Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GRIHAN225
Nike
Level 26
God Stats
5W - 9L
1,379 SR
Queue Stats
104W - 94L
1,466 Elo+
Solo
Susano
Susano
SouLkicker1411
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,575 Elo+
Solo
Ares
Ares
Stryker145
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,648 Elo+
Party 1
Chernobog
Chernobog
WoltMaXx8762
Chernobog
Level 105
God Stats
1W - 2L
1,449 SR
Queue Stats
54W - 55L
1,422 Elo+
Party 1
Team Averages
Level 38
1,466 SR
1,522 Elo+

VS

Team Averages
Level 22
1,561 SR
1,667 Elo+
Hou Yi
Hou Yi
Haxapaktepe
Hou Yi
Level 26
God Stats
8W - 7L
1,609 SR
Queue Stats
62W - 69L
1,427 Elo+
Solo
Nemesis
Nemesis
Sitja8
Nemesis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 2L
1,886 Elo+
Party 2
Ra
Ra
Thalesnabo
Ra
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
21W - 5L
1,830 Elo+
Party 2
Cthulhu
Cthulhu
TycaFV
Cthulhu
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
43W - 49L
1,438 Elo+
Solo
Hercules
Hercules
mLaax
Hercules
Level 18
God Stats
3W - 0L
1,721 SR
Queue Stats
33W - 13L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 9 / 1
6,590
388
3,889
10,925
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
1 / 2 / 0
6,968
410
6,277
10,850
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 9 / 2
7,428
437
6,627
13,351
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 3
7,501
441
5,946
13,423
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
WoltMaXx8762
Chernobog
11
1 / 6 / 4
7,080
416
9,328
13,215
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 2 / 3
7,924
466
6,206
9,527
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Sitja8
Nemesis
17
8 / 2 / 8
10,279
605
11,831
12,466
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
16 / 0 / 1
12,745
750
16,430
13,285
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
TycaFV
Cthulhu
12
1 / 3 / 2
7,624
448
5,343
13,360
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
mLaax
Hercules
17
3 / 0 / 2
9,885
581
9,114
10,652
11,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
30
30
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
9
1
0.06
L
Nike
1
2
0
0.5
W
Hou Yi
2
2
3
1.75
W
Nemesis
Sitja8
Nemesis
8
2
8
6
L
3
9
2
0.44
L
2
4
3
0.88
W
16
0
1
16.5
W
Cthulhu
TycaFV
Cthulhu
1
3
2
0.67
L
Chernobog
WoltMaXx8762
Chernobog
1
6
4
0.5
W
Hercules
mLaax
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
48,924
61,764
Taken
59,290
32,086
Mitigated
35,857
11,920
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,889
597
0
410
10,925
3,497
0
6,683
4,077
22,501
0
L
Nike
6,277
651
0
4,192
10,850
7,214
0
1,221
9,605
5,683
25,382
W
Hou Yi
6,206
1,792
0
1,287
9,527
2,756
880
1,724
7,741
0
50,760
W
Nemesis
Sitja8
Nemesis
11,831
6,202
0
5,048
12,466
5,022
0
2,064
10,089
0
69,055
L
6,627
1,635
0
2,364
13,351
4,372
0
5,166
8,001
0
30,926
L
5,946
301
0
1,939
13,423
12,251
158
3,390
9,985
18,170
0
W
16,430
1,658
1,110
9,153
13,285
6,867
1,500
2,602
10,343
120,504
0
W
Cthulhu
TycaFV
Cthulhu
5,343
0
0
5,004
13,360
9,544
54
2,995
10,339
24,019
0
L
Chernobog
WoltMaXx8762
Chernobog
9,328
6,681
0
3,015
13,215
4,752
266
6,397
6,671
0
54,133
W
Hercules
mLaax
Hercules
9,114
2,426
0
5,537
10,652
11,668
222
1,374
8,348
14,634
50,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
48,457
312
Minions Killed
609
0
Camps Cleared
0
1,510,067
Distance Traveled
1,814,981
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,590
388
47
3
0
263,490
3
L
Nike
6,968
410
76
4
0
283,666
0
W
Hou Yi
7,924
466
80
5
0
324,630
6
W
Nemesis
10,279
605
114
7
0
398,379
1
L
Susano
7,428
437
55
3
0
307,694
2
L
Ares
7,501
441
20
1
0
330,940
0
W
Ra
12,745
750
235
14
0
384,731
2
W
Cthulhu
7,624
448
42
2
0
344,448
2
L
Chernobog
7,080
416
114
7
0
324,277
1
W
Hercules
9,885
581
138
8
0
362,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role