Player Matchup

Jormungandr
Jormungandr
Diamond IV
Arttekeov
Jormungandr
Diamond IV
Level 129
God Stats
3W - 2L
1,804 SR
Queue Stats
514W - 495L
2,001 MMR
Solo
Thanatos
Thanatos
Platinum V
FeelMyKarma
Thanatos
Platinum V
Level 77
God Stats
18W - 8L
1,894 SR
Queue Stats
81W - 75L
1,877 MMR
Party 1
Neith
Neith
Platinum IV
McSh4ne
Neith
Platinum IV
Level 129
God Stats
13W - 13L
1,527 SR
Queue Stats
372W - 383L
1,790 MMR
Solo
Merlin
Merlin
Platinum II
iDeliqen
Merlin
Platinum II
Level 155
God Stats
9W - 2L
1,585 SR
Queue Stats
338W - 318L
1,767 MMR
Solo
Horus
Horus
Platinum I
xSupp
Horus
Platinum I
Level 158
God Stats
1W - 3L
1,573 SR
Queue Stats
200W - 221L
2,007 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,677 SR
1,888 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,549 SR
1,888 MMR
Discordia
Discordia
Platinum II
Jilayia
Discordia
Platinum II
Level 155
God Stats
2W - 2L
1,593 SR
Queue Stats
137W - 139L
1,901 MMR
Solo
Khepri
Khepri
Gold I
Manuflea
Khepri
Gold I
Level 144
God Stats
3W - 3L
1,474 SR
Queue Stats
223W - 222L
1,740 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
McDuckNorris
Gilgamesh
Diamond III
Level 129
God Stats
18W - 16L
1,746 SR
Queue Stats
244W - 233L
2,096 MMR
Solo
Danzaburou
Danzaburou
Platinum II
generaljosh67
Danzaburou
Platinum II
Level 126
God Stats
21W - 21L
1,624 SR
Queue Stats
180W - 164L
1,903 MMR
Solo
Camazotz
Camazotz
Platinum III
legen11
Camazotz
Platinum III
Level 160
God Stats
4W - 6L
1,310 SR
Queue Stats
624W - 624L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arttekeov
Jormungandr
19
3 / 1 / 10
13,151
598
12,935
17,373
18,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
FeelMyKarma
Thanatos
20
11 / 6 / 6
13,691
622
23,312
25,316
12,769
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
McSh4ne
Neith
20
5 / 4 / 5
13,696
623
8,339
10,206
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
iDeliqen
Merlin
19
4 / 2 / 8
12,460
566
12,465
10,929
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
xSupp
Horus
17
3 / 4 / 13
12,053
548
7,012
22,162
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebUllrTiamatMorgan Le FayOdin

VS

Bans
ArtioSobekPersephoneAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jilayia
Discordia
16
3 / 6 / 3
10,019
455
9,206
13,964
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Manuflea
Khepri
16
1 / 4 / 8
10,236
465
4,337
13,921
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
McDuckNorris
Gilgamesh
20
8 / 4 / 3
12,765
580
18,098
16,535
7,058
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
generaljosh67
Danzaburou
19
3 / 6 / 5
12,331
561
9,524
15,304
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
legen11
Camazotz
18
2 / 6 / 0
10,895
495
6,289
21,712
13,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
26
Kills
17
17
Deaths
26
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arttekeov
Jormungandr
3
1
10
8
W
Thanatos
FeelMyKarma
Thanatos
11
6
6
2.33
L
Discordia
Jilayia
Discordia
3
6
3
0.75
L
Khepri
Manuflea
Khepri
1
4
8
1.25
L
Gilgamesh
McDuckNorris
Gilgamesh
8
4
3
2.38
W
Neith
McSh4ne
Neith
5
4
5
1.88
L
Danzaburou
generaljosh67
Danzaburou
3
6
5
0.92
W
Merlin
iDeliqen
Merlin
4
2
8
4
L
Camazotz
legen11
Camazotz
2
6
0
0.33
W
Horus
xSupp
Horus
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,063
Damage
47,454
85,986
Taken
81,436
58,187
Mitigated
44,937
47,638
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arttekeov
Jormungandr
12,935
4,513
0
3,973
17,373
18,782
1,468
1,253
15,773
94,379
0
W
Thanatos
FeelMyKarma
Thanatos
23,312
9,336
0
23,039
25,316
12,769
1,227
3,109
21,975
0
122,208
L
Discordia
Jilayia
Discordia
9,206
621
0
1,899
13,964
3,655
0
4,482
9,482
60,771
0
L
Khepri
Manuflea
Khepri
4,337
678
709
1,859
13,921
15,434
0
5,397
8,524
31,133
0
L
Gilgamesh
McDuckNorris
Gilgamesh
18,098
6,417
0
5,024
16,535
7,058
0
3,858
12,677
0
103,111
W
Neith
McSh4ne
Neith
8,339
2,410
0
3,262
10,206
3,782
5,831
529
9,532
0
112,886
L
Danzaburou
generaljosh67
Danzaburou
9,524
4,295
0
3,424
15,304
4,878
3,476
2,271
13,033
0
98,619
W
Merlin
iDeliqen
Merlin
12,465
699
0
3,773
10,929
3,735
527
2,525
8,098
95,626
0
L
Camazotz
legen11
Camazotz
6,289
1,063
0
8,375
21,712
13,912
868
9,460
12,252
0
68,378
W
Horus
xSupp
Horus
7,012
2,307
4,963
8,628
22,162
19,119
316
5,416
16,255
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
56,246
695
Minions Killed
649
0
Camps Cleared
0
2,156,540
Distance Traveled
2,051,131
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,151
598
174
8
0
433,988
7
W
Thanatos
13,691
622
140
6
0
442,759
2
L
Discordia
10,019
455
122
6
0
381,885
10
L
Khepri
10,236
465
51
2
0
425,214
7
L
Gilgamesh
12,765
580
159
7
0
474,472
6
W
Neith
13,696
623
212
10
0
404,351
11
L
Danzaburou
12,331
561
177
8
0
370,423
7
W
Merlin
12,460
566
140
6
0
424,811
8
L
Camazotz
10,895
495
140
6
0
399,137
3
W
Horus
12,053
548
29
1
0
450,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role