Player Matchup

Nox
Nox
 
Nox
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KuraiShirei
Anubis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 2
Loki
Loki
Shyatsu
Loki
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,173 Elo+
Party 2
Sylvanus
Sylvanus
aSpookyCookie
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,314 Elo+
Party 2
Bakasura
Bakasura
dantefn2010
Bakasura
Level 5
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 1
Team Averages
Level 20
1,431 SR
1,325 Elo+

VS

Team Averages
Level 32
1,468 SR
1,439 Elo+
Jormungandr
Jormungandr
AquilesCastroo
Jormungandr
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
15W - 11L
1,360 Elo+
Party 3
Artemis
Artemis
Chukuma
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 4
Yemoja
Yemoja
Nilak21
Yemoja
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Ragnar_LodbrokWT
Ao Kuang
Level 27
God Stats
6W - 4L
1,623 SR
Queue Stats
24W - 28L
1,411 Elo+
Solo
Anhur
Anhur
sebahd1
Anhur
Level 119
God Stats
2W - 5L
1,219 SR
Queue Stats
76W - 79L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 16 / 3
8,561
389
7,485
16,656
5,636
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
15
4 / 9 / 6
10,458
475
16,908
19,063
8,717
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Shyatsu
Loki
17
10 / 7 / 1
11,692
531
13,873
15,259
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
aSpookyCookie
Sylvanus
14
0 / 2 / 6
8,792
400
8,441
15,458
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
dantefn2010
Bakasura
11
1 / 19 / 2
7,633
347
7,375
21,540
7,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AquilesCastroo
Jormungandr
15
4 / 1 / 20
11,108
505
9,417
13,031
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Chukuma
Artemis
16
9 / 8 / 12
11,531
524
10,728
15,926
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Nilak21
Yemoja
14
5 / 1 / 15
11,033
502
9,625
21,675
14,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
21 / 4 / 7
13,737
624
20,598
19,526
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
sebahd1
Anhur
18
13 / 3 / 7
12,448
566
18,508
18,229
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
113
16
Kills
52
53
Deaths
17
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
16
3
0.16
W
Jormungandr
AquilesCastroo
Jormungandr
4
1
20
14
W
Artemis
Chukuma
Artemis
9
8
12
1.88
L
Anubis
4
9
6
0.78
W
Yemoja
Nilak21
Yemoja
5
1
15
12.5
W
21
4
7
6.13
L
Loki
Shyatsu
Loki
10
7
1
1.5
L
Sylvanus
aSpookyCookie
Sylvanus
0
2
6
1.5
L
Bakasura
dantefn2010
Bakasura
1
19
2
0.11
W
Anhur
sebahd1
Anhur
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
68,876
87,976
Taken
88,387
45,161
Mitigated
49,746
17,841
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,485
1,859
0
578
16,656
5,636
120
10,259
6,397
35,292
0
W
Jormungandr
AquilesCastroo
Jormungandr
9,417
2,163
0
1,169
13,031
14,536
359
4,074
8,593
36,814
0
W
Artemis
Chukuma
Artemis
10,728
4,979
0
596
15,926
6,114
5,395
4,527
11,359
0
60,747
L
Anubis
16,908
1,304
0
5,126
19,063
8,717
35
7,484
11,579
53,495
0
W
Yemoja
Nilak21
Yemoja
9,625
1,481
7,819
5,221
21,675
14,793
1,321
10,214
11,431
39,471
0
W
20,598
7,948
0
6,005
19,526
7,685
3,325
6,515
12,571
82,168
0
L
Loki
Shyatsu
Loki
13,873
4,349
0
4,394
15,259
5,747
0
3,357
11,902
0
63,786
L
Sylvanus
aSpookyCookie
Sylvanus
8,441
2,388
1,371
4,305
15,458
17,470
0
7,769
7,689
34,233
0
L
Bakasura
dantefn2010
Bakasura
7,375
5,497
0
2,067
21,540
7,591
0
10,771
10,769
0
17,609
W
Anhur
sebahd1
Anhur
18,508
12,181
0
6,481
18,229
6,618
1,332
7,682
10,407
0
82,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
59,857
356
Minions Killed
449
0
Camps Cleared
0
1,653,430
Distance Traveled
1,851,400
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,561
389
58
3
0
312,709
4
W
Jormungandr
11,108
505
51
2
0
405,485
3
W
Artemis
11,531
524
87
4
0
358,709
0
L
Anubis
10,458
475
94
4
0
319,964
0
W
Yemoja
11,033
502
45
2
0
387,728
4
W
Ao Kuang
13,737
624
137
6
0
348,484
1
L
Loki
11,692
531
90
4
0
335,112
2
L
Sylvanus
8,792
400
63
3
0
343,754
0
L
Bakasura
7,633
347
51
2
0
341,891
0
W
Anhur
12,448
566
129
6
0
350,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role