Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Eric1206
Baron Samedi
Level 106
God Stats
11W - 7L
1,885 SR
Queue Stats
311W - 283L
1,556 Elo+
Party 2
Cliodhna
Cliodhna
TheRealKILL3R75
Cliodhna
Level 126
God Stats
26W - 19L
1,608 SR
Queue Stats
243W - 229L
1,540 Elo+
Party 3
Mulan
Mulan
WarHeads1998
Mulan
Level 108
God Stats
27W - 23L
1,649 SR
Queue Stats
513W - 519L
1,504 Elo+
Party 3
Charybdis
Charybdis
tylerlsgamertag
Charybdis
Level 124
God Stats
18W - 16L
1,520 SR
Queue Stats
213W - 202L
1,554 Elo+
Solo
Team Averages
Level 110
1,632 SR
1,531 Elo+

VS

Team Averages
Level 100
1,482 SR
1,553 Elo+
Poseidon
Poseidon
B0RK LAZAR
Poseidon
Level 118
God Stats
11W - 15L
1,433 SR
Queue Stats
489W - 574L
1,473 Elo+
Party 1
Zeus
Zeus
DeadReckoning3_1
Zeus
Level 89
God Stats
1W - 6L
1,500 SR
Queue Stats
93W - 97L
1,528 Elo+
Solo
Geb
Geb
IAMTHEKUZE
Geb
Level 147
God Stats
15W - 15L
1,503 SR
Queue Stats
183W - 270L
1,441 Elo+
Party 1
Set
Set
SPAR7AN 117 44
Set
Level 89
God Stats
48W - 48L
1,569 SR
Queue Stats
287W - 282L
1,563 Elo+
Solo
Fenrir
Fenrir
Umaru15
Fenrir
Level 56
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 3L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 3
5,944
594
2,903
4,607
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Eric1206
Baron Samedi
11
2 / 0 / 0
5,625
563
2,249
4,435
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
10
3 / 2 / 2
5,782
578
3,397
5,007
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,939
594
3,502
6,670
3,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
tylerlsgamertag
Charybdis
10
3 / 0 / 1
5,819
582
5,801
5,465
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B0RK LAZAR
Poseidon
8
0 / 2 / 0
4,609
461
3,721
4,578
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,942
494
2,767
4,219
1,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
4,727
473
2,009
8,288
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,476
548
3,485
6,720
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Umaru15
Fenrir
9
0 / 1 / 1
5,093
509
1,100
4,790
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
0
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
3
2.5
L
Poseidon
B0RK LAZAR
Poseidon
0
2
0
0
L
0
3
0
0
W
Baron Samedi
Eric1206
Baron Samedi
2
0
0
2
L
0
2
0
0
L
0
2
0
0
W
Cliodhna
3
2
2
2
L
Fenrir
Umaru15
Fenrir
0
1
1
0.5
W
1
0
1
1.5
W
Charybdis
tylerlsgamertag
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
13,082
26,184
Taken
28,595
11,256
Mitigated
11,385
11,500
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,903
567
0
1,533
4,607
2,732
0
2,762
1,845
19,850
0
L
Poseidon
B0RK LAZAR
Poseidon
3,721
696
0
470
4,578
498
0
1,098
3,480
26,195
0
L
2,767
331
0
230
4,219
1,032
0
1,827
2,217
25,403
0
W
Baron Samedi
Eric1206
Baron Samedi
2,249
43
0
1,440
4,435
1,946
0
2,501
1,934
29,536
0
L
2,009
334
275
3,584
8,288
3,721
0
1,508
6,780
13,766
0
L
3,485
1,613
0
2,642
6,720
4,211
0
0
6,720
0
26,690
W
Cliodhna
3,397
351
0
2,472
5,007
1,417
0
110
4,854
0
30,169
L
Fenrir
Umaru15
Fenrir
1,100
166
0
1,638
4,790
1,923
0
504
4,246
0
23,572
W
3,502
831
19
2,660
6,670
3,456
217
0
6,229
0
33,250
W
Charybdis
tylerlsgamertag
Charybdis
5,801
3,533
0
3,376
5,465
1,705
0
3,124
2,341
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
24,847
332
Minions Killed
240
0
Camps Cleared
0
1,007,425
Distance Traveled
914,124
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,944
594
35
4
0
211,293
2
L
Poseidon
4,609
461
46
5
0
185,107
1
L
Zeus
4,942
494
53
5
0
176,873
0
W
Baron Samedi
5,625
563
65
7
0
178,688
5
L
Geb
4,727
473
21
2
0
168,437
1
L
Set
5,476
548
61
6
0
160,171
2
W
Cliodhna
5,782
578
71
7
0
225,098
1
L
Fenrir
5,093
509
59
6
0
223,536
0
W
Mulan
5,939
594
77
8
0
202,595
0
W
Charybdis
5,819
582
84
8
0
189,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role