Player Matchup

Nemesis
Nemesis
ELIT-EddieFluffy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jurjey
Guan Yu
Level 14
God Stats
0W - 2L
1,186 SR
Queue Stats
13W - 25L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Locustking56
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
S_Valencia_24
Cliodhna
Level 27
God Stats
4W - 8L
1,279 SR
Queue Stats
72W - 82L
1,325 Elo+
Solo
Artemis
Artemis
peterpan-1973
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,393 SR
1,425 Elo+

VS

Team Averages
Level 16
1,458 SR
1,326 Elo+
Ah Puch
Ah Puch
Comebackkid4810
Ah Puch
Level 16
God Stats
6W - 6L
1,328 SR
Queue Stats
49W - 71L
1,238 Elo+
Solo
Tiamat
Tiamat
Fatigue3
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,312 Elo+
Solo
Thanatos
Thanatos
Foriginal
Thanatos
Level 17
God Stats
8W - 9L
1,462 SR
Queue Stats
9W - 11L
1,297 Elo+
Solo
Heimdallr
Heimdallr
eugene-sexy
Heimdallr
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 186L
1,285 Elo+
Solo
Hercules
Hercules
muleque_doidodc
Hercules
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 7 / 2
7,783
486
8,126
11,690
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Jurjey
Guan Yu
5
1 / 1 / 0
5,318
332
432
2,251
1,003
Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Locustking56
Jormungandr
10
2 / 3 / 0
6,621
414
6,294
12,421
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
S_Valencia_24
Cliodhna
11
1 / 2 / 1
6,994
437
2,679
8,378
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
2
0 / 4 / 0
4,756
297
215
2,475
444

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,884
430
3,640
7,334
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Fatigue3
Tiamat
11
0 / 1 / 4
7,077
442
5,723
7,921
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Foriginal
Thanatos
13
11 / 1 / 1
8,495
531
9,576
9,126
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
eugene-sexy
Heimdallr
9
3 / 0 / 2
6,659
416
4,958
5,790
1,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
9
0 / 8 / 1
5,923
370
429
12,925
4,384
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
10
Kills
15
17
Deaths
13
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
6
7
2
1
W
Tiamat
Fatigue3
Tiamat
0
1
4
2
W
Thanatos
Foriginal
Thanatos
11
1
1
11.5
L
Guan Yu
Jurjey
Guan Yu
1
1
0
1
L
Jormungandr
Locustking56
Jormungandr
2
3
0
0.67
L
Cliodhna
S_Valencia_24
Cliodhna
1
2
1
0.75
W
Heimdallr
eugene-sexy
Heimdallr
3
0
2
4
W
Hercules
0
8
1
0.06
L
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
24,326
37,215
Taken
43,096
19,055
Mitigated
16,209
4,562
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,640
865
0
1,267
7,334
2,364
325
3,369
3,965
24,140
0
L
8,126
3,832
0
939
11,690
4,393
600
3,284
8,076
0
28,949
W
Tiamat
Fatigue3
Tiamat
5,723
1,398
0
4,362
7,921
3,825
576
1,001
6,920
36,388
0
W
Thanatos
Foriginal
Thanatos
9,576
3,182
0
7,791
9,126
3,835
0
724
8,402
0
34,051
L
Guan Yu
Jurjey
Guan Yu
432
120
185
290
2,251
1,003
92
186
1,993
0
5,480
L
Jormungandr
Locustking56
Jormungandr
6,294
1,872
0
232
12,421
10,677
0
3,678
8,665
28,634
0
L
Cliodhna
S_Valencia_24
Cliodhna
2,679
582
0
2,916
8,378
2,538
0
1,540
6,786
0
36,915
W
Heimdallr
eugene-sexy
Heimdallr
4,958
2,750
117
1,755
5,790
1,801
1,521
1,117
4,673
0
29,624
W
Hercules
429
323
0
328
12,925
4,384
210
83
12,842
0
6,525
L
Artemis
215
145
0
0
2,475
444
0
143
2,332
0
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
35,038
184
Minions Killed
220
0
Camps Cleared
0
1,073,612
Distance Traveled
1,399,611
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,884
430
47
3
0
280,559
1
L
Nemesis
7,783
486
53
3
0
341,124
0
W
Tiamat
7,077
442
60
4
0
300,071
3
W
Thanatos
8,495
531
51
3
0
356,384
0
L
Guan Yu
5,318
332
6
0
0
88,199
1
L
Jormungandr
6,621
414
36
2
0
303,870
2
L
Cliodhna
6,994
437
86
5
0
214,533
0
W
Heimdallr
6,659
416
51
3
0
197,956
1
W
Hercules
5,923
370
11
1
0
264,641
2
L
Artemis
4,756
297
3
0
0
125,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role