Player Matchup

Janus
Janus
Sone_0911
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 92L
1,675 Elo+
Solo
Hercules
Hercules
Ullr4-2-0
Hercules
Level 67
God Stats
7W - 10L
1,525 SR
Queue Stats
361W - 293L
1,539 Elo+
Party 1
Awilix
Awilix
Why-ar-you-ranni
Awilix
Level 53
God Stats
1W - 6L
1,500 SR
Queue Stats
262W - 209L
1,480 Elo+
Party 1
Team Averages
Level 80
1,508 SR
1,565 Elo+

VS

Team Averages
Level 82
1,333 SR
1,391 Elo+
Yemoja
Yemoja
Sogggy Bagel
Yemoja
Level 43
God Stats
5W - 8L
1,477 SR
Queue Stats
15W - 29L
1,447 Elo+
Party 2
Charybdis
Charybdis
Sogggy Beanz
Charybdis
Level 84
God Stats
0W - 2L
1,256 SR
Queue Stats
35W - 62L
1,365 Elo+
Party 2
Tiamat
Tiamat
Sogggy Bread
Tiamat
Level 118
God Stats
0W - 2L
1,266 SR
Queue Stats
31W - 55L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sone_0911
Janus
15
8 / 0 / 12
10,388
799
19,141
9,807
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ullr4-2-0
Hercules
15
9 / 0 / 10
10,383
799
9,438
15,373
14,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 12
9,475
729
7,148
8,269
3,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 1
7,755
597
5,783
15,221
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Sogggy Beanz
Charybdis
10
0 / 9 / 1
7,262
559
5,567
13,562
4,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
11
1 / 8 / 0
7,785
599
6,442
11,551
5,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
21
Kills
1
1
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
L
Charybdis
Sogggy Beanz
Charybdis
0
9
1
0.06
L
Tiamat
1
8
0
0.13
W
Janus
Sone_0911
Janus
8
0
12
14
W
Hercules
Ullr4-2-0
Hercules
9
0
10
14
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
17,792
33,449
Taken
40,334
21,325
Mitigated
25,494
14,443
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,783
1,411
488
1,109
15,221
15,842
0
6,376
8,427
15,326
0
L
Charybdis
Sogggy Beanz
Charybdis
5,567
3,087
0
109
13,562
4,605
0
7,323
5,960
0
25,512
L
Tiamat
6,442
1,053
0
1,177
11,551
5,047
0
4,704
6,503
19,649
0
W
Janus
Sone_0911
Janus
19,141
1,124
180
5,000
9,807
3,776
1,062
4,194
5,613
63,585
0
W
Hercules
Ullr4-2-0
Hercules
9,438
1,692
0
6,652
15,373
14,010
125
5,491
9,435
0
26,575
W
7,148
1,821
0
2,611
8,269
3,539
733
3,246
5,023
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
22,802
191
Minions Killed
101
10
Camps Cleared
2
841,693
Distance Traveled
648,368
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,755
597
11
1
0
221,936
1
L
Charybdis
7,262
559
49
4
1
197,553
4
L
Tiamat
7,785
599
41
3
1
228,879
4
W
Janus
10,388
799
122
9
2
269,810
4
W
Hercules
10,383
799
33
3
2
291,345
4
W
Awilix
9,475
729
36
3
6
280,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role