774
18,779
21,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
StepanGrand
Bakasura
20
15 / 6 / 7
14,552
606
16,485
22,227
12,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
bercik955
Anhur
17
5 / 5 / 6
12,084
504
8,580
18,551
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
josemma_1203
Izanami
20
15 / 4 / 3
15,199
633
24,800
23,203
7,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 7 / 5
12,272
511
6,260
17,306
6,906
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
24
Kills
40
40
Deaths
26
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MARCOS_VICTORIA
Danzaburou
4
8
3
0.69
W
Ymir
2
4
9
1.63
W
Bakasura
StepanGrand
Bakasura
15
6
7
3.08
L
Scylla
7
8
7
1.31
W
Anhur
bercik955
Anhur
5
5
6
1.6
L
Thor
1
9
6
0.44
W
Izanami
josemma_1203
Izanami
15
4
3
4.13
L
Bakasura
miguelmi0
Bakasura
5
9
4
0.78
W
3
7
5
0.79
L
Sun Wukong
rolfol_k33
Sun Wukong
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,037
Damage
67,899
98,337
Taken
100,066
48,400
Mitigated
53,064
17,802
Healing
29,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MARCOS_VICTORIA
Danzaburou
12,709
6,587
141
2,730
18,068
5,487
0
3,500
14,288
0
52,934
W
Ymir
11,774
336
2,499
3,194
18,779
21,427
632
2,130
15,943
48,106
0
W
Bakasura
StepanGrand
Bakasura
16,485
10,082
0
5,765
22,227
12,034
2,393
1,922
19,899
0
83,615
L
Scylla
17,856
1,829
0
0
16,417
4,879
164
1,509
14,481
81,482
0
W
Anhur
bercik955
Anhur
8,580
5,126
14
3,062
18,551
5,278
5,247
3,439
14,843
0
67,604
L
Thor
4,883
1,455
0
50
14,726
6,202
0
3,962
10,468
0
19,599
W
Izanami
josemma_1203
Izanami
24,800
20,557
0
9,383
23,203
7,419
5,660
7,597
13,454
0
129,893
L
Bakasura
miguelmi0
Bakasura
18,082
12,751
0
13,359
27,802
14,496
0
1,374
26,128
0
64,751
W
6,260
4,586
0
5,447
17,306
6,906
1,496
2,140
14,873
0
59,665
L
Sun Wukong
rolfol_k33
Sun Wukong
12,507
2,008
0
1,522
21,324
17,336
511
1,490
19,342
0
68,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,591
Gold Earned
65,941
477
Minions Killed
613
0
Camps Cleared
0
2,136,863
Distance Traveled
2,079,163
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,671
403
83
3
0
405,268
0
W
Ymir
11,834
493
65
3
0
402,554
1
W
Bakasura
14,552
606
134
6
0
519,246
0
L
Scylla
12,777
532
123
5
0
404,186
1
W
Anhur
12,084
504
123
5
0
379,816
2
L
Thor
8,794
366
38
2
0
403,976
0
W
Izanami
15,199
633
193
8
0
378,405
0
L
Bakasura
11,279
470
125
5
0
446,716
0
W
Kali
12,272
511
98
4
0
399,142
0
L
Sun Wukong
12,070
503
108
5
0
476,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role