Player Matchup

Bellona
Bellona
Armedw1thwings
Bellona
Level 128
God Stats
1W - 1L
1,118 SR
Queue Stats
11W - 22L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
HEPBO3EH
Ah Puch
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 6L
1,209 Elo+
Party 1
Cupid
Cupid
NewAllmightyGOD
Cupid
Level 126
God Stats
2W - 1L
1,489 SR
Queue Stats
17W - 25L
1,340 Elo+
Party 1
Team Averages
Level 93
1,444 SR
1,302 Elo+

VS

Team Averages
Level 69
1,311 SR
1,434 Elo+
Ymir
Ymir
IceMice46
Ymir
Level 120
God Stats
1W - 4L
1,504 SR
Queue Stats
32W - 43L
1,384 Elo+
Party 2
Hachiman
Hachiman
LamaKight23
Hachiman
Level 81
God Stats
1W - 5L
1,247 SR
Queue Stats
50W - 63L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
xXPrayingMantisX
Kukulkan
Level 5
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 10
9,572
798
8,075
13,302
13,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
HEPBO3EH
Ah Puch
14
5 / 4 / 13
9,456
788
13,155
10,621
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 9
9,366
781
7,981
9,556
3,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 5 / 2
9,337
778
6,224
12,180
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
LamaKight23
Hachiman
12
2 / 5 / 4
8,231
686
8,011
10,605
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 5
8,525
710
3,800
10,035
3,875
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
8
9
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Ah Puch
HEPBO3EH
Ah Puch
5
4
13
2.88
L
Ymir
4
5
2
1
L
Hachiman
LamaKight23
Hachiman
2
5
4
0.8
W
6
2
9
5.25
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
18,035
33,479
Taken
32,820
20,864
Mitigated
19,862
11,249
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,075
2,270
0
1,669
13,302
13,119
1,171
3,246
10,056
0
27,415
W
Ah Puch
HEPBO3EH
Ah Puch
13,155
1,022
1,501
3,517
10,621
4,154
826
3,917
6,704
30,349
0
L
Ymir
6,224
355
0
1,351
12,180
10,685
0
5,282
6,898
16,846
0
L
Hachiman
LamaKight23
Hachiman
8,011
3,052
0
1,966
10,605
5,302
0
4,429
6,176
0
26,103
W
7,981
4,467
1,029
3,533
9,556
3,591
795
3,235
6,321
0
36,103
L
3,800
557
108
409
10,035
3,875
0
3,465
6,570
13,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
26,093
134
Minions Killed
116
5
Camps Cleared
3
639,862
Distance Traveled
583,001
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,572
798
34
3
3
222,487
3
W
Ah Puch
9,456
788
43
4
1
210,854
0
L
Ymir
9,337
778
28
2
1
203,944
3
L
Hachiman
8,231
686
53
4
1
201,858
3
W
Cupid
9,366
781
57
5
1
206,521
2
L
Kukulkan
8,525
710
35
3
1
177,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role