Player Matchup

Fafnir
Fafnir
Alzari
Fafnir
Level 60
God Stats
0W - 1L
1,741 SR
Queue Stats
35W - 31L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
Level 63
God Stats
7W - 10L
1,510 SR
Queue Stats
39W - 38L
1,538 Elo+
Party 1
Agni
Agni
MasterOfDeltora
Agni
Level 55
God Stats
7W - 7L
1,484 SR
Queue Stats
44W - 43L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Stelfi
Gilgamesh
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 19L
1,580 Elo+
Party 1
Arachne
Arachne
lolance
Arachne
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,522 Elo+
Party 1
Team Averages
Level 57
1,547 SR
1,546 Elo+

VS

Team Averages
Level 87
1,561 SR
1,512 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CamelotJKR
Merlin
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 21L
1,351 Elo+
Solo
Loki
Loki
Căff
Loki
Level 145
God Stats
2W - 1L
1,265 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 2
Anubis
Anubis
Gethesamene
Anubis
Level 42
God Stats
2W - 3L
1,802 SR
Queue Stats
64W - 58L
1,603 Elo+
Party 2
Horus
Horus
amd174
Horus
Level 39
God Stats
4W - 0L
1,739 SR
Queue Stats
146W - 141L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alzari
Fafnir
10
1 / 2 / 2
6,823
426
2,803
10,518
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
C0rl3x
Ah Muzen Cab
12
0 / 4 / 3
6,997
437
4,898
10,935
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 3
7,671
479
6,235
7,749
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Stelfi
Gilgamesh
10
0 / 6 / 1
5,737
359
4,477
10,101
4,572
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
lolance
Arachne
11
3 / 8 / 2
7,145
447
7,363
15,129
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 0 / 4
8,592
537
8,089
11,804
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
CamelotJKR
Merlin
12
2 / 3 / 4
7,581
474
4,385
4,809
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Căff
Loki
16
10 / 2 / 5
9,793
612
9,862
10,932
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
8 / 0 / 6
10,633
665
12,133
10,671
5,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
amd174
Horus
12
1 / 1 / 7
7,677
480
4,459
12,158
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
23
23
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
4
4
L
Fafnir
Alzari
Fafnir
1
2
2
1
L
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
0
4
3
0.38
W
Merlin
CamelotJKR
Merlin
2
3
4
1.33
W
Loki
Căff
Loki
10
2
5
6.25
W
Anubis
8
0
6
11
L
1
3
3
0.83
L
Gilgamesh
Stelfi
Gilgamesh
0
6
1
0.08
W
Horus
amd174
Horus
1
1
7
4.5
L
Arachne
lolance
Arachne
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
38,928
54,432
Taken
50,374
22,221
Mitigated
26,293
14,182
Healing
27,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,089
4,004
746
6,860
11,804
4,644
1,798
1,669
10,135
84,809
0
L
Fafnir
Alzari
Fafnir
2,803
913
0
3,233
10,518
8,425
162
4,199
6,319
11,686
0
L
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
4,898
2,130
0
5,401
10,935
2,958
0
4,339
6,596
0
50,053
W
Merlin
CamelotJKR
Merlin
4,385
297
0
420
4,809
1,669
1,358
1,297
3,512
31,560
0
W
Loki
Căff
Loki
9,862
3,694
0
4,494
10,932
4,271
96
1,844
9,088
0
63,662
W
Anubis
12,133
1,000
0
8,895
10,671
5,985
388
2,072
8,599
82,186
0
L
6,235
455
0
1,625
7,749
2,238
129
3,283
4,466
46,310
0
L
Gilgamesh
Stelfi
Gilgamesh
4,477
950
0
1,078
10,101
4,572
126
7,710
2,391
0
15,575
W
Horus
amd174
Horus
4,459
1,941
702
5,244
12,158
9,724
260
2,329
9,829
0
15,621
L
Arachne
lolance
Arachne
7,363
4,960
0
2,845
15,129
4,028
431
5,076
10,053
0
39,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
44,276
295
Minions Killed
536
0
Camps Cleared
0
1,472,190
Distance Traveled
1,497,324
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,592
537
151
9
0
287,865
3
L
Fafnir
6,823
426
11
1
0
302,885
3
L
Ah Muzen Cab
6,997
437
85
5
0
265,374
2
W
Merlin
7,581
474
58
4
0
263,366
3
W
Loki
9,793
612
114
7
0
347,175
5
W
Anubis
10,633
665
181
11
0
266,562
1
L
Agni
7,671
479
94
6
0
299,029
4
L
Gilgamesh
5,737
359
36
2
0
284,267
4
W
Horus
7,677
480
32
2
0
332,356
7
L
Arachne
7,145
447
69
4
0
320,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role