Player Matchup

Scylla
Scylla
Kyatus
Scylla
Level 3
God Stats
5W - 5L
1,674 SR
Queue Stats
53W - 50L
1,629 Elo+
Solo
Mulan
Mulan
LeonNefarious
Mulan
Level 26
God Stats
10W - 10L
1,633 SR
Queue Stats
149W - 156L
1,465 Elo+
Party 1
Ares
Ares
P3DRO1211
Ares
Level 27
God Stats
5W - 2L
1,811 SR
Queue Stats
112W - 104L
1,446 Elo+
Solo
Kali
Kali
Tippowitz
Kali
Level 26
God Stats
15W - 11L
1,746 SR
Queue Stats
170W - 173L
1,481 Elo+
Party 1
Charybdis
Charybdis
littlecrow3
Charybdis
Level 29
God Stats
6W - 6L
1,492 SR
Queue Stats
118W - 116L
1,518 Elo+
Solo
Team Averages
Level 22
1,671 SR
1,508 Elo+

VS

Team Averages
Level 20
1,576 SR
1,502 Elo+
Danzaburou
Danzaburou
Brednbuttababy
Danzaburou
Level 15
God Stats
11W - 7L
1,535 SR
Queue Stats
19W - 13L
1,539 Elo+
Solo
Kukulkan
Kukulkan
CHRONOSBRAZILIAM
Kukulkan
Level 10
God Stats
3W - 0L
1,748 SR
Queue Stats
71W - 50L
1,520 Elo+
Solo
Mulan
Mulan
ExiledPanda717
Mulan
Level 28
God Stats
7W - 6L
1,609 SR
Queue Stats
82W - 77L
1,526 Elo+
Solo
Bakasura
Bakasura
erg1111
Bakasura
Level 21
God Stats
3W - 4L
1,382 SR
Queue Stats
27W - 26L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
iiZZaaNN
Kumbhakarna
Level 24
God Stats
36W - 19L
1,604 SR
Queue Stats
60W - 47L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kyatus
Scylla
13
0 / 4 / 1
7,994
381
9,481
8,790
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 3
9,867
470
12,462
17,000
16,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
14
1 / 8 / 5
9,384
447
7,603
23,780
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
17
5 / 6 / 2
11,276
537
13,498
20,761
10,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
littlecrow3
Charybdis
13
1 / 8 / 2
8,715
415
6,470
14,618
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brednbuttababy
Danzaburou
17
6 / 1 / 12
11,006
524
12,735
12,050
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 3 / 6
13,228
630
27,161
13,306
5,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 3
11,717
558
7,307
15,424
15,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
erg1111
Bakasura
16
3 / 1 / 5
10,437
497
10,081
18,799
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
iiZZaaNN
Kumbhakarna
15
2 / 1 / 12
10,031
478
6,597
15,594
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
28
28
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brednbuttababy
Danzaburou
6
1
12
12
W
16
3
6
6.33
W
1
4
3
0.63
L
Scylla
Kyatus
Scylla
0
4
1
0.13
L
3
2
3
2.25
L
Ares
1
8
5
0.44
L
Kali
5
6
2
1
W
Bakasura
erg1111
Bakasura
3
1
5
5.5
W
Kumbhakarna
iiZZaaNN
Kumbhakarna
2
1
12
8
L
Charybdis
littlecrow3
Charybdis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
63,881
84,949
Taken
75,173
58,607
Mitigated
53,203
14,480
Healing
22,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brednbuttababy
Danzaburou
12,735
6,993
0
5,048
12,050
4,888
2,274
3,452
8,468
0
75,932
W
27,161
4,071
0
1,501
13,306
5,395
909
5,793
7,247
102,433
0
W
7,307
939
0
6,935
15,424
15,811
338
1,467
13,881
0
76,243
L
Scylla
Kyatus
Scylla
9,481
641
0
1,732
8,790
3,204
0
4,880
3,880
46,142
0
L
12,462
1,174
0
2,535
17,000
16,740
1,060
5,554
10,906
0
57,680
L
Ares
7,603
336
0
3,776
23,780
23,624
144
10,914
12,721
28,782
0
L
Kali
13,498
6,382
0
5,687
20,761
10,193
0
6,136
13,668
0
60,924
W
Bakasura
erg1111
Bakasura
10,081
6,240
0
7,326
18,799
9,579
0
583
18,196
0
76,758
W
Kumbhakarna
iiZZaaNN
Kumbhakarna
6,597
506
0
2,160
15,594
17,530
372
5,188
10,232
27,964
0
L
Charybdis
littlecrow3
Charybdis
6,470
4,121
0
750
14,618
4,846
578
6,274
8,113
0
55,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
56,419
451
Minions Killed
632
0
Camps Cleared
0
1,830,813
Distance Traveled
1,983,588
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,006
524
119
6
0
378,506
8
W
Kukulkan
13,228
630
174
8
0
379,495
7
W
Mulan
11,717
558
175
8
0
342,603
3
L
Scylla
7,994
381
76
4
0
344,393
0
L
Mulan
9,867
470
125
6
0
380,436
1
L
Ares
9,384
447
32
2
0
335,555
3
L
Kali
11,276
537
105
5
0
418,826
3
W
Bakasura
10,437
497
135
6
0
481,655
4
W
Kumbhakarna
10,031
478
29
1
0
401,329
1
L
Charybdis
8,715
415
113
5
0
351,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role