Player Matchup

Ymir
Ymir
GriffDawg98
Ymir
Level 13
God Stats
10W - 4L
1,837 SR
Queue Stats
51W - 12L
1,837 Elo+
Party 1
Geb
Geb
Toya_Todorokii
Geb
Level 143
God Stats
2W - 1L
1,676 SR
Queue Stats
80W - 41L
1,792 Elo+
Party 1
Xing Tian
Xing Tian
raphrocket
Xing Tian
Level 134
God Stats
3W - 4L
1,540 SR
Queue Stats
163W - 92L
1,736 Elo+
Party 1
Team Averages
Level 97
1,684 SR
1,788 Elo+

VS

Team Averages
Level 55
1,450 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Fire-_-Enbleme-_
Zhong Kui
Level 126
God Stats
6W - 4L
1,521 SR
Queue Stats
444W - 354L
1,705 Elo+
Solo
Mulan
Mulan
YukikazeType
Mulan
Level 28
God Stats
36W - 41L
1,495 SR
Queue Stats
98W - 171L
1,329 Elo+
Solo
Cupid
Cupid
shar4444
Cupid
Level 10
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 20L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 16
11,317
754
11,176
13,293
11,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
11 / 1 / 7
11,017
734
15,887
11,983
5,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
raphrocket
Xing Tian
15
7 / 1 / 14
11,055
737
12,709
18,548
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
1 / 6 / 1
8,803
587
13,914
16,795
12,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
8,279
552
4,716
15,667
9,511
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
shar4444
Cupid
10
1 / 10 / 0
8,636
576
3,223
12,611
3,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
1
6
1
0.25
W
6
0
16
14
W
11
1
7
14.5
L
0
8
2
0.13
W
Xing Tian
raphrocket
Xing Tian
7
1
14
14
L
Cupid
shar4444
Cupid
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,772
Damage
21,853
43,824
Taken
45,073
28,953
Mitigated
25,483
10,592
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
13,914
1,876
65
4,449
16,795
12,824
0
13,720
2,429
32,439
0
W
11,176
2,482
870
2,698
13,293
11,434
633
5,738
7,555
29,257
0
W
15,887
3,624
0
1,796
11,983
5,428
794
4,725
7,258
43,862
0
L
4,716
1,194
165
2,666
15,667
9,511
0
13,254
1,917
0
16,563
W
Xing Tian
raphrocket
Xing Tian
12,709
1,413
0
5,228
18,548
12,091
331
5,316
11,156
40,625
0
L
Cupid
shar4444
Cupid
3,223
718
133
181
12,611
3,148
308
11,298
955
0
9,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
25,718
157
Minions Killed
82
10
Camps Cleared
2
862,434
Distance Traveled
575,162
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,803
587
41
3
1
176,155
2
W
Ymir
11,317
754
43
3
2
292,572
1
W
Geb
11,017
734
57
4
6
288,360
1
L
Mulan
8,279
552
28
2
1
237,688
2
W
Xing Tian
11,055
737
57
4
2
281,502
1
L
Cupid
8,636
576
13
1
0
161,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role