Player Matchup

King Arthur
King Arthur
BigWhiteBoy
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,685 Elo+
Party 2
Bellona
Bellona
BigWhlteBoy
Bellona
Level 107
God Stats
3W - 0L
1,833 SR
Queue Stats
70W - 61L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
Scumbag Aar0n
Kukulkan
Level 160
God Stats
3W - 0L
1,689 SR
Queue Stats
214W - 191L
1,577 Elo+
Party 1
Horus
Horus
Tððthless
Horus
Level 152
God Stats
2W - 0L
1,824 SR
Queue Stats
183W - 154L
1,576 Elo+
Party 1
Ullr
Ullr
ewilliams77
Ullr
Level 156
God Stats
7W - 4L
1,459 SR
Queue Stats
535W - 483L
1,536 Elo+
Party 1
Team Averages
Level 146
1,661 SR
1,590 Elo+

VS

Team Averages
Level 130
1,508 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Krsus
Tiamat
Level 146
God Stats
3W - 6L
1,416 SR
Queue Stats
79W - 77L
1,528 Elo+
Solo
Nox
Nox
LiQuiDs
Nox
Level 128
God Stats
2W - 2L
1,589 SR
Queue Stats
87W - 85L
1,515 Elo+
Solo
Jormungandr
Jormungandr
PhantomRhythm
Jormungandr
Level 126
God Stats
2W - 3L
1,534 SR
Queue Stats
216W - 228L
1,522 Elo+
Solo
Fenrir
Fenrir
Ryaniga
Fenrir
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 113L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigWhiteBoy
King Arthur
17
3 / 7 / 11
11,320
666
14,831
21,214
29,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
BigWhlteBoy
Bellona
19
4 / 4 / 11
11,697
688
17,883
20,154
26,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Scumbag Aar0n
Kukulkan
20
6 / 2 / 9
12,994
764
22,762
10,468
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 3 / 14
10,675
628
6,841
21,021
26,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 2 / 10
11,940
702
23,352
12,193
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 3 / 15
10,768
633
10,133
21,033
27,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Krsus
Tiamat
19
3 / 2 / 15
12,173
716
15,371
15,058
16,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
18
4 / 5 / 7
11,590
682
10,842
15,686
8,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
PhantomRhythm
Jormungandr
18
5 / 4 / 9
11,837
696
14,560
20,190
28,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Ryaniga
Fenrir
18
5 / 4 / 9
12,558
739
17,193
29,100
26,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
73
18
Kills
18
18
Deaths
18
55
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
15
2.83
W
King Arthur
BigWhiteBoy
King Arthur
3
7
11
1.21
W
Bellona
BigWhlteBoy
Bellona
4
4
11
2.38
L
Tiamat
Krsus
Tiamat
3
2
15
5.25
L
Nox
4
5
7
1.5
L
Jormungandr
PhantomRhythm
Jormungandr
5
4
9
2.38
L
Fenrir
Ryaniga
Fenrir
5
4
9
2.38
W
Kukulkan
Scumbag Aar0n
Kukulkan
6
2
9
5.25
W
0
3
14
2.33
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,669
Damage
68,099
85,050
Taken
101,067
93,063
Mitigated
107,174
32,638
Healing
43,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,133
1,449
11,726
8,634
21,033
27,518
843
5,698
14,635
14,165
0
W
King Arthur
BigWhiteBoy
King Arthur
14,831
1,341
335
791
21,214
29,945
318
12,928
8,286
0
23,820
W
Bellona
BigWhlteBoy
Bellona
17,883
2,554
2,952
4,911
20,154
26,589
460
12,051
8,103
0
25,569
L
Tiamat
Krsus
Tiamat
15,371
1,543
3,504
3,054
15,058
16,106
302
4,229
10,460
34,336
0
L
Nox
10,842
1,121
2,580
1,284
15,686
8,923
1,805
2,908
12,536
32,516
0
L
Jormungandr
PhantomRhythm
Jormungandr
14,560
3,051
621
2,500
20,190
28,583
434
4,497
15,367
43,254
0
L
Fenrir
Ryaniga
Fenrir
17,193
5,197
1,268
8,212
29,100
26,044
1,871
5,430
22,777
0
21,529
W
Kukulkan
Scumbag Aar0n
Kukulkan
22,762
1,164
842
1,882
10,468
4,272
1,446
6,645
3,823
68,354
0
W
6,841
2,220
8,927
9,966
21,021
26,431
519
12,198
8,823
0
13,575
W
23,352
9,522
0
2,032
12,193
5,826
2,684
7,084
5,109
0
50,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
58,926
187
Minions Killed
167
0
Camps Cleared
0
1,532,442
Distance Traveled
1,488,220
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,768
633
7
0
0
285,986
1
W
King Arthur
11,320
666
12
1
0
276,050
4
W
Bellona
11,697
688
17
1
0
316,533
0
L
Tiamat
12,173
716
39
2
0
338,495
2
L
Nox
11,590
682
40
2
0
292,949
2
L
Jormungandr
11,837
696
63
4
0
293,064
0
L
Fenrir
12,558
739
18
1
0
277,726
3
W
Kukulkan
12,994
764
92
5
0
314,059
1
W
Horus
10,675
628
16
1
0
330,422
0
W
Ullr
11,940
702
50
3
0
295,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role