Player Matchup

Cerberus
Cerberus
CURSE GHOST 14
Cerberus
Level 25
God Stats
85W - 98L
1,433 SR
Queue Stats
229W - 276L
1,326 Elo+
Solo
King Arthur
King Arthur
DarkestNinjaKnig
King Arthur
Level 7
God Stats
1W - 4L
1,425 SR
Queue Stats
12W - 28L
1,120 Elo+
Solo
Anubis
Anubis
F4k3-Pr00
Anubis
Level 28
God Stats
9W - 17L
1,388 SR
Queue Stats
182W - 237L
1,448 Elo+
Party 1
Nemesis
Nemesis
Retrov1per
Nemesis
Level 24
God Stats
0W - 2L
1,431 SR
Queue Stats
13W - 17L
1,349 Elo+
Solo
Thanatos
Thanatos
Taddy-GRAXA
Thanatos
Level 25
God Stats
3W - 1L
1,684 SR
Queue Stats
124W - 184L
1,328 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,314 Elo+

VS

Team Averages
Level 24
1,293 SR
1,459 Elo+
Charybdis
Charybdis
Douglas2909
Charybdis
Level 29
God Stats
1W - 4L
1,160 SR
Queue Stats
40W - 58L
1,315 Elo+
Party 3
Cliodhna
Cliodhna
Kingofclean4810
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,871 Elo+
Party 2
Xing Tian
Xing Tian
R3DJ1V3
Xing Tian
Level 29
God Stats
1W - 2L
1,137 SR
Queue Stats
38W - 42L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
ZarSean
Zhong Kui
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
88W - 96L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
desnecesaurru
Cthulhu
Level 25
God Stats
2W - 2L
1,187 SR
Queue Stats
35W - 32L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 2 / 4
10,317
430
6,971
23,140
20,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DarkestNinjaKnig
King Arthur
12
5 / 11 / 5
9,609
400
9,530
18,541
8,830
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
F4k3-Pr00
Anubis
16
4 / 13 / 6
10,184
424
14,139
25,797
10,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Retrov1per
Nemesis
14
1 / 10 / 5
9,133
381
8,298
21,218
20,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Taddy-GRAXA
Thanatos
15
6 / 10 / 3
11,053
461
9,002
20,302
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Douglas2909
Charybdis
17
5 / 4 / 8
11,279
470
14,956
13,508
4,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
20
24 / 0 / 10
14,110
588
30,397
14,322
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
R3DJ1V3
Xing Tian
17
9 / 4 / 13
12,219
509
9,089
14,437
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ZarSean
Zhong Kui
16
8 / 8 / 16
11,593
483
21,769
23,621
11,324
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
15
0 / 4 / 12
10,212
426
9,681
20,560
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
20
Kills
46
46
Deaths
20
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
2
4
3
L
King Arthur
DarkestNinjaKnig
King Arthur
5
11
5
0.68
W
Charybdis
Douglas2909
Charybdis
5
4
8
2.25
L
Anubis
F4k3-Pr00
Anubis
4
13
6
0.54
W
Cliodhna
24
0
10
29
W
Xing Tian
R3DJ1V3
Xing Tian
9
4
13
3.88
L
Nemesis
Retrov1per
Nemesis
1
10
5
0.35
L
Thanatos
Taddy-GRAXA
Thanatos
6
10
3
0.75
W
Zhong Kui
ZarSean
Zhong Kui
8
8
16
2
W
Cthulhu
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
85,892
108,998
Taken
86,448
67,884
Mitigated
51,932
27,103
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,971
706
330
6,959
23,140
20,545
84
8,434
14,706
54,609
0
L
King Arthur
DarkestNinjaKnig
King Arthur
9,530
1,223
0
15
18,541
8,830
0
7,457
11,084
0
23,496
W
Charybdis
Douglas2909
Charybdis
14,956
7,041
0
2,776
13,508
4,814
3,485
3,051
10,457
0
84,953
L
Anubis
F4k3-Pr00
Anubis
14,139
1,905
0
8,187
25,797
10,542
879
11,086
14,711
59,515
0
W
Cliodhna
30,397
3,124
0
1,836
14,322
6,412
1,809
3,336
10,986
0
100,494
W
Xing Tian
R3DJ1V3
Xing Tian
9,089
826
0
1,826
14,437
16,747
1,309
3,055
11,382
43,957
0
L
Nemesis
Retrov1per
Nemesis
8,298
2,431
0
1,799
21,218
20,204
0
5,901
15,317
0
45,925
L
Thanatos
Taddy-GRAXA
Thanatos
9,002
1,861
0
9,813
20,302
7,763
0
7,920
12,382
0
53,695
W
Zhong Kui
ZarSean
Zhong Kui
21,769
3,918
96
9,871
23,621
11,324
1,614
6,617
17,004
67,773
0
W
Cthulhu
9,681
1,489
231
4,333
20,560
12,635
480
5,331
15,229
40,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
59,413
353
Minions Killed
446
0
Camps Cleared
0
2,093,819
Distance Traveled
2,173,798
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,317
430
92
4
0
414,224
0
L
King Arthur
9,609
400
28
1
0
472,246
0
W
Charybdis
11,279
470
132
6
0
404,368
7
L
Anubis
10,184
424
87
4
0
341,440
3
W
Cliodhna
14,110
588
127
5
0
527,860
0
W
Xing Tian
12,219
509
57
2
0
441,534
0
L
Nemesis
9,133
381
70
3
0
453,390
1
L
Thanatos
11,053
461
76
3
0
412,519
0
W
Zhong Kui
11,593
483
82
3
0
372,149
0
W
Cthulhu
10,212
426
48
2
0
427,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role