Player Matchup

Cthulhu
Cthulhu
Go Frightful
Cthulhu
Level 12
God Stats
13W - 19L
1,502 SR
Queue Stats
66W - 94L
1,352 Elo+
Party 1
Hel
Hel
MadKing177794
Hel
Level 16
God Stats
1W - 2L
1,536 SR
Queue Stats
14W - 17L
1,335 Elo+
Solo
Zeus
Zeus
Madknifer215
Zeus
Level 28
God Stats
1W - 3L
1,486 SR
Queue Stats
14W - 21L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
RedDrahn
Gilgamesh
Level 29
God Stats
21W - 43L
1,290 SR
Queue Stats
85W - 114L
1,291 Elo+
Solo
Neith
Neith
xGrimSlice
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,356 Elo+

VS

Team Averages
Level 15
1,416 SR
1,247 Elo+
Set
Set
Allaaan9718
Set
Level 14
God Stats
9W - 15L
1,318 SR
Queue Stats
16W - 27L
1,248 Elo+
Solo
Fafnir
Fafnir
Creeperman20095
Fafnir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,153 Elo+
Solo
Rama
Rama
KenStavos
Rama
Level 29
God Stats
4W - 4L
1,738 SR
Queue Stats
227W - 273L
1,405 Elo+
Solo
Ares
Ares
YnuDogGGcc66
Ares
Level 5
God Stats
1W - 0L
1,233 SR
Queue Stats
7W - 9L
1,141 Elo+
Solo
Zeus
Zeus
spectre409
Zeus
Level 13
God Stats
1W - 4L
1,289 SR
Queue Stats
18W - 35L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Go Frightful
Cthulhu
19
4 / 8 / 9
13,048
932
19,166
38,028
49,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 8 / 6
12,439
889
16,969
26,522
13,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 7
12,462
890
7,071
14,799
5,966
Gilgamesh
RedDrahn
Gilgamesh
19
1 / 5 / 8
12,013
858
6,595
25,907
12,560
Neith
19
1 / 10 / 7
12,408
886
17,986
21,768
9,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
14,598
1,043
26,638
13,137
7,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 25
14,552
1,039
17,326
23,295
36,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
8 / 1 / 19
14,838
1,060
33,545
9,424
4,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 24
13,560
969
11,983
15,522
16,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

20
9 / 3 / 15
14,059
1,004
29,741
14,623
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
13
Kills
35
35
Deaths
13
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
3
5
25
3.1
L
Cthulhu
Go Frightful
Cthulhu
4
8
9
1.06
W
Rama
8
1
19
17.5
L
3
8
6
0.75
L
4
4
7
1.88
L
Gilgamesh
RedDrahn
Gilgamesh
1
5
8
1
W
3
3
24
5
W
9
3
15
5.5
L
Neith
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,787
Damage
119,233
127,024
Taken
76,001
91,779
Mitigated
70,920
26,257
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,638
11,908
0
1,864
13,137
7,386
0
7,185
5,952
0
44,489
W
17,326
8,963
735
3,637
23,295
36,521
0
12,363
10,932
32,739
0
L
Cthulhu
Go Frightful
Cthulhu
19,166
1,741
2,575
292
38,028
49,487
0
16,454
21,574
46,657
0
W
Rama
33,545
19,684
0
1,731
9,424
4,611
0
6,295
3,129
0
79,487
L
16,969
2,961
15,155
7,167
26,522
13,969
0
14,477
12,045
33,477
0
L
7,071
2,651
0
64
14,799
5,966
0
7,549
7,250
16,313
0
L
Gilgamesh
RedDrahn
Gilgamesh
6,595
1,163
0
87
25,907
12,560
0
9,028
16,879
0
24,648
W
11,983
901
166
410
15,522
16,147
0
10,106
5,416
26,458
0
W
29,741
6,484
0
1,860
14,623
6,255
0
7,257
7,366
53,846
0
L
Neith
17,986
11,415
0
917
21,768
9,797
0
11,542
10,226
0
63,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,370
Gold Earned
71,607
249
Minions Killed
271
3
Camps Cleared
8
1,323,412
Distance Traveled
1,275,927
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,598
1,043
41
3
4
283,055
3
W
Fafnir
14,552
1,039
28
2
0
269,916
1
L
Cthulhu
13,048
932
48
3
0
287,259
3
W
Rama
14,838
1,060
117
8
3
225,438
1
L
Hel
12,439
889
43
3
0
265,515
0
L
Zeus
12,462
890
15
1
2
234,605
0
L
Gilgamesh
12,013
858
36
3
1
287,457
0
W
Ares
13,560
969
19
1
1
256,181
0
W
Zeus
14,059
1,004
66
5
0
241,337
0
L
Neith
12,408
886
107
8
0
248,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role