Player Matchup

Susano
Susano
Aоkiji
Susano
Level 157
God Stats
2W - 0L
1,542 SR
Queue Stats
19W - 11L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
GetSomeNuts969
Baron Samedi
Level 160
God Stats
2W - 0L
1,472 SR
Queue Stats
148W - 141L
1,496 Elo+
Solo
Xbalanque
Xbalanque
KryDar112128
Xbalanque
Level 124
God Stats
8W - 2L
1,693 SR
Queue Stats
438W - 382L
1,548 Elo+
Party 1
Discordia
Discordia
better2003
Discordia
Level 51
God Stats
4W - 6L
1,382 SR
Queue Stats
527W - 481L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
tokyodriftstyle
Cthulhu
Level 103
God Stats
31W - 19L
1,658 SR
Queue Stats
189W - 218L
1,519 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,543 Elo+

VS

Team Averages
Level 114
1,547 SR
1,538 Elo+
Janus
Janus
CosierStew272
Janus
Level 69
God Stats
2W - 8L
1,322 SR
Queue Stats
198W - 174L
1,588 Elo+
Solo
Odin
Odin
G_Villas7
Odin
Level 143
God Stats
2W - 1L
1,909 SR
Queue Stats
694W - 716L
1,580 Elo+
Solo
Cthulhu
Cthulhu
JuanCM98
Cthulhu
Level 144
God Stats
16W - 12L
1,546 SR
Queue Stats
256W - 271L
1,508 Elo+
Solo
Hou Yi
Hou Yi
The_Beny_03
Hou Yi
Level 125
God Stats
0W - 2L
1,275 SR
Queue Stats
142W - 151L
1,485 Elo+
Solo
Tiamat
Tiamat
bossdebng
Tiamat
Level 87
God Stats
4W - 3L
1,683 SR
Queue Stats
15W - 15L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aоkiji
Susano
16
6 / 1 / 8
10,773
1,077
17,474
10,652
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GetSomeNuts969
Baron Samedi
16
2 / 2 / 10
10,054
1,005
9,686
6,719
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
KryDar112128
Xbalanque
16
5 / 2 / 7
10,793
1,079
20,671
9,877
4,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
better2003
Discordia
16
3 / 2 / 8
10,033
1,003
10,259
6,372
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 1 / 9
10,189
1,019
5,336
10,095
10,049
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

264

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,493
949
6,266
10,240
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
16
3 / 5 / 3
10,352
1,035
11,722
17,569
20,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JuanCM98
Cthulhu
16
3 / 2 / 4
10,740
1,074
11,009
23,222
14,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
15
1 / 4 / 3
9,289
929
7,149
10,428
3,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
bossdebng
Tiamat
14
1 / 2 / 1
8,524
852
1,302
5,920
2,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
16
Kills
8
8
Deaths
16
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
Aоkiji
Susano
6
1
8
10
L
0
3
4
0.67
L
Odin
3
5
3
0.9
W
Baron Samedi
GetSomeNuts969
Baron Samedi
2
2
10
3.5
L
Cthulhu
JuanCM98
Cthulhu
3
2
4
2.5
W
Xbalanque
KryDar112128
Xbalanque
5
2
7
4.25
L
Hou Yi
1
4
3
0.63
W
Discordia
better2003
Discordia
3
2
8
3.5
L
Tiamat
bossdebng
Tiamat
1
2
1
0.75
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,426
Damage
37,448
43,715
Taken
67,379
24,224
Mitigated
44,167
6,645
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aоkiji
Susano
17,474
3,678
0
250
10,652
4,397
0
5,120
5,056
0
29,467
L
6,266
373
0
173
10,240
2,754
0
5,575
4,665
25,499
0
L
Odin
11,722
1,083
0
877
17,569
20,628
0
6,996
10,573
169
20,899
W
Baron Samedi
GetSomeNuts969
Baron Samedi
9,686
569
2,357
1,668
6,719
2,964
0
3,492
3,040
16,848
0
L
Cthulhu
JuanCM98
Cthulhu
11,009
283
520
340
23,222
14,769
0
5,578
17,644
42,933
0
W
Xbalanque
KryDar112128
Xbalanque
20,671
6,999
0
1,115
9,877
4,266
0
4,254
5,441
0
37,444
L
Hou Yi
7,149
4,258
0
456
10,428
3,093
0
3,914
6,514
0
21,487
W
Discordia
better2003
Discordia
10,259
94
0
51
6,372
2,548
0
3,402
2,919
18,941
0
L
Tiamat
bossdebng
Tiamat
1,302
140
179
951
5,920
2,923
0
3,218
2,702
2,508
0
W
5,336
27
431
773
10,095
10,049
0
2,478
7,191
48,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,842
Gold Earned
48,398
200
Minions Killed
191
11
Camps Cleared
5
1,087,545
Distance Traveled
917,918
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,773
1,077
17
2
1
233,575
1
L
Janus
9,493
949
53
5
2
205,222
0
L
Odin
10,352
1,035
22
2
0
208,943
0
W
Baron Samedi
10,054
1,005
19
2
0
203,616
0
L
Cthulhu
10,740
1,074
75
8
1
232,853
1
W
Xbalanque
10,793
1,079
48
5
6
211,756
1
L
Hou Yi
9,289
929
41
4
2
188,618
0
W
Discordia
10,033
1,003
18
2
4
223,926
3
L
Tiamat
8,524
852
0
0
0
82,282
0
W
Cthulhu
10,189
1,019
98
10
0
214,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role