Player Matchup

Geb
Geb
Badwarmax
Geb
Level 109
God Stats
12W - 13L
1,341 SR
Queue Stats
766W - 801L
1,504 Elo+
Party 1
Anubis
Anubis
Cam223
Anubis
Level 27
God Stats
38W - 30L
1,520 SR
Queue Stats
181W - 187L
1,476 Elo+
Party 1
Anhur
Anhur
Dead055
Anhur
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 35L
1,602 Elo+
Party 1
Sol
Sol
KuroRabblt
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Solo
Cliodhna
Cliodhna
blinkz420
Cliodhna
Level 21
God Stats
19W - 11L
1,674 SR
Queue Stats
91W - 84L
1,461 Elo+
Party 1
Team Averages
Level 35
1,507 SR
1,446 Elo+

VS

Team Averages
Level 22
1,639 SR
1,396 Elo+
Danzaburou
Danzaburou
BerserkPandas
Danzaburou
Level 24
God Stats
9W - 12L
1,476 SR
Queue Stats
169W - 178L
1,364 Elo+
Solo
Arachne
Arachne
Charybd1z
Arachne
Level 26
God Stats
5W - 3L
1,483 SR
Queue Stats
17W - 18L
1,407 Elo+
Party 2
Persephone
Persephone
JP1152021
Persephone
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
112W - 136L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Si1verCh0c0
Cthulhu
Level 25
God Stats
1W - 2L
1,718 SR
Queue Stats
6W - 6L
1,443 Elo+
Party 2
Nemesis
Nemesis
andrewandress115
Nemesis
Level 18
God Stats
2W - 1L
1,800 SR
Queue Stats
34W - 40L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
6,879
688
2,859
6,837
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Cam223
Anubis
11
6 / 0 / 1
6,785
679
6,363
4,371
2,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dead055
Anhur
11
10 / 2 / 1
7,198
720
7,884
5,827
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
6,378
638
3,480
5,882
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
blinkz420
Cliodhna
11
2 / 2 / 2
6,132
613
2,639
6,472
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerserkPandas
Danzaburou
7
1 / 7 / 0
4,623
462
2,889
7,852
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Charybd1z
Arachne
8
2 / 4 / 2
5,161
516
4,331
7,581
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
JP1152021
Persephone
8
0 / 4 / 1
4,863
486
739
4,508
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Si1verCh0c0
Cthulhu
6
1 / 7 / 1
4,852
485
1,259
7,387
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
4 / 2 / 1
5,475
548
2,368
4,205
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
24
Kills
8
8
Deaths
24
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Danzaburou
BerserkPandas
Danzaburou
1
7
0
0.14
W
Anubis
Cam223
Anubis
6
0
1
6.5
L
Arachne
Charybd1z
Arachne
2
4
2
0.75
W
Anhur
Dead055
Anhur
10
2
1
5.25
L
Persephone
JP1152021
Persephone
0
4
1
0.13
W
2
3
1
0.83
L
Cthulhu
Si1verCh0c0
Cthulhu
1
7
1
0.21
L
4
2
1
2.25
W
Cliodhna
blinkz420
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
11,586
29,389
Taken
31,533
12,244
Mitigated
9,367
10,818
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,859
482
0
1,641
6,837
4,449
84
336
6,501
13,853
0
L
Danzaburou
BerserkPandas
Danzaburou
2,889
1,495
0
990
7,852
1,358
301
1,658
6,194
0
16,939
W
Anubis
Cam223
Anubis
6,363
246
0
2,743
4,371
2,039
468
625
3,666
41,224
0
L
Arachne
Charybd1z
Arachne
4,331
2,837
0
1,378
7,581
1,808
0
4,358
3,223
0
15,863
W
Anhur
Dead055
Anhur
7,884
5,436
0
1,325
5,827
1,797
362
810
5,017
0
37,836
L
Persephone
JP1152021
Persephone
739
210
0
660
4,508
936
0
2,357
2,147
14,200
0
W
3,480
1,199
0
2,443
5,882
2,046
1,310
0
5,882
29,174
4,208
L
Cthulhu
Si1verCh0c0
Cthulhu
1,259
449
0
0
7,387
3,851
81
1,816
5,571
5,983
0
L
2,368
774
0
541
4,205
1,414
0
2,202
2,003
0
13,017
W
Cliodhna
blinkz420
Cliodhna
2,639
655
0
2,666
6,472
1,913
365
147
6,325
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
24,974
342
Minions Killed
119
0
Camps Cleared
0
961,860
Distance Traveled
864,150
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,879
688
24
2
0
216,669
4
L
Danzaburou
4,623
462
25
3
0
166,079
0
W
Anubis
6,785
679
91
9
0
193,673
0
L
Arachne
5,161
516
31
3
0
198,276
2
W
Anhur
7,198
720
76
8
0
176,297
1
L
Persephone
4,863
486
27
3
0
173,766
0
W
Sol
6,378
638
75
8
0
181,653
1
L
Cthulhu
4,852
485
4
0
0
186,875
0
L
Nemesis
5,475
548
32
3
0
139,154
0
W
Cliodhna
6,132
613
76
8
0
193,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role