Player Matchup

Hera
Hera
Alineas40300
Hera
Level 140
God Stats
0W - 1L
1,659 SR
Queue Stats
4W - 5L
1,321 Elo+
Party 1
Ymir
Ymir
DiscoThunder
Ymir
Level 100
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo
Cupid
Cupid
Looping40300
Cupid
Level 127
God Stats
1W - 1L
1,521 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 122
1,673 SR
1,468 Elo+

VS

Team Averages
Level 48
1,455 SR
1,437 Elo+
Kukulkan
Kukulkan
BLAZIKIDD
Kukulkan
Level 27
God Stats
6W - 3L
1,268 SR
Queue Stats
119W - 141L
1,364 Elo+
Solo
Chaac
Chaac
IKnoxxI
Chaac
Level 66
God Stats
9W - 13L
1,533 SR
Queue Stats
71W - 102L
1,417 Elo+
Solo
Ullr
Ullr
Mutsispillu
Ullr
Level 52
God Stats
21W - 21L
1,563 SR
Queue Stats
76W - 69L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,832
631
7,183
10,886
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
9,352
668
10,197
15,807
15,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 6 / 3
9,796
700
5,006
12,747
3,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLAZIKIDD
Kukulkan
15
6 / 1 / 13
10,659
761
8,171
6,449
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
IKnoxxI
Chaac
14
4 / 3 / 12
9,911
708
8,115
15,927
15,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
10 / 2 / 10
11,342
810
16,128
13,157
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Kukulkan
BLAZIKIDD
Kukulkan
6
1
13
12.5
L
2
5
4
0.8
W
Chaac
IKnoxxI
Chaac
4
3
12
3.33
L
3
6
3
0.75
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
32,414
39,440
Taken
35,533
22,384
Mitigated
22,574
7,159
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
1,216
263
1,356
10,886
3,266
14
2,358
8,113
28,608
0
W
Kukulkan
BLAZIKIDD
Kukulkan
8,171
581
0
1,110
6,449
2,332
378
3,347
3,102
39,833
0
L
10,197
2,297
0
3,095
15,807
15,416
0
3,745
11,655
24,765
0
W
Chaac
IKnoxxI
Chaac
8,115
1,786
0
4,593
15,927
15,118
381
7,511
8,416
717
24,518
L
5,006
2,116
939
1,506
12,747
3,702
0
2,731
9,807
0
19,327
W
16,128
6,731
0
986
13,157
5,124
1,768
6,998
6,159
0
50,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
31,912
108
Minions Killed
185
2
Camps Cleared
11
668,265
Distance Traveled
765,928
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,832
631
40
3
1
211,955
5
W
Kukulkan
10,659
761
71
5
7
246,942
1
L
Ymir
9,352
668
29
2
1
222,297
5
W
Chaac
9,911
708
29
2
2
253,054
3
L
Cupid
9,796
700
39
3
0
234,013
2
W
Ullr
11,342
810
85
6
2
265,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role